void OnAssistantResponded(object source, OnAssistantResponseEventArgs e) { // Do not read out the dialog response for the 'action' and 'nav' intents if (e.Dialog != null) { Speak(e.Dialog); } }
private void CheckIntent(object source, OnAssistantResponseEventArgs e) { // if the user uses their voice to request the windows to open/close if (e.Intent == "action--rotate-arrays") { RotateArrays(); } }
private void CheckIntent(object source, OnAssistantResponseEventArgs e) { // if hte user uses their voice to request the windows to open/close if (e.Intent == "action--openclose" && (LocationTracker.currentLocation == "Quest" || LocationTracker.currentLocation == "Outside")) { ToggleQuestHatch(); } }
private void CheckIntent(object source, OnAssistantResponseEventArgs e) { // if hte user uses their voice to request the windows to open/close if (e.Intent == "action--openclose" && LocationTracker.currentLocation == "Cupola") { ToggleCupolaWindows(); } }
public void OnAssistantResponsed(object source, OnAssistantResponseEventArgs e) { SetResponse(e.Input, e.Intent, e.Entities, e.Dialog); // Toggle the debug panel is the #action--debug intent recognised if (e.Intent != "" && e.Intent == "action--debug") { ToggleTranscriptActive(); } }
public void OnAssistantResponded(object source, OnAssistantResponseEventArgs e) { // Toggle the debug panel is the #action--debug intent recognised string module = ModuleRecognised(e.Entities); if (e.Intent != "" && e.Intent == "nav--path" && module != "") { ShowPathTo(module); } }
public void OnAssistantResponded(object source, OnAssistantResponseEventArgs e) { // Toggle the debug panel is the #action--debug intent recognised string module = ModuleRecognised(e.Entities); if (e.Intent != "" && e.Intent == "nav--teleport" && module != "") { MovePlayer(module); } else if (e.Intent != "" && e.Intent == "nav--reset") { ResetPlayer(); } }