public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (this.Lifespan > 0) list.Add(1072517, this.m_Lifespan.ToString()); // Lifespan: ~1_val~ seconds }
public override void AddNameProperties(ObjectPropertyList list) { base.AddNameProperties(list); if (!String.IsNullOrEmpty(this.m_Subtext)) list.Add(this.m_Subtext); }
public override void GetProperties( ObjectPropertyList list ) { base.GetProperties( list ); if ( Core.ML && m_IsRewardItem ) list.Add( 1076218 ); // 2nd Year Veteran Reward }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (this.m_Owner != null) list.Add(1076144, this.m_Owner.Name); // Property of ~1_OWNER~ }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (IsArcane) list.Add(1061837, "{0}\t{1}", m_CurArcaneCharges, m_MaxArcaneCharges); // arcane charges: ~1_val~ / ~2_val~ }
public override void GetProperties( ObjectPropertyList list ) { base.GetProperties( list ); list.Add( 1070881, m_Dipper ); // Hand Dipped by ~1_name~ list.Add( 1070880 ); // Winter 2004 }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); string displayval = string.Format("{0:0.0}", Math.Truncate(Value * 10) / 10); list.Add(1076759, "{0}\t{1} Skill Points", this.GetName(), displayval); }
public override void GetProperties( ObjectPropertyList list ) { base.GetProperties( list ); TrackInfo ti = TrackInfo.GetInfo( m_Music ); list.Add( ti.Label ); }
public override void AddNameProperties( ObjectPropertyList list ) { base.AddNameProperties( list ); if( m_IsShipwreckedItem ) list.Add( 1041645 ); // recovered from a shipwreck }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (!CraftResources.IsStandard(this.m_Resource)) list.Add(CraftResources.GetLocalizationNumber(this.m_Resource)); }
public override void GetProperties( ObjectPropertyList list ) { base.GetProperties(list); list.Add(1061639, Utility.FixHtml(GetName())); // Name: ~1_NAME~ list.Add(1061640, (m_Owner == null || m_Owner.Owner == null) ? "nobody" : m_Owner.Owner.Name); // Owner: ~1_OWNER~ if( m_Owner != null ) { list.Add(m_Owner.Public ? 1061641 : 1061642); // This House is Open to the Public : This is a Private Home m_GettingProperties = true; DecayLevel level = m_Owner.DecayLevel; m_GettingProperties = false; if( level == DecayLevel.DemolitionPending ) { list.Add(1062497); // Demolition Pending } else if( level != DecayLevel.Ageless ) { if( level == DecayLevel.Collapsed ) level = DecayLevel.IDOC; list.Add(1062028, String.Format("#{0}", 1043009 + (int)level)); // Condition: This structure is ... } } }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (this.m_UsesRemaining >= 0) list.Add(1060584, this.m_UsesRemaining.ToString()); // uses remaining: ~1_val~ }
public override void AddNameProperty( ObjectPropertyList list ) { if ( Amount > 1 ) list.Add( 1050039, "{0}\t{1}", Amount, "Bunches of "+WinemakingResources.GetName( m_Variety )+" Grapes" ); // ~1_NUMBER~ ~2_ITEMNAME~ else list.Add( "Bunch of "+WinemakingResources.GetName( m_Variety )+" Grapes" ); }
public override void GetProperties( ObjectPropertyList list ) { if( IsEmpty ) { base.GetProperties( list ); } }
public override void AddNameProperty( ObjectPropertyList list ) { if ( Amount > 1 ) list.Add( 1050039, "{0}\t#{1}", Amount, 1024216 ); // ~1_NUMBER~ ~2_ITEMNAME~ else list.Add( 1024216 ); // pile of hides }
public override void AddNameProperty( ObjectPropertyList list ) { if ( Amount > 1 ) list.Add( 1050039, "{0}\t#{1}", Amount, 1024199 ); // ~1_NUMBER~ ~2_ITEMNAME~ else list.Add( 1024199 ); // cut leather }
public override void AddNameProperty(ObjectPropertyList list) { if (Vendor != null && Vendor.Map != null && Vendor.Map != Map.Internal) list.Add(1154559, String.Format("{0}\t{1}", Vendor.Name, Vendor.ShopName)); // Map to Vendor ~1_Name~: ~2_Shop~ else base.AddNameProperties(list); }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (m_SpellNames.ContainsKey(this.SpellID)) list.Add(1080166, m_SpellNames[this.SpellID]); // Use: ~1_spellName~ }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (m_Title != null) list.Add(1070881, m_Title); }
public override void GetProperties( ObjectPropertyList list ) { base.GetProperties( list ); if ( EraML && m_IsRewardItem ) list.Add( 1113803 ); // 13th Year Veteran Reward }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (this.m_Command != DecorateCommand.None) list.Add(1018322 + (int)this.m_Command); // Turn/Up/Down }
public override void GetProperties( ObjectPropertyList list ) { base.GetProperties( list ); if ( m_Title != null ) list.Add( 1062841, m_Title ); // ~1_NAME~ the HolidaySnowman }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (this.m_IsRewardItem) list.Add(1076217); // 1st Year Veteran Reward }
public override void GetProperties( ObjectPropertyList list ) { base.GetProperties( list ); if ( Addon is StoneAnkh && ((StoneAnkh) Addon).IsRewardItem ) list.Add( 1076221 ); // 5th Year Veteran Reward }
public override void GetProperties( ObjectPropertyList list ) { base.GetProperties( list ); if ( m_Bonus != 0 ) list.Add( 1060451, "#1042354\t{0}", m_Bonus.ToString() ); // ~1_skillname~ +~2_val~ }
public override void GetProperties( ObjectPropertyList list ) { base.GetProperties( list ); if ( m_Exceptional && m_Crafter != null ) list.Add( 1050043, m_Crafter.Name ); // crafted by ~1_NAME~ }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1074841); // Double click to transport out of the Prism of Light dungeon list.Add(1075269); // Destroyed when dropped }
public override void AddNameProperties(ObjectPropertyList list) { base.AddNameProperties(list); if (!CraftResources.IsStandard(Resource)) list.Add(1060662, "{0}\t{1}", "Resource", CraftResources.GetName(Resource)); }
public override void GetProperties( ObjectPropertyList list ) { base.GetProperties( list ); list.Add( 1074502 ); // It looks explosive. list.Add( 1075085 ); // Requirement: Mondain's Legacy }
public override void GetProperties( ObjectPropertyList list ) { base.GetProperties( list ); int commonSongs = 0; int uncommonSongs = 0; int rareSongs = 0; for ( int i = 0; i < m_Tracks.Count; i++ ) { DawnsMusicInfo info = GetInfo( m_Tracks[ i ] ); switch ( info.Rarity ) { case DawnsMusicRarity.Common: commonSongs++; break; case DawnsMusicRarity.Uncommon: uncommonSongs++; break; case DawnsMusicRarity.Rare: rareSongs++; break; } } if ( commonSongs > 0 ) list.Add( 1075234, commonSongs.ToString() ); // ~1_NUMBER~ Common Tracks if ( uncommonSongs > 0 ) list.Add( 1075235, uncommonSongs.ToString() ); // ~1_NUMBER~ Uncommon Tracks if ( rareSongs > 0 ) list.Add( 1075236, rareSongs.ToString() ); // ~1_NUMBER~ Rare Tracks }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1060584, this.m_UsesRemaining.ToString()); // uses remaining: ~1_val~ }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1070880); // Winter 2004 }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1072269); // Quest Giver }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1156345); // Dinosaur Slayer }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1060658, "Level\t{0}", StaffLevel); // ~1_val~: ~2_val~ }
public override void AddNameProperties(ObjectPropertyList list) { base.AddNameProperties(list); list.Add(1070722, "Rub On Metal To Change It"); }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (OwnerName != null) { list.Add(1153213, OwnerName); } #region Stygian Abyss if (IsImbued) { list.Add(1080418); // (Imbued) } if (m_GorgonLenseCharges > 0) { list.Add(1112590, m_GorgonLenseCharges.ToString()); //Gorgon Lens Charges: ~1_val~ } #endregion #region Mondain's Legacy if (m_Quality == ItemQuality.Exceptional) { list.Add(1063341); // exceptional } if (m_Crafter != null) { list.Add(1050043, m_Crafter.TitleName); // crafted by ~1_NAME~ } #endregion #region Mondain's Legacy Sets if (IsSetItem) { list.Add(1080240, Pieces.ToString()); // Part of a Jewelry Set (~1_val~ pieces) if (SetID == SetItem.Bestial) { list.Add(1151541, BestialSetHelper.GetTotalBerserk(this).ToString()); // Berserk ~1_VAL~ } if (BardMasteryBonus) { list.Add(1151553); // Activate: Bard Mastery Bonus x2<br>(Effect: 1 min. Cooldown: 30 min.) } if (m_SetEquipped) { list.Add(1080241); // Full Jewelry Set Present SetHelper.GetSetProperties(list, this); } } #endregion m_NegativeAttributes.GetProperties(list, this); m_AosSkillBonuses.GetProperties(list); int prop; #region Stygian Abyss if (RequiredRace == Race.Elf) { list.Add(1075086); // Elves Only } else if (RequiredRace == Race.Gargoyle) { list.Add(1111709); // Gargoyles Only } #endregion if ((prop = ArtifactRarity) > 0) { list.Add(1061078, prop.ToString()); // artifact rarity ~1_val~ } if (m_TalismanProtection != null && !m_TalismanProtection.IsEmpty && m_TalismanProtection.Amount > 0) { list.Add(1072387, "{0}\t{1}", m_TalismanProtection.Name != null ? m_TalismanProtection.Name.ToString() : "Unknown", m_TalismanProtection.Amount); // ~1_NAME~ Protection: +~2_val~% } if ((prop = m_AosAttributes.WeaponDamage) != 0) { list.Add(1060401, prop.ToString()); // damage increase ~1_val~% } if ((prop = m_AosAttributes.DefendChance) != 0) { list.Add(1060408, prop.ToString()); // defense chance increase ~1_val~% } if ((prop = m_AosAttributes.BonusDex) != 0) { list.Add(1060409, prop.ToString()); // dexterity bonus ~1_val~ } if ((prop = m_AosAttributes.EnhancePotions) != 0) { list.Add(1060411, prop.ToString()); // enhance potions ~1_val~% } if ((prop = m_AosAttributes.CastRecovery) != 0) { list.Add(1060412, prop.ToString()); // faster cast recovery ~1_val~ } if ((prop = m_AosAttributes.CastSpeed) != 0) { list.Add(1060413, prop.ToString()); // faster casting ~1_val~ } if ((prop = m_AosAttributes.AttackChance) != 0) { list.Add(1060415, prop.ToString()); // hit chance increase ~1_val~% } if ((prop = m_AosAttributes.BonusHits) != 0) { list.Add(1060431, prop.ToString()); // hit point increase ~1_val~ } if ((prop = m_AosAttributes.BonusInt) != 0) { list.Add(1060432, prop.ToString()); // intelligence bonus ~1_val~ } if ((prop = m_AosAttributes.LowerManaCost) != 0) { list.Add(1060433, prop.ToString()); // lower mana cost ~1_val~% } if ((prop = m_AosAttributes.LowerRegCost) != 0) { list.Add(1060434, prop.ToString()); // lower reagent cost ~1_val~% } if ((prop = m_AosAttributes.Luck) != 0) { list.Add(1060436, prop.ToString()); // luck ~1_val~ } if ((prop = m_AosAttributes.BonusMana) != 0) { list.Add(1060439, prop.ToString()); // mana increase ~1_val~ } if ((prop = m_AosAttributes.RegenMana) != 0) { list.Add(1060440, prop.ToString()); // mana regeneration ~1_val~ } if ((prop = m_AosAttributes.NightSight) != 0) { list.Add(1060441); // night sight } if ((prop = m_AosAttributes.ReflectPhysical) != 0) { list.Add(1060442, prop.ToString()); // reflect physical damage ~1_val~% } if ((prop = m_AosAttributes.RegenStam) != 0) { list.Add(1060443, prop.ToString()); // stamina regeneration ~1_val~ } if ((prop = m_AosAttributes.RegenHits) != 0) { list.Add(1060444, prop.ToString()); // hit point regeneration ~1_val~ } if ((prop = m_AosAttributes.SpellChanneling) != 0) { list.Add(1060482); // spell channeling } if ((prop = m_AosAttributes.SpellDamage) != 0) { list.Add(1060483, prop.ToString()); // spell damage increase ~1_val~% } if ((prop = m_AosAttributes.BonusStam) != 0) { list.Add(1060484, prop.ToString()); // stamina increase ~1_val~ } if ((prop = m_AosAttributes.BonusStr) != 0) { list.Add(1060485, prop.ToString()); // strength bonus ~1_val~ } if ((prop = m_AosAttributes.WeaponSpeed) != 0) { list.Add(1060486, prop.ToString()); // swing speed increase ~1_val~% } if (Core.ML && (prop = m_AosAttributes.IncreasedKarmaLoss) != 0) { list.Add(1075210, prop.ToString()); // Increased Karma Loss ~1val~% } #region SA if ((prop = m_SAAbsorptionAttributes.CastingFocus) != 0) { list.Add(1113696, prop.ToString()); // Casting Focus ~1_val~% } if ((prop = m_SAAbsorptionAttributes.EaterFire) != 0) { list.Add(1113593, prop.ToString()); // Fire Eater ~1_Val~% } if ((prop = m_SAAbsorptionAttributes.EaterCold) != 0) { list.Add(1113594, prop.ToString()); // Cold Eater ~1_Val~% } if ((prop = m_SAAbsorptionAttributes.EaterPoison) != 0) { list.Add(1113595, prop.ToString()); // Poison Eater ~1_Val~% } if ((prop = m_SAAbsorptionAttributes.EaterEnergy) != 0) { list.Add(1113596, prop.ToString()); // Energy Eater ~1_Val~% } if ((prop = m_SAAbsorptionAttributes.EaterKinetic) != 0) { list.Add(1113597, prop.ToString()); // Kinetic Eater ~1_Val~% } if ((prop = m_SAAbsorptionAttributes.EaterDamage) != 0) { list.Add(1113598, prop.ToString()); // Damage Eater ~1_Val~% } if ((prop = m_SAAbsorptionAttributes.ResonanceFire) != 0) { list.Add(1113691, prop.ToString()); // Fire Resonance ~1_val~% } if ((prop = m_SAAbsorptionAttributes.ResonanceCold) != 0) { list.Add(1113692, prop.ToString()); // Cold Resonance ~1_val~% } if ((prop = m_SAAbsorptionAttributes.ResonancePoison) != 0) { list.Add(1113693, prop.ToString()); // Poison Resonance ~1_val~% } if ((prop = m_SAAbsorptionAttributes.ResonanceEnergy) != 0) { list.Add(1113694, prop.ToString()); // Energy Resonance ~1_val~% } if ((prop = m_SAAbsorptionAttributes.ResonanceKinetic) != 0) { list.Add(1113695, prop.ToString()); // Kinetic Resonance ~1_val~% } #endregion base.AddResistanceProperties(list); Server.Engines.XmlSpawner2.XmlAttach.AddAttachmentProperties(this, list); if (m_HitPoints >= 0 && m_MaxHitPoints > 0) { list.Add(1060639, "{0}\t{1}", m_HitPoints, m_MaxHitPoints); // durability ~1_val~ / ~2_val~ } EnchantedHotItem.AddProperties(this, list); if (IsSetItem && !m_SetEquipped) { list.Add(1072378); // <br>Only when full set is present: SetHelper.GetSetProperties(list, this); } if (m_ItemPower != ItemPower.None) { if (m_ItemPower <= ItemPower.LegendaryArtifact) { list.Add(1151488 + ((int)m_ItemPower - 1)); } else { list.Add(1152281 + ((int)m_ItemPower - 9)); } } }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1153648, m_Entries.Count.ToString()); // ~1_COUNT~ maps }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1060446, this.BaseAmount.ToString()); // energy resist ~1_val~% }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1072351); // Quest Item }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1060741, m_Charges.ToString()); }
public override void AddNameProperties(ObjectPropertyList list) { base.AddNameProperties(list); list.Add(1041645); // recovered from a shipwreck }
public override void AddNameProperty(ObjectPropertyList list) { if (m_PlantStatus >= PlantStatus.DecorativePlant) { PlantHueInfo hueInfo = PlantHueInfo.GetInfo(m_PlantHue); PlantTypeInfo typeInfo = PlantTypeInfo.GetInfo(m_PlantType); int title = PlantTypeInfo.GetBonsaiTitle(m_PlantType); if (title == 0) // Not a bonsai { title = hueInfo.Name; } list.Add(1070973, "#{0}\t#{1}", title, typeInfo.Name); // a decorative ~1_COLOR~ ~2_TYPE~ plant } else if (m_PlantStatus >= PlantStatus.FullGrownPlant) { PlantHueInfo hueInfo = PlantHueInfo.GetInfo(m_PlantHue); PlantTypeInfo typeInfo = PlantTypeInfo.GetInfo(m_PlantType); int title = PlantTypeInfo.GetBonsaiTitle(m_PlantType); if (title == 0) // Not a bonsai { title = hueInfo.Name; } string args = string.Format("#{0}\t#{1}\t#{2}", m_PlantSystem.GetLocalizedHealth(), title, typeInfo.Name); if (typeInfo.ContainsPlant) { // a ~1_HEALTH~ [bright] ~2_COLOR~ ~3_NAME~ list.Add(hueInfo.IsBright() ? 1061891 : 1061889, args); } else { // a ~1_HEALTH~ [bright] ~2_COLOR~ ~3_NAME~ plant list.Add(hueInfo.IsBright() ? 1061892 : 1061890, args); } } else if (m_PlantStatus >= PlantStatus.Seed) { PlantHueInfo hueInfo = PlantHueInfo.GetInfo(m_PlantHue); int title = PlantTypeInfo.GetBonsaiTitle(m_PlantType); if (title == 0) // Not a bonsai { title = hueInfo.Name; } string args = string.Format("#{0}\t#{1}\t#{2}", m_PlantSystem.GetLocalizedDirtStatus(), m_PlantSystem.GetLocalizedHealth(), title); if (m_ShowType) { PlantTypeInfo typeInfo = PlantTypeInfo.GetInfo(m_PlantType); args += "\t#" + typeInfo.Name.ToString(); if (typeInfo.ContainsPlant && m_PlantStatus == PlantStatus.Plant) { // a bowl of ~1_val~ dirt with a ~2_val~ [bright] ~3_val~ ~4_val~ list.Add(hueInfo.IsBright() ? 1060832 : 1060831, args); } else { // a bowl of ~1_val~ dirt with a ~2_val~ [bright] ~3_val~ ~4_val~ ~5_val~ list.Add(hueInfo.IsBright() ? 1061887 : 1061888, args + "\t#" + GetLocalizedPlantStatus().ToString()); } } else { // a bowl of ~1_val~ dirt with a ~2_val~ [bright] ~3_val~ ~4_val~ list.Add(hueInfo.IsBright() ? 1060832 : 1060831, args + "\t#" + GetLocalizedPlantStatus().ToString()); } } else { list.Add(1060830, "#" + m_PlantSystem.GetLocalizedDirtStatus()); // a bowl of ~1_val~ dirt } }
public override void AddNameProperty(ObjectPropertyList list) { list.Add(1054131, m_Charges.ToString() + (m_PetName.Length == 0 ? "\t " : "\t" + m_PetName)); // a crystal ball of pet summoning: [charges: ~1_charges~] : [linked pet: ~2_petName~] }
public override void GetProperties(ObjectPropertyList list) { base.AddNameProperties(list); }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1114057, Title.ToString()); // ~1_NOTHING~ }
public override void AddNameProperties(ObjectPropertyList list) { base.AddNameProperties(list); list.Add(1070722, "Artifact"); }
public override void AddWeightProperty(ObjectPropertyList list) { base.AddWeightProperty(list); EpiphanyHelper.AddProperties(this, list); }
public override void AddNameProperty(ObjectPropertyList list) { list.Add(1070936, m_SwordsName); // Honorable Swords of ~1_name~ }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1075129); // Acquired by begging }
public override void AddNameProperty(ObjectPropertyList list) { list.Add(1061638); // A House Sign }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1073634); // An aquarium decoration }
public override void AddNameProperties(ObjectPropertyList list) { base.AddNameProperties(list); list.Add(1070722, "Requires Krystals to Fire"); }
public override void AddNameProperty(ObjectPropertyList list) { list.Add(1070935, m_UrnName); // Ancient Urn of ~1_name~ }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1071345, "{0} 15 Minutes", GetName()); // Skill: ~1_val~ }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1159222); // *Redeemable for a pet*<br>*Requires High Seas Booster Pack* }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1050045, " \tW +25% FireArea - A +4 HP - S +8% FireRes\t "); }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1062703); // Spectator Vision }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1157038); // Artifacts of the Kotl City Trader }
public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1063449, m_Name); }