示例#1
0
 private void Update()
 {
     if (!_isUnlocked)
     {
         //print("calling update");
         ObjectFade.ImageFadeWithDistance(_lockImage, _distanceToShowLockImage, false);
         ObjectFade.TextFadeWithDistance(_doorText, _distanceToShowLockImage, false);
     }
 }
示例#2
0
 private void FillTriangle()
 {
     _triangleFillObj.fillAmount = Mathf.Lerp(_triangleFillObj.fillAmount, PlayerScript._triggerAxisNonDominant, Time.deltaTime * .75f);
     ObjectFade.ImageFadeWithDistance(_triangleFillObj, .75f, false);
     ObjectFade.ImageFadeWithDistance(_triangleOutlineObj, .75f, false);
 }