public ControlWithDescription(MyStringId control) { MyControl c = MyInput.Static.GetGameControl(control); BoundButtons = null; c.AppendBoundButtonNames(ref BoundButtons, unassignedText: MyInput.Static.GetUnassignedName()); Description = MyTexts.Get(c.GetControlDescription() ?? c.GetControlName()); LeftFont = MyFontEnum.Red; RightFont = MyFontEnum.White; }