void Start() { Iactive = new bool[12]; Ilist = new List <Input_st>(); if (TargetTL != null) { TargetTL.GetComponent <PC_Inst_Timeline>().EventList.Clear(); } }
static public void UpdateTarget(PC_Base NEW) { if (TargetTL != null) { TargetTL.GetComponent <PC_Type_Moover>().controlled = false; } TargetTL = NEW.GetComponentInParent <PC_Inst_Timeline>(); TargetTL.GetComponent <PC_Type_Moover>().controlled = true; }