public void GenerateContent() { if (aGo != null) { Destroy(aGo); aGo = null; } if (bGo != null) { Destroy(bGo); bGo = null; } if (operatorBlock.GetType() == typeof(OpEqual)) { OpEqual ope = operatorBlock as OpEqual; if (ope.A != null) { aGo = MakeGameObjectBlock(ope.A, aTransform); } if (ope.B != null) { bGo = MakeGameObjectBlock(ope.B, bTransform); } } else if (operatorBlock.GetType() == typeof(OpInf)) { OpInf ope = operatorBlock as OpInf; if (ope.A != null) { aGo = MakeGameObjectBlock(ope.A, aTransform); } if (ope.B != null) { bGo = MakeGameObjectBlock(ope.B, bTransform); } } else if (operatorBlock.GetType() == typeof(OpSup)) { OpSup ope = operatorBlock as OpSup; if (ope.A != null) { aGo = MakeGameObjectBlock(ope.A, aTransform); } if (ope.B != null) { bGo = MakeGameObjectBlock(ope.B, bTransform); } } }
public void DropOperator(int index) { if (operatorBlock.GetType() == typeof(OpEqual)) { OpEqual ope = operatorBlock as OpEqual; if (index == 0 && ope.A == null) { ope.A = UIRobotProg.Instance.MakeBlock(ope); } if (index == 1 && ope.B == null) { ope.B = UIRobotProg.Instance.MakeBlock(ope); } } else if (operatorBlock.GetType() == typeof(OpInf)) { OpInf ope = operatorBlock as OpInf; if (index == 0 && ope.A == null) { ope.A = UIRobotProg.Instance.MakeBlock(ope); } if (index == 1 && ope.B == null) { ope.B = UIRobotProg.Instance.MakeBlock(ope); } } else if (operatorBlock.GetType() == typeof(OpSup)) { OpSup ope = operatorBlock as OpSup; if (index == 0 && ope.A == null) { ope.A = UIRobotProg.Instance.MakeBlock(ope); } if (index == 1 && ope.B == null) { ope.B = UIRobotProg.Instance.MakeBlock(ope); } } UIRobotProg.Instance.ChangeProgram(); }
Operator MakeOpe() { Operator newOp = null; switch (UINewTool.ToolDragAndDrop) { case UINewTool.Tool.O_And: newOp = new OpAnd(); break; case UINewTool.Tool.O_Or: newOp = new OpOr(); break; case UINewTool.Tool.O_Equal: newOp = new OpEqual(); break; case UINewTool.Tool.O_Inf: newOp = new OpInf(); break; case UINewTool.Tool.O_Sup: newOp = new OpSup(); break; case UINewTool.Tool.O_Not: newOp = new OpNot(); break; case UINewTool.Tool.O_Is: newOp = new OpIs(); break; } return(newOp); }