示例#1
0
文件: CassE.cs 项目: jayblah/TheNinow
 public override void Execute(Obj_AI_Hero target)
 {
     if ((Provider.IsMarked(target) || target.IsPoisoned() && target.GetPoisonedTime() > Delay || (IsKillable(target) && (!OnlyKillNonPIn1V1 || ObjectManager.Player.CountEnemiesInRange(1500) == 1))) && !target.HasSpellShield() && !target.IsBehindWindWall())
     {
         Cast(target);
     }
 }
示例#2
0
 public override void Execute(Obj_AI_Hero target)
 {
     if ((Provider.IsMarked(target) || target.IsPoisoned() && target.GetPoisonedTime() > Delay || (IsKillable(target) && (!OnlyKillNonPIn1V1 || ObjectManager.Player.CountEnemiesInRange(1500) == 1))) && !target.HasSpellShield() && !target.IsBehindWindWall())
     {
         Cast(target);
     }
 }