/// <summary> /// Returns a particle emitter on the basis of a given slot. /// </summary> /// <returns>The particle emitter.</returns> /// <param name="slot">Slot.</param> public ParticleEmitter GetParticleEmitter(int slot) { var nativeEmitter = NativeHandle.GetParticleEmitter(slot); return(nativeEmitter == null ? null : new ParticleEmitter(nativeEmitter)); }
/// <summary> /// Returns a particle emitter on the basis of a given slot. /// </summary> /// <returns>The particle emitter.</returns> /// <param name="slot">Slot.</param> public IParticleEmitter GetParticleEmitter(int slot) { return(NativeHandle.GetParticleEmitter(slot)); }