/// <summary> /// Creates a new instance using the specified start and end points. /// </summary> /// <param name="minimum">The starting point of the interpolated series.</param> /// <param name="maximum">The ending point of the interpolated series.</param> /// <param name="count">The number of points to calculate between the start and end.</param> /// <remarks>This constructor provides a way to define the bounds of the interpolator, /// as well as its number of points. A higher level of points yield a smoother /// result but take longer to iterate through.</remarks> ////[CLSCompliant(false)] public Interpolator2D(Position minimum, Position maximum, int count) { Count = count; _Minimum = minimum; _Maximum = maximum; Recalculate(); }
public SubSuperBase(EquationRow parent, Position position) : base(parent) { ApplySymbolGap = false; SubLevel++; Position = position; }
public override string SeDeplacer(Personnage p, Position z) { p.Position = z; p.PointsDeVie = p.PointsDeVie - 1; return string.Format("Je suis en zone {0}-{1}", p.Position.X, p.Position.Y); }
public override IList<Chunk> GetChunks(VisitorContext context, string path) { context.SyntaxProvider = this; context.ViewPath = path; var sourceContext = CreateSourceContext(context.ViewPath, context.ViewFolder); var position = new Position(sourceContext); var result = _grammar.Nodes(position); if (result.Rest.PotentialLength() != 0) { ThrowParseException(context.ViewPath, position, result.Rest); } context.Paint = result.Rest.GetPaint(); var nodes = result.Value; foreach (var visitor in BuildNodeVisitors(context)) { visitor.Accept(nodes); nodes = visitor.Nodes; } var chunkBuilder = new ChunkBuilderVisitor(context); chunkBuilder.Accept(nodes); return chunkBuilder.Chunks; }
protected override void TickCore(Entity host, RealmTime time, ref object state) { int cool = (int) state; if (cool <= 0) { if (host.HasConditionEffect(ConditionEffectIndex.Stunned)) return; Position target = new Position { X = host.X + (float) (range*Math.Cos(angle.Value)), Y = host.Y + (float) (range*Math.Sin(angle.Value)), }; host.Owner.Timers.Add(new WorldTimer(0, (world, t) => { Entity entity = Entity.Resolve(world.Manager, child); entity.Move(target.X, target.Y); (entity as Enemy).Terrain = (host as Enemy).Terrain; world.EnterWorld(entity); })); cool = coolDown.Next(Random); } else cool -= time.thisTickTimes; state = cool; }
public void Init(Position pos, int width, int height) { SetPos(pos); Width = width; Height = height; //Min = new Position(_Pos.x - Width / 2, _Pos.y - Height / 2); //Max = new Position(Min.x + width, Min.y + height); _TileStateArr = new TileState[width, height]; for (int x = 0; x < width; ++x) { for (int y = 0; y < height; ++y) { if(x == 0 || y == 0 || x == width - 1 || y == height - 1) { _TileStateArr[x, y] = TileState.WALL; } else { _TileStateArr[x, y] = TileState.GROUND; } } } CachedBoxCollider.size = new Vector2(width + 2, height + 2); }
private void ClosePosition() { if (_position == null) return; Trade.Close(_position); _position = null; }
public void DifferentPositionsAreNotEqual() { var sut = new Position(1, 1, 1); var sut2 = new Position(1, 1, 0); Assert.That(sut, Is.Not.EqualTo(sut2)); }
public uint CreateSkillAoE(Skills skill, Vector2 direction, Position position) { SkillAoE skillAoE; Movement movement; Sprite sprite; Collideable collideable; uint eid = Entity.NextEntity(); position.EntityID = eid; position.Center += direction * 70; switch (skill) { default: throw new Exception("Not a AoE skill"); } collideable = new Collideable() { EntityID = eid, Bounds = new CircleBounds(position.Center, position.Radius), }; game.SkillAoEComponent.Add(eid, skillAoE); game.MovementComponent.Add(eid, movement); game.PositionComponent.Add(eid, position); game.SpriteComponent.Add(eid, sprite); game.CollisionComponent.Add(eid, collideable); return eid; }
public void SamePositionsAreEqual() { var sut = new Position(1, 1, 1); var sut2 = new Position(1, 1, 1); Assert.That(sut,Is.EqualTo(sut2)); }
public void SamePositionsAreEqualWithOperator() { var sut = new Position(1, 1, 1); var sut2 = new Position(1, 1, 1); Assert.That(sut == sut2); }
/// <summary> /// 位置情報から表示座標へ変換を行う /// </summary> /// <param name="x"></param> /// <param name="y"></param> /// <returns></returns> private Position convScaleAndMuki(double x, double y) { double scallX = x * double.Parse(numUpDownCourseScale.Text); double scallY = y * double.Parse(numUpDownCourseScale.Text); Position position = new Position(); int kakudo = Convert.ToInt32(textBoxKakudo.Text); if (kakudo == 90) { position.X = scallY * -1; position.Y = scallX; } else if (kakudo == 180) { position.X = scallX * -1; position.Y = scallY * -1; } else if (kakudo == 270) { position.X = scallY; position.Y = scallX * -1; } else { position.X = scallX; position.Y = scallY; } position.X = position.X + gpsOffsetX; position.Y = position.Y + gpsOffsetY; return position; }
public void DifferentPositionsAreNotEqualWithOperator() { var sut = new Position(1, 1, 1); var sut2 = new Position(1, 1, 0); Assert.That(sut != sut2); }
public Player(string name, int number, Position position, string country) { this.name = name; this.number = number; this.position = position; this.country = country; }
protected override bool TickCore(RealmTime time) { var dist = range; var player = GetNearestEntity(ref dist, null); if (player != null) { var chr = Host as Character; var target = new Position { X = player.X, Y = player.Y }; chr.Owner.BroadcastPacket(new ShowEffectPacket { EffectType = EffectType.Throw, Color = new ARGB(0xffffbf00), TargetId = Host.Self.Id, PosA = target }, null); chr.Owner.Timers.Add(new WorldTimer(1500, (world, t) => { var entity = Entity.Resolve(objType); entity.Move(target.X, target.Y); (entity as Enemy).Terrain = (chr as Enemy).Terrain; world.EnterWorld(entity); })); } return true; }
protected Player(string name, int str, int dex, int vit, int intl, int strengthModifier, int dexterityModifier, int vitalityModifier, int intelligenceModifier, List<IItem> baseItems, CharacterType characterType) : base(name) { this.Strength = str; this.Dexterity = dex; this.Vitality = vit; this.Intelligence = intl; this.StrengthModifier = strengthModifier; this.DexterityModifier = dexterityModifier; this.VitalityModifier = vitalityModifier; this.IntelligenceModifier = intelligenceModifier; Position = new Position(); this.Level = 1; this.Cash = 500; this.Inventory = new List<IItem>(); this.Equiped = new List<IItem>(); this.InitialItemEquip(baseItems); //CalculateAttackPoints(); //CalculateDefencePoints(); this.CalculateHitPoints(); CurrentHitPoints = this.MaxHitPoints; this.CharacterType = characterType; }
public async Task<IHttpActionResult> PutPosition(Position entity) { if (!ModelState.IsValid) { return BadRequest(ModelState); } _dbContext.ApplyChanges(entity); try { await _dbContext.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!_dbContext.Positions.Any(e => e.PositionId == entity.PositionId)) { return Conflict(); } throw; } await _dbContext.LoadRelatedEntitiesAsync(entity); entity.AcceptChanges(); return Ok(entity); }
public Declarations(Position position, Declaration[] declarations) : base(position) { _declarations = declarations; foreach (Declaration declaration in _declarations) declaration.Parent = this; }
public void RemovePosition(Position p) { if(positionMap.ContainsKey(p.name)) { positionMap.Remove(p.name); } }
public async Task<IHttpActionResult> PostPosition(Position entity) { if (!ModelState.IsValid) { return BadRequest(ModelState); } entity.TrackingState = TrackingState.Added; _dbContext.ApplyChanges(entity); try { await _dbContext.SaveChangesAsync(); } catch (DbUpdateException) { if (_dbContext.Positions.Any(e => e.PositionId == entity.PositionId)) { return Conflict(); } throw; } await _dbContext.LoadRelatedEntitiesAsync(entity); entity.AcceptChanges(); return CreatedAtRoute("DefaultApi", new { id = entity.PositionId }, entity); }
void CheckValidBeginAndEndDrawPositions(Position beginDrawPos, Position endDrawPos) { // We draw from upper left to lower right Assert.IsTrue(beginDrawPos.Row <= endDrawPos.Row); if (beginDrawPos.Row == endDrawPos.Row) Assert.IsTrue(beginDrawPos.Column < endDrawPos.Column); }
public void TestThatCaretPosIsOnOneOfTheSelectionBorders () { var caretPos = new Position(5, 5); var anchorPos = new[] { new Position (1,1), new Position (1,5), new Position (1, 10), new Position (5,1), new Position (5,5), new Position (5, 10), new Position (10,1), new Position (10,5), new Position (10, 10) }; var selection = GetSelectionWithCaretPos(caretPos.Row, caretPos.Column); for (var i=0; i<anchorPos.Length; i++) { selection.Anchor = anchorPos[i]; var caretIsOk = selection.BeginDrawPos == caretPos || selection.EndDrawPos == caretPos; if (!caretIsOk) System.Console.WriteLine("Error: Caret is NOT on selection border" + " \nData: " + selection + ", Index: " + i); var anchorIsOk = selection.BeginDrawPos == selection.Anchor || selection.EndDrawPos == selection.Anchor; if (!anchorIsOk) System.Console.WriteLine("Error: Anchor is NOT on selection border" + " \nData: " + selection + ", Index: " + i); Assert.IsTrue(caretIsOk); Assert.IsTrue(anchorIsOk); } }
protected override bool TickCore(RealmTime time) { var chr = Host as Character; Position target = new Position() { X = Host.Self.X, Y = Host.Self.Y }; target.X += (float)Math.Cos(angle) * range; target.Y += (float)Math.Sin(angle) * range; chr.Owner.BroadcastPacket(new ShowEffectPacket() { EffectType = EffectType.Throw, Color = new ARGB(0xffffbf00), TargetId = Host.Self.Id, PosA = target }, null); chr.Owner.Timers.Add(new WorldTimer(1500, (world, t) => { Entity entity = Entity.Resolve(objType); entity.Move(target.X, target.Y); (entity as Enemy).Terrain = (chr as Enemy).Terrain; world.EnterWorld(entity); })); return true; }
}//will add two seas in Main (one of player and one of robot) protected Ship GenerateShip(int shipLength, int seaLength) { //randomly generate alignment Alignment align; if (randGenerator.Next(0, 2) == 0) { align = Alignment.Vertical; } else { align = Alignment.Horizontal; } //randomly generate StartPosition Position start = new Position(); if (align == Alignment.Vertical) { start.X = randGenerator.Next(0, seaLength-shipLength); start.Y = randGenerator.Next(0, seaLength); } else { start.X = randGenerator.Next(0, seaLength); start.Y = randGenerator.Next(0, seaLength-shipLength); } return new Ship(start, shipLength, align); }
public FunctionCall(Position position, List<ActualParam>/*!*/ parameters, List<TypeRef>/*!*/ genericParams) : base(position) { Debug.Assert(parameters != null); this.callSignature = new CallSignature(parameters, genericParams); }
private void TestPopup_Click_1(object sender, EventArgs e) { Position arg = new Position(111,2,DateTime.Now); ShowWindowIfNewPosition(arg, (decision) => label1.Text = "Handling user decision fired!"); }
private string GenerateLink(ISmartContent smartContent, IPublishingContext publishingContext, out Position position) { position = Position.Footer; string culture = Thread.CurrentThread.CurrentCulture.Name; if (culture.Contains("-")) culture = culture.Replace("-", "_"); var stringWriter = new StringWriter(); stringWriter.WriteLine("<script type=\"text/javascript\">"); stringWriter.WriteLine("var flattr_uid = '{0}';", _settings.FlattrId); stringWriter.WriteLine("var flattr_tle = '{0}';", publishingContext.PostInfo.Title); stringWriter.WriteLine("var flattr_dsc = '{0}';", publishingContext.PostInfo.Contents); stringWriter.WriteLine("var flattr_cat = 'text';"); stringWriter.WriteLine("var flattr_lng = '{0}';", culture); stringWriter.WriteLine("var flattr_tag = '';"); stringWriter.WriteLine("var flattr_url = '{0}';", publishingContext.PostInfo.Permalink); stringWriter.WriteLine("var flattr_hide = 'false';"); if (_settings.CompactMode) stringWriter.WriteLine("var flattr_btn = 'compact';"); stringWriter.WriteLine("</script>"); stringWriter.WriteLine("<script type=\"text/javascript\" src=\"http://api.flattr.com/button/load.js\"></script>"); return stringWriter.ToString(); }
public void DeserializeTest() { Position position = new Position { Title = Constants.Position_Title }; Company company = new Company { Name = Constants.Company_Name }; Job expected = new Job { Id = Constants.Job_Id, Position = position, Company = company }; Job actual = LinkedIn.Utility.Utilities.DeserializeXml<Job>(this.jobRequest); Assert.AreEqual(expected.Id, actual.Id); Assert.AreEqual(expected.Position.Title, actual.Position.Title); Assert.AreEqual(expected.Company.Name, actual.Company.Name); }
public void Swapped() { if (checknum != 0) { Position[] send = new Position[2]; send[0] = my_number; send[1] = checkicon[0].GetComponent<CIcon>().my_number; PM.ChangePosition(send); Position temp = my_number; my_number = checkicon[0].GetComponent<CIcon>().my_number; checkicon[0].GetComponent<CIcon>().my_number = temp; Vector3 temp_pos = saved_position; saved_position = checkicon[0].GetComponent<CIcon>().saved_position; checkicon[0].GetComponent<CIcon>().saved_position = temp_pos; temp_pos = disappear_pos; disappear_pos = checkicon[0].GetComponent<CIcon>().disappear_pos; checkicon[0].GetComponent<CIcon>().disappear_pos = temp_pos; SlowReturn(); checkicon[0].GetComponent<CIcon>().SlowReturn(); } }
internal void ApplyAnimation(Position position) { var root = (Grid)GetTemplateChild("root"); if (root == null) return; var hideFrame = (EasingDoubleKeyFrame)GetTemplateChild("hideFrame"); var showFrame = (EasingDoubleKeyFrame)GetTemplateChild("showFrame"); if (hideFrame == null || showFrame == null) return; showFrame.Value = 0; root.Measure(new Size(Double.PositiveInfinity, Double.PositiveInfinity)); if (position == Position.Right) HorizontalAlignment = HorizontalAlignment.Right; if (position == Position.Right) { hideFrame.Value = root.DesiredSize.Width; root.RenderTransform = new TranslateTransform(root.DesiredSize.Width, 0); } else { hideFrame.Value = -root.DesiredSize.Width; root.RenderTransform = new TranslateTransform(-root.DesiredSize.Width, 0); } }
public PositionReference(Position value) { UseConstant = true; ConstantValue = value; }
private bool TestCastling(Position position) { Piece piece = chessBoard.Piece(position); return(piece != null && piece is Rook && piece.color == color && piece.movementsQty == 0); }
private static string GetRoleUrl(int championId, Position position) => $"https://op.gg/champion/{Riot.GetChampion(championId).Key}/statistics/{PositionToName[position]}";
public DotToken(Position position) : base(position) { }
public override bool[,] PossibleMovements() { bool[,] movements = new bool[chessBoard.line, chessBoard.column]; Position pos = new Position(0, 0); // acima pos.DefineValue(position.line - 1, position.column); if (chessBoard.ValidPosition(pos) && CanMove(pos)) { movements[pos.line, pos.column] = true; } // ne pos.DefineValue(position.line - 1, position.column + 1); if (chessBoard.ValidPosition(pos) && CanMove(pos)) { movements[pos.line, pos.column] = true; } // direita pos.DefineValue(position.line, position.column + 1); if (chessBoard.ValidPosition(pos) && CanMove(pos)) { movements[pos.line, pos.column] = true; } // se pos.DefineValue(position.line + 1, position.column + 1); if (chessBoard.ValidPosition(pos) && CanMove(pos)) { movements[pos.line, pos.column] = true; } // abaixo pos.DefineValue(position.line + 1, position.column); if (chessBoard.ValidPosition(pos) && CanMove(pos)) { movements[pos.line, pos.column] = true; } // so pos.DefineValue(position.line + 1, position.column - 1); if (chessBoard.ValidPosition(pos) && CanMove(pos)) { movements[pos.line, pos.column] = true; } // esquerda pos.DefineValue(position.line, position.column - 1); if (chessBoard.ValidPosition(pos) && CanMove(pos)) { movements[pos.line, pos.column] = true; } // no pos.DefineValue(position.line - 1, position.column - 1); if (chessBoard.ValidPosition(pos) && CanMove(pos)) { movements[pos.line, pos.column] = true; } // #jogadaespecial roque if (movementsQty == 0 && !match.check) { // #jogadaespecial roque pequeno Position positionRook1 = new Position(position.line, position.column + 3); if (TestCastling(positionRook1)) { Position position1 = new Position(position.line, position.column + 1); Position position2 = new Position(position.line, position.column + 2); if (chessBoard.Piece(position1) == null && chessBoard.Piece(position2) == null) { movements[position.line, position.column + 2] = true; } } // #jogadaespecial roque grande Position positionRook2 = new Position(position.line, position.column - 4); if (TestCastling(positionRook2)) { Position position1 = new Position(position.line, position.column - 1); Position position2 = new Position(position.line, position.column - 2); Position position3 = new Position(position.line, position.column - 3); if (chessBoard.Piece(position1) == null && chessBoard.Piece(position2) == null && chessBoard.Piece(position3) == null) { movements[position.line, position.column - 2] = true; } } } return(movements); }
public Menu(Position position) : base(position) { }
private bool CanMove(Position position) { Piece piece = chessBoard.Piece(position); return(piece == null || piece.color != color); }
public override void Start(Server server) { Creature creature = (Creature)GameObject; spawnPosition = creature.Tile.Position; }
public Menu(Size size, Position position) : base(size, position) { }
public void AddPosition(ePackageElementDefinitionType packageElementDefinitionType, PieceOfCode posCode) { Position.Add(packageElementDefinitionType, posCode); }
public static void SetPosition(DependencyObject obj, Position value) { obj.SetValue(PositionProperty, value); }
public static void Write(this BinaryWriter writer, Position position) { writer.Write(position.Cell); writer.Write(position.Pos); writer.Write(position.Rotation); }
private static void Positions_PositionAdded(Position obj) { string text = $"Position added: {obj.Account} {obj.Instrument} {obj.Id}"; SendAutoTweet(text); }
public Rover(Position position) { this.position = position; }
public static void Write(this BinaryWriter writer, AllegianceHeirarchy heirarchy) { // ushort - recordCount - Number of character allegiance records // ushort - oldVersion = 0x000B - Defines which properties are available. 0x000B seems to be the latest version which includes all properties. // Dictionary<ObjectID, AllegianceOfficerLevel> - officers - Taking a guess on these values. Guessing they may only be valid for Monarchs // A list of officers and their officer levels? // List<string> - officerTitles - Believe these may pass in the current officer title list. Guessing they may only be valid on Monarchs. // uint - monarchBroadcastTime - May only be valid for Monarchs/Speakers? // uint - monarchBroadcastsToday - May only be valid for Monarchs/Speakers? // uint - spokesBroadcastTime - May only be valid for Monarchs/Speakers? // uint - spokesBroadcastsToday - May only be valid for Monarchs/Speakers? // string - motd - Text for current Message of the Day. May only be valid for Monarchs/Speakers? // string - motdSetBy - Who set the current Message of the Day. May only be valid for Monarchs/Speakers? // uint - chatRoomID - allegiance chat channel number // Position - bindpoint - Location of monarchy bindpoint // string - allegianceName - The name of the allegiance. // uint - nameLastSetTime - Time name was last set. Seems to count upward for some reason. // bool - isLocked - Whether allegiance is locked. // int - approvedVassal - ?? // AllegianceData - monarchData - Monarch's data // records: vector of length recordCount - 1 // ObjectID - treeParent - The ObjectID for the parent character to this character. Used by the client to decide how to build the display in the Allegiance tab. 1 is the monarch. // AllegianceData - allegianceData // recordCount = Monarch + Patron + Vassals? // 2 in data for small allegiances? ushort recordCount = 0; ushort oldVersion = 0x000B; var officers = new Dictionary <ObjectGuid, AllegianceOfficerLevel>(); var officerTitles = new List <string>(); uint monarchBroadcastTime = 0; uint monarchBroadcastsToday = 0; uint spokesBroadcastTime = 0; uint spokesBroadcastsToday = 0; var motd = ""; var motdSetBy = ""; uint chatRoomID = 0; var bindPoint = new Position(); var allegianceName = ""; uint nameLastSetTime = 0; bool isLocked = false; int approvedVassal = 0; AllegianceData monarchData = null; List <Tuple <ObjectGuid, AllegianceData> > records = null; var allegiance = heirarchy.Profile.Allegiance; var node = heirarchy.Profile.Node; if (allegiance != null && node != null) { // only send these to monarch? //foreach (var officer in allegiance.Officers) //officers.Add(officer.Key, (AllegianceOfficerLevel)officer.Value.Player.AllegianceOfficerRank); if (allegiance.HasCustomTitles) { officerTitles.Add(allegiance.GetOfficerTitle(AllegianceOfficerLevel.Speaker)); officerTitles.Add(allegiance.GetOfficerTitle(AllegianceOfficerLevel.Seneschal)); officerTitles.Add(allegiance.GetOfficerTitle(AllegianceOfficerLevel.Castellan)); } allegianceName = allegiance.AllegianceName ?? allegiance.Monarch.Player.Name; motd = allegiance.AllegianceMotd ?? ""; motdSetBy = allegiance.AllegianceMotdSetBy ?? ""; chatRoomID = allegiance.Biota.Id; if (allegiance.Sanctuary != null) { bindPoint = allegiance.Sanctuary; } // aclogview (verify): // i == 0 : monarch (no guid) // i == 1 : patron // i == 2 : peer? // i > 2 : vassals // peers = others with the same patron? recordCount = 1; // monarch if (node.Patron != null && !node.Patron.IsMonarch) // patron { recordCount++; } if (!node.IsMonarch) // self { recordCount++; } if (node.TotalVassals > 0) // vassals { recordCount += (ushort)node.TotalVassals; } //Console.WriteLine("Records: " + recordCount); // monarch monarchData = new AllegianceData(allegiance.Monarch); if (recordCount > 1) { records = new List <Tuple <ObjectGuid, AllegianceData> >(); // patron if (node.Patron != null && !node.Patron.IsMonarch) { records.Add(new Tuple <ObjectGuid, AllegianceData>(node.Monarch.PlayerGuid, new AllegianceData(node.Patron))); } // self if (!node.IsMonarch) { records.Add(new Tuple <ObjectGuid, AllegianceData>(node.Patron.PlayerGuid, new AllegianceData(node))); } // vassals if (node.TotalVassals > 0) { foreach (var vassal in node.Vassals.Values) { records.Add(new Tuple <ObjectGuid, AllegianceData>(node.PlayerGuid, new AllegianceData(vassal))); } } } } writer.Write(recordCount); writer.Write(oldVersion); writer.Write(officers); writer.Write(officerTitles); writer.Write(monarchBroadcastTime); writer.Write(monarchBroadcastsToday); writer.Write(spokesBroadcastTime); writer.Write(spokesBroadcastsToday); writer.WriteString16L(motd); writer.WriteString16L(motdSetBy); writer.Write(chatRoomID); writer.Write(bindPoint); writer.WriteString16L(allegianceName); writer.Write(nameLastSetTime); writer.Write(Convert.ToUInt32(isLocked)); writer.Write(approvedVassal); if (monarchData != null) { writer.Write(monarchData); } if (records != null) { writer.Write(records); } }
protected override void onFilled(Position position, Trade trade) { }
public int CompareTo(AchievementAttribute other) { return(Position.CompareTo(other.Position)); }