void Awake() { Application.targetFrameRate = 60; _playerRecorder = Player.GetComponentInChildren <PlayerRecorderController>(); _playerAudio = GetComponent <AudioSource>(); _song = Resources.Load("Songs/BeatOfTheTerror") as AudioClip; _playerAudio.clip = _song; _playerAudio.loop = true; _mainCamera = Camera.main; _mainCameraStartPosition = _mainCamera.transform.position; PlayerReplay.InitLocalRecords(); _username = PlayerPrefs.GetString(Constants.USERNAME_KEY); _levelName = _startLevelName; }
void GhostRecordsValueChanged(int value) { PlayerPrefs.SetInt(Constants.NUM_OF_LOCAL_GHOST_RECORDS, value); PlayerReplay.InitLocalRecords(); GrappleUI.TotalGhostRecordsLocal.text = PlayerReplay.NumOfLocalRecords.ToString(); }