private void SetupClientOnConnect() { this.ClearChat(); SendClientMessage(Color.White, "SERWER: Witaj {0} na serwerze Mrucznik RolePlay!", Name); if (PlayerHelpers.IsNameFormatCorrect(Name) == false) { SendClientMessage(Color.Red, "SERWER: Twój nick jest niepoprawny! Nick musi posiadać formę: Imię_Nazwisko!"); Kick(); } ToggleClock(true); var sounds = new[] { 1187, 171, 176, 1076, 1187, 157, 162, 169, 178, 180, 181, 147, 140 }; PlaySound(sounds[new Random().Next(sounds.Length)]); Task.Delay(1000).ContinueWith(t => { if (!IsConnected) { return; } Position = new Vector3(-2819.9297f, 1134.0607f, 26.0766f); Angle = 326.0f; CameraPosition = new Vector3(-2801.6691f, 1151.7545f, 31.5482f); SetCameraLookAt(new Vector3(-2819.05078f, 1141.4909f, 23.3147f)); }); ShowAuthFlow(); }