public void StartGame() { HideAdsBanner(); Camera.main.transform.position = startCameraPositionCache; titleScreenGroup.gameObject.SetActive(false); gameScreenGroup.gameObject.SetActive(true); retryScreenGroup.gameObject.SetActive(false); player.gameObject.SetActive(true); platformGenerator.StartGame(); player.transform.position = platformGenerator.Floor.transform.position + (Vector3.up * 0.5f); player.transform.SetParent(platformGenerator.Floor.transform); player.StartGame(); }