示例#1
0
 /// <summary>
 /// Create a NormalMappedSurface.
 /// </summary>
 public NormalMappedSurface(XiGame game, NormalMappedModel actor, string effectFileName, int meshIndex, int partIndex)
     : base(game, actor, effectFileName, meshIndex, partIndex)
 {
     NormalMapFileName = "Xi/3D/waves";
 }
示例#2
0
 /// <summary>
 /// Create a LightReceiverSurface.
 /// </summary>
 public LightReceiverSurface(XiGame game, NormalMappedModel actor, string effectFileName, int meshIndex, int partIndex)
     : base(game, actor, effectFileName, meshIndex, partIndex) { }