示例#1
0
 //Methode, um alles zurückzusetzen
 void ResetEverything()
 {
     transform.position              = m_spawn;
     m_rigidbody.isKinematic         = true;
     m_shotSet.m_bDoMultiplicatorMod = true;
     m_shotSet.m_bCanShoot           = true;
     m_cannon.ResetCannon();
     m_cameraManager.ResetCamera();
     m_pinManager.ResetPins();
     m_bIsReseting = false;
     m_tResetInfo.gameObject.SetActive(false);
 }