public override void SetProperties() { foreach (var key in keysDic.Keys) { keysDic[key].name = "Key_" + key; keysDic[key].transform.parent = this.transform; if (PRINTABLEKEYS.ContainsKey(key)) { keysDic[key].transform.Find("Text").GetComponent <TextMeshPro>().text = PRINTABLEKEYS[key].ToString().ToUpper(); } keysDic[key].AddComponent <KeyEvents>(); keysDic[key].AddComponent <KeyProperties>(); if (PRINTABLEKEYS.ContainsKey(key)) { keysDic[key].GetComponent <KeyProperties>().KeyText = PRINTABLEKEYS[key].ToString(); } keysDic[key].GetComponent <KeyProperties>().ID = key; keysDic[key].GetComponent <KeyEvents>().KeyEvents_OnKeyFocused += KeyboardEventHandler_OnFocusedHandler; keysDic[key].GetComponent <KeyEvents>().KeyEvents_OnKeyUnfocused += KeyboardEventHandler_OnUnfocusedHandler; keysDic[key].GetComponent <KeyEvents>().KeyEvents_OnKeyPressed += KeyboardEventHandler_OnPressedHandler; keysDic[key].GetComponent <KeyEvents>().KeyEvents_OnKeyReleased += KeyboardEventHandler_OnReleasedHandler; } keysDic[KeyID.Shift].transform.Find("Text").GetComponent <TextMeshPro>().fontSize -= 6; keysDic[KeyID.Shift].transform.Find("Text").GetComponent <TextMeshPro>().text = "Shift"; keysDic[KeyID.Next].transform.Find("Text").GetComponent <TextMeshPro>().fontSize -= 6; keysDic[KeyID.Next].transform.Find("Text").GetComponent <TextMeshPro>().text = "Next"; keysDic[KeyID.Enter].transform.Find("Text").GetComponent <TextMeshPro>().fontSize -= 6; keysDic[KeyID.Enter].transform.Find("Text").GetComponent <TextMeshPro>().text = "Enter"; keysDic[KeyID.Backspace].transform.Find("Text").GetComponent <TextMeshPro>().fontSize -= 6; keysDic[KeyID.Backspace].transform.Find("Text").GetComponent <TextMeshPro>().text = "Backspace"; }
public override void SetProperties() { var normalMat = Resources.Load("NormalKeyMaterial") as Material;; foreach (var key in keysDic.Keys) { keysDic[key].name = "Key_" + key; keysDic[key].transform.parent = this.transform; if (PRINTABLEKEYS.ContainsKey(key)) { keysDic[key].transform.Find("Text").GetComponent <TextMeshPro>().text = PRINTABLEKEYS[key].ToString().ToUpper(); } keysDic[key].AddComponent <KeyEvents>(); keysDic[key].AddComponent <KeyProperties>(); if (PRINTABLEKEYS.ContainsKey(key)) { keysDic[key].GetComponent <KeyProperties>().KeyText = PRINTABLEKEYS[key].ToString(); } keysDic[key].GetComponent <KeyProperties>().ID = key; keysDic[key].transform.Find("MainShape").GetComponent <MeshRenderer>().material = normalMat; keysDic[key].GetComponent <KeyEvents>().KeyEvents_OnKeyFocused += KeyboardEventHandler_OnFocusedHandler; keysDic[key].GetComponent <KeyEvents>().KeyEvents_OnKeyUnfocused += KeyboardEventHandler_OnUnfocusedHandler; keysDic[key].GetComponent <KeyEvents>().KeyEvents_OnKeyPressed += KeyboardEventHandler_OnPressedHandler; keysDic[key].GetComponent <KeyEvents>().KeyEvents_OnKeyReleased += KeyboardEventHandler_OnReleasedHandler; } keysDic[KeyID.Backspace].transform.Find("Text").GetComponent <TextMeshPro>().rectTransform.localScale = new Vector3(0.5f, 2, 1); keysDic[KeyID.Backspace].transform.Find("Text").GetComponent <TextMeshPro>().fontSize = 1.5f; keysDic[KeyID.Backspace].transform.Find("Text").GetComponent <TextMeshPro>().text = "Backspace"; keysDic[KeyID.Enter].transform.Find("Text").GetComponent <TextMeshPro>().rectTransform.localScale = new Vector3(0.5f, 2, 1); keysDic[KeyID.Enter].transform.Find("Text").GetComponent <TextMeshPro>().fontSize = 2f; keysDic[KeyID.Enter].transform.Find("Text").GetComponent <TextMeshPro>().text = "Enter"; keysDic[KeyID.Shift].transform.Find("Text").GetComponent <TextMeshPro>().fontSize = 1.9f; keysDic[KeyID.Shift].transform.Find("Text").GetComponent <TextMeshPro>().text = "Shift"; keysDic[KeyID.Next].transform.Find("Text").GetComponent <TextMeshPro>().fontSize = 1.9f; keysDic[KeyID.Next].transform.Find("Text").GetComponent <TextMeshPro>().text = "Next"; }