public PostGameScene(PostGameData data) { Data = data; menuBtn = new Button(new Point(Main.WINDOW_SIZE_X / 2, Main.WINDOW_SIZE_Y / 2), "Go to Menu!", OriginMode.Center); menuBtn.OnClick += (s, e) => { Main.Instance.SceneManager.SwitchSceneEmpty(ActiveScene.Menu); }; restartGameBtn = new Button(new Point(Main.WINDOW_SIZE_X / 2, Main.WINDOW_SIZE_Y / 2 + 100), "Restart!", OriginMode.Center); restartGameBtn.OnClick += (s, e) => { Main.Instance.SceneManager.SwitchSceneEmpty(ActiveScene.Game); }; }
public void SwitchToPostGame(PostGameData data) { CurrentScene = new PostGameScene(data); }