/// <summary> /// Метод, привязывающий параметры второго осциллятора плагина к редактору. /// </summary> /// <param name="oscA"></param> /// <param name="envA"></param> private void BindOscB(OscillatorsManager oscB, EnvelopesManager envB) { var color = (SolidColorBrush)Resources["oscBKnobColor"]; // OscA BPitchSemi.AttachTo(oscB.PitchSemiManager, color, Converters.SemitonesToString); BPitchFine.AttachTo(oscB.PitchFineManager, color, Converters.CentsToString); BTimbre.AttachTo(oscB.WaveTableManager, color, Converters.WaveTableToString); // OscA envelope BAttack.AttachTo(envB.AttackTimeManager, color, Converters.EnvelopeTimeToString); BDecay.AttachTo(envB.DecayTimeManager, color, Converters.EnvelopeTimeToString); BSustain.AttachTo(envB.SustainLevelManager, color, Converters.PercentsToString); BRelease.AttachTo(envB.ReleaseTimeManager, color, Converters.EnvelopeTimeToString); BAmp.AttachTo(envB.EnvelopeAmplitudeManager, color, Converters.PercentsToString); BAttackCurve.AttachTo(envB.AttackCurveManager, color, Converters.EnvelopeCurveToString); BDecayReleaseCurve.AttachTo(envB.DecayReleaseCurveManager, color, Converters.EnvelopeCurveToString); }
/// <summary> /// Метод, привязывающий параметры первого осциллятора плагина к редактору. /// </summary> /// <param name="oscA"></param> /// <param name="envA"></param> private void BindOscA(OscillatorsManager oscA, EnvelopesManager envA) { var color = (SolidColorBrush)Resources["oscAKnobColor"]; // OscA APitchSemi.AttachTo(oscA.PitchSemiManager, color, Converters.SemitonesToString); APitchFine.AttachTo(oscA.PitchFineManager, color, Converters.CentsToString); ATimbre.AttachTo(oscA.WaveTableManager, color, Converters.WaveTableToString); // OscA envelope AAttack.AttachTo(envA.AttackTimeManager, color, Converters.EnvelopeTimeToString); ADecay.AttachTo(envA.DecayTimeManager, color, Converters.EnvelopeTimeToString); ASustain.AttachTo(envA.SustainLevelManager, color, Converters.PercentsToString); ARelease.AttachTo(envA.ReleaseTimeManager, color, Converters.EnvelopeTimeToString); AAmp.AttachTo(envA.EnvelopeAmplitudeManager, color, Converters.PercentsToString); AAttackCurve.AttachTo(envA.AttackCurveManager, color, Converters.EnvelopeCurveToString); ADecayReleaseCurve.AttachTo(envA.DecayReleaseCurveManager, color, Converters.EnvelopeCurveToString); }