public void OnSceneGUI(SceneView sceneView) { int index = _pathwayHandles.DisplayHandles(); _pathWayNavMeshUI.RealTime(index); PathwayGizmos.DrawGizmosSelected(_pathway); }
public void OnSceneGUI() { int index = _pathwayHandles.DisplayHandles(); _pathWayNavMeshUI.RealTime(index); }