public void Comparer_WhenComparing_LowFlush_ToLowFlush_Ensures_A_Tie() { var pokerHand1 = PokerHandTestHelper.CreateLowFlush(); var pokerHand2 = PokerHandTestHelper.CreateLowFlush(); var result = _comparer.CompareHands(pokerHand1, pokerHand2); Assert.AreEqual(0, result, "Expected Hand1 and Hand2 be equivalent"); }
public void Comparer_WhenComparing_Flush_To_Straight_Flush_Wins() { var pokerHand1 = PokerHandTestHelper.CreateLowFlush(); var pokerHand2 = PokerHandTestHelper.CreateHighStraight(); var result = _comparer.CompareHands(pokerHand1, pokerHand2); Assert.AreEqual(1, result, "Expected Hand1 to beat Hand2"); }
public void Comparer_WhenComparingLowFlush_ToHighFlush_EnsuresLow_Loses() { var pokerHand1 = PokerHandTestHelper.CreateLowFlush(); var pokerHand2 = PokerHandTestHelper.CreateHighFlush(); var result = _comparer.CompareHands(pokerHand1, pokerHand2); Assert.AreEqual(-1, result, "Expected Hand1 to lose to Hand2"); }
public void Factory_WhenPassed_A_LowFlush_Combination_Returns_A_Flush() { Assert.IsTrue(SpecifiedPokerHand(PokerHandTestHelper.CreateLowFlush()) is Flush); }