public static GoodsData GetResGoodsData(MoneyTypes type, int gcount) { GoodsData result; if (gcount <= 0) { result = null; } else { int goodsID = GoodsUtil.GetResGoodsID(type); if (goodsID == 0) { result = null; } else { GoodsData goodsData = new GoodsData { GoodsID = goodsID, GCount = gcount }; result = goodsData; } } return(result); }
/// <summary> /// 转换成结果字符串 /// </summary> /// <param name="shareAmount"></param> /// <param name="shareUser"></param> /// <param name="ruleResult"></param> protected void ToResult(decimal shareAmount, User shareUser, ref RuleResult ruleResult) { if (shareAmount > 0 && shareUser != null && shareUser.Status == Status.Normal) { foreach (var rule in Config.RewardRule.AssetsRules) { var ruleAmount = shareAmount * rule.Ratio; var ruleMoneyType = MoneyTypes.FirstOrDefault(r => r.Id == rule.MoneyTypeId); if (ruleMoneyType == null) { continue; } var shareResult = new RuleResultItem { OrderUser = base.OrderUser, ShareUser = shareUser, ShareOrder = base.ShareTrade, Amount = ruleAmount, MoneyTypeId = rule.MoneyTypeId, RuleId = base.RewardRule.Id, ModuleId = this.RewardRule.ModuleId, SmsNotification = base.RewardRule.Base.TemplateRule.SmsNotification }; shareResult.Intro = ReplaceTemplate(Config.RewardRule.Base.TemplateRule.LoggerTemplate, shareUser, ruleMoneyType, ruleAmount); shareResult.SmsIntro = ReplaceTemplate(Config.RewardRule.Base.TemplateRule.SmsTemplate, shareUser, ruleMoneyType, ruleAmount); ruleResult.Result.Add(shareResult); } } }
public int GetMoneyOffline(string name, MoneyTypes type) { var typeString = ""; switch (type) { case MoneyTypes.Cash: typeString = "cash"; break; case MoneyTypes.Bank: typeString = "bank"; break; case MoneyTypes.Untaxed: typeString = "untaxed"; break; } var names = name.Split(' '); if (names.Length < 2) { Utility.Instance.Log("INVALID NAME GIVEN FOR GET MONEY OFFLINE METHOD!"); return(-1); } var data = DatabaseManager.Instance.StartQuery("SELECT " + typeString + " FROM CHARACTERS WHERE firstname='" + names[0] + "' AND lastname='" + names[1] + "';").Result; while (data.Read()) { return(Convert.ToInt32(data[typeString])); } DatabaseManager.Instance.EndQuery(data); return(-1); }
public void RemoveMoneyOffline(string name, MoneyTypes type, int amount) { var typeString = ""; switch (type) { case MoneyTypes.Cash: typeString = "cash"; break; case MoneyTypes.Bank: typeString = "bank"; break; case MoneyTypes.Untaxed: typeString = "untaxed"; break; } var names = name.Split(' '); if (names.Length < 2) { Utility.Instance.Log("INVALID NAME GIVEN FOR GET MONEY OFFLINE METHOD!"); return; } var newAmount = GetMoneyOffline(name, type) - amount; DatabaseManager.Instance.Execute("UPDATE CHARACTERS SET " + typeString + "=" + newAmount + " WHERE firstname='" + names[0] + "' AND lastname='" + names[1] + "';"); }
public void SetMoney(Player player, MoneyTypes type, int amount) { var user = UserManager.Instance.GetUserFromPlayer(player); var character = user.CurrentCharacter; var money = character.Money; switch (type) { case MoneyTypes.Cash: money.Cash = amount; Utility.Instance.SendChatMessage(player, "[Money]", "You cash has been set to " + amount + ".", 0, 170, 60); break; case MoneyTypes.Bank: money.Bank = amount; Utility.Instance.SendChatMessage(player, "[Money]", "You bank account has been set to " + amount + ".", 0, 170, 60); break; case MoneyTypes.Untaxed: money.UnTaxed = amount; Utility.Instance.SendChatMessage(player, "[Money]", "You untaxed stash has been set to " + amount + ".", 0, 170, 60); break; } RefreshMoney(player); user.CurrentCharacter.Money = money; }
public void RemoveMoney(Player player, MoneyTypes type, int amount) { var user = UserManager.Instance.GetUserFromPlayer(player); var character = user.CurrentCharacter; var money = character.Money; switch (type) { case MoneyTypes.Cash: money.Cash -= amount; Utility.Instance.SendChatMessage(player, "[Money]", amount.ToString() + " has been removed from your cash.", 0, 170, 60); break; case MoneyTypes.Bank: money.Bank -= amount; Utility.Instance.SendChatMessage(player, "[Money]", amount.ToString() + " has been removed from your bank account.", 0, 170, 60); break; case MoneyTypes.Untaxed: money.UnTaxed -= amount; Utility.Instance.SendChatMessage(player, "[Money]", amount.ToString() + " has been removed from your untaxed stash.", 0, 170, 60); break; } RefreshMoney(player); user.CurrentCharacter.Money = money; }
public int GetMonetaryValue(MoneyTypes type) { if (MonetaryValue.ContainsKey(type)) { return(MonetaryValue[type]); } return(0); }
public AudioClip GetRandomCollectionAudio(MoneyTypes type) { if (collisionAudio.ContainsKey(type)) { int index = Random.Range(0, collectionAudio[type].Length); return(collectionAudio[type][index]); } return(null); }
public GameObject Instantiate(MoneyTypes type) { if (moneyProjectiles.ContainsKey(type)) { return(Instantiate(moneyProjectiles[type])); } Debug.LogError("HeistManager did not know about a money projectile prefab for the type" + type.ToString() + "\n\tReturning Null"); return(null); }
public MoneyProjectile CreateMoneyProjectile(MoneyTypes moneyType) { GameObject go = HeistManager.Inst.Instantiate(moneyType); if (go != null) { return(go.GetComponent <MoneyProjectile>()); } return(null); }
public string GetSeperator(MoneyTypes moneyType) { switch (moneyType) { case MoneyTypes.Euro: return ","; case MoneyTypes.Dollar: return "."; case MoneyTypes.Locale: return CultureInfo.CurrentCulture.NumberFormat.CurrencyDecimalSeparator; default: break; } return string.Empty; }
public ChainPitchInfo(int pitchCount = 1, MoneyTypes onlyMoneyTypePitched = MoneyTypes.GoldBar, TypeOfPitch type = TypeOfPitch.FromSameSource, float delayBetweenEachPitch = .5f) { StartDelay = 0; NumberOfPitches = pitchCount; pitchType = type; delayBetweenPitches = new float[NumberOfPitches]; for (int i = 0; i < NumberOfPitches; i++) { delayBetweenPitches[i] = delayBetweenEachPitch; } PitchContents = new MoneyTypes[NumberOfPitches]; for (int i = 0; i < NumberOfPitches; i++) { PitchContents[i] = onlyMoneyTypePitched; } }
public static int GetResGoodsID(MoneyTypes type) { Dictionary <int, int> dict = GoodsUtil.GetGoodsIdDict; if (null != dict) { lock (dict) { int goodsId; if (dict.TryGetValue((int)type, out goodsId)) { return(goodsId); } } } return(0); }
public int GetMoney(Player player, MoneyTypes type) { var user = UserManager.Instance.GetUserFromPlayer(player); var character = user.CurrentCharacter; var money = character.Money; switch (type) { case MoneyTypes.Cash: return(money.Cash); case MoneyTypes.Bank: return(money.Bank); case MoneyTypes.Untaxed: return(money.UnTaxed); } return(-1); }
public string GetChangeHandler(MoneyTypes moneyType) { switch (moneyType) { case MoneyTypes.Euro: return string.Format("var val = Ax.EUMoney(newValue); if(val.indexOf('NaN') != -1) val = ''; var hiddenValueField = #{{{0}_Value}}; if(hiddenValueField) {{ if(val != '') {{ var hiddenVal = val; while (hiddenVal.indexOf('.') != -1) {{ hiddenVal = hiddenVal.replace(/\\./, '') }} hiddenValueField.setValue(hiddenVal.replace(/[{1}]/g, '').replace(/\\,/, '{2}').replace(' ', '')); }} else {{ hiddenValueField.setValue(''); }} }} item.setValue(val);", this.ID, GetSymbol(MoneyType), CultureInfo.CurrentCulture.NumberFormat.CurrencyDecimalSeparator); case MoneyTypes.Dollar: return string.Format("var val = Ax.UsMoney(newValue); if(val.indexOf('NaN') != -1) val = ''; var hiddenValueField = #{{{0}_Value}}; if(hiddenValueField) {{ if(val != '') {{ var hiddenVal = val; while (hiddenVal.indexOf(',') != -1) {{ hiddenVal = hiddenVal.replace(/\\,/, '') }} hiddenValueField.setValue(hiddenVal.replace(/[{1}]/g, '').replace(/\\./, '{2}').replace(' ', '')); }} else {{ hiddenValueField.setValue(''); }} }} item.setValue(val);", this.ID, GetSymbol(MoneyType), CultureInfo.CurrentCulture.NumberFormat.CurrencyDecimalSeparator); case MoneyTypes.Locale: string value = 1.ToString("C"); bool hasSpace = value.IndexOf(" ") != -1; bool isLeft = value.StartsWith(CultureInfo.CurrentCulture.NumberFormat.CurrencySymbol); return string.Format("while (newValue.indexOf('{3}') != -1) {{ newValue = newValue.replace(/\\{3}/, '') }} newValue = newValue.replace(/[{1}]/g, '').replace(/\\,/, '.'); var val = Ax.MoneyFormat({4}, newValue, '{3}', '{2}', '{1}', {5}); if(val.indexOf('NaN') != -1) val = ''; var hiddenValueField = #{{{0}_Value}}; if(hiddenValueField) {{ if(val != '') {{ var hiddenVal = val; while (hiddenVal.indexOf('{3}') != -1) {{ hiddenVal = hiddenVal.replace(/\\{3}/, '') }} hiddenValueField.setValue(hiddenVal.replace(/[{1}]/g, '').replace(' ', '')); }} else {{ hiddenValueField.setValue(''); }} }} item.setValue(val);", this.ID, GetSymbol(MoneyType), CultureInfo.CurrentCulture.NumberFormat.CurrencyDecimalSeparator, CultureInfo.CurrentCulture.NumberFormat.CurrencyGroupSeparator, hasSpace.ToString().ToLower(), isLeft.ToString().ToLower()); default: break; } return string.Empty; }
public bool CheckTrade(GameClient client, MoneyTypes moneyType, bool notify = true) { if (moneyType == MoneyTypes.YuanBao) { if ((Data.OpenData.paimaihangzuanshi == 2 && client.ClientSocket.session.IsAdult == 0) || Data.OpenData.paimaihangzuanshi <= 0) { if (notify) { string tip = GLang.GetLang(37, new object[0]); GameManager.ClientMgr.NotifyHintMsg(client, tip); } return(false); } } else if (moneyType == MoneyTypes.MoBi) { if ((Data.OpenData.paimaihangmobi == 2 && client.ClientSocket.session.IsAdult != 0) || Data.OpenData.paimaihangmobi <= 0) { if (notify) { string tip = GLang.GetLang(38, new object[0]); GameManager.ClientMgr.NotifyHintMsg(client, tip); } return(false); } } else if (moneyType == MoneyTypes.YinLiang) { if ((Data.OpenData.paimaihangjinbi == 2 && client.ClientSocket.session.IsAdult != 0) || Data.OpenData.paimaihangjinbi <= 0) { if (notify) { string tip = GLang.GetLang(39, new object[0]); GameManager.ClientMgr.NotifyHintMsg(client, tip); } return(false); } } return(true); }
/// <summary> /// 添加货币、代币日志 /// </summary> /// <param name="client">角色对象</param> /// <param name="optType">操作类型</param> /// <param name="optTag"></param> /// <param name="addValue">正负值</param> /// <param name="curValue">如果不知道,可以传-1</param> /// <param name="msg">附加消息</param> public static void AddMoneyEvent(GameClient client, OpTypes optType, OpTags optTag, MoneyTypes moneyType, long addValue, long curValue = -1, string msg = "none") { try { if (!GameManager.FlagEnableMoneyEventLog) { return; } //不变化不记录 if (optType == OpTypes.AddOrSub && addValue == 0) { return; } //获取当前值 if (curValue == -1) { switch (moneyType) { case MoneyTypes.YuanBao: curValue = client.ClientData.UserMoney; break; case MoneyTypes.YinLiang: curValue = client.ClientData.YinLiang; break; case MoneyTypes.TongQian: curValue = client.ClientData.Money1; break; case MoneyTypes.BindYuanBao: curValue = client.ClientData.Money2; break; case MoneyTypes.BangGong: curValue = client.ClientData.BangGong; break; case MoneyTypes.XingHun: curValue = client.ClientData.StarSoul; break; case MoneyTypes.Exp: curValue = client.ClientData.Experience; break; } } AddMoneyEvent(client.ServerId, client.ClientData.ZoneID, client.strUserID, client.ClientData.RoleID, optType, optTag, moneyType, addValue, curValue, msg); } catch (System.Exception ex) { LogManager.WriteLog(LogTypes.Exception, ex.ToString()); } }
/// <summary> /// 添加货币、代币日志 /// </summary> /// <param name="serverId"></param> /// <param name="userId"></param> /// <param name="roleId"></param> /// <param name="optType"></param> /// <param name="optTag"></param> /// <param name="addValue"></param> /// <param name="curValue"></param> /// <param name="msg"></param> public static void AddMoneyEvent(int serverId, int zoneId, string userId, long roleId, OpTypes optType, OpTags optTag, MoneyTypes moneyType, long addValue, long curValue, string msg) { try { if (!GameManager.FlagEnableMoneyEventLog) { return; } if (!LogFilterConfig.LogMoneyTypeLog((int)moneyType)) { return; } if (zoneId == 0) { zoneId = CacheManager.GetZoneIdByRoleId(roleId, serverId); } string eventMsg = string.Format("{0}\t{1}\t{2}\t{3}\t{4}\t{5}\t{6}\t{7}\t{8}\t{9}\t{10}", (int)LogRecordType.MoneyEvent, serverId, zoneId, userId, roleId, (int)moneyType, (int)optType, (int)optTag, addValue, curValue, msg ); SystemRoleEvents[(int)RoleEvent.MoneyEvent].AddEvent(eventMsg, EventLevels.Important); } catch (System.Exception ex) { LogManager.WriteLog(LogTypes.Exception, ex.ToString()); } }
public string GetSymbol(MoneyTypes moneyType) { switch (moneyType) { case MoneyTypes.Euro: return "€"; case MoneyTypes.Dollar: return "$"; case MoneyTypes.Locale: return CultureInfo.CurrentCulture.NumberFormat.CurrencySymbol; case MoneyTypes.Custom: return CustomType.CurrencySymbol; default: break; } return string.Empty; }