public void OpenContainer(OpenSelectedContainerEvent e, GamePlayChestItemNode containerNode) { OpenContainerEvent eventInstance = new OpenContainerEvent { Amount = containerNode.userItemCounter.Count }; base.ScheduleEvent(eventInstance, containerNode); }
public void OpenContainer(OpenSelectedContainerEvent e, ItemsContainerItemNode containerNode) { base.ScheduleEvent(new OpenContainerEvent(), containerNode); }