public void ReceiveIncommingMessage(Player.Message m) { IncommingMessage msg = new IncommingMessage(m); //msg.Select(selection.Deselect); selection.Select(msg); selection.Process(); }
//SelectEvent endSelect; public IncommingMessage(Player.Message m) { p = GameObject.FindGameObjectWithTag("Player").transform.root.GetComponent <Player>(); message = m; }