protected override void Awake() { _NavController = gameObject.GetComponentsInChildren <NavCameraController>(true)[0]; _MeshHalfInControllerArr = gameObject.GetComponentsInChildren <ScreenMeshHalfInCameraController>(true); _PlaneMeshController = gameObject.GetComponentsInChildren <ScrollPlaneMeshController>(true)[0]; CalculateRect(); }
protected override void Awake() { _MeshHalfInController = gameObject.GetComponentsInChildren <ScreenMeshHalfInCameraController>(true)[0]; _NavController = gameObject.GetComponentsInChildren <NavCameraController>(true)[0]; }