public InputSetting( ControllerType _controllerType, ControllerElementType _elementType, int _elementIdentifierId, AxisRange _axisRange, KeyCode _keyboardKey, ModifierKeyFlags _modifierKeyFlags, int _actionId, Pole _axisContribution, bool _invert, int _elementMapId) { int num = 0; this.layoutId = num; this.categoryId = num; this.controllerType = _controllerType; this.elementType = _elementType; this.elementIdentifierId = _elementIdentifierId; this.axisRange = _axisRange; this.keyboardKey = _keyboardKey; this.modifierKeyFlags = _modifierKeyFlags; this.actionId = _actionId; this.axisContribution = _axisContribution; this.invert = _invert; this.elementMapId = _elementMapId; }
private void PollKeyboardForAssignment() { int num = 0; ControllerPollingInfo pollingInfo = default(ControllerPollingInfo); ControllerPollingInfo pollingInfo2 = default(ControllerPollingInfo); ModifierKeyFlags modifierKeyFlags = ModifierKeyFlags.None; foreach (ControllerPollingInfo controllerPollingInfo in ReInput.controllers.Keyboard.PollForAllKeys()) { KeyCode keyboardKey = controllerPollingInfo.keyboardKey; if (keyboardKey != KeyCode.AltGr) { if (Keyboard.IsModifierKey(controllerPollingInfo.keyboardKey)) { if (num == 0) { pollingInfo2 = controllerPollingInfo; } modifierKeyFlags |= Keyboard.KeyCodeToModifierKeyFlags(keyboardKey); num++; } else if (pollingInfo.keyboardKey == KeyCode.None) { pollingInfo = controllerPollingInfo; } } } if (pollingInfo.keyboardKey == KeyCode.None) { if (num > 0 && num == 1) { if (ReInput.controllers.Keyboard.GetKeyTimePressed(pollingInfo2.keyboardKey) > 1f) { this._entry.pollingInfo = pollingInfo2; this._entry.controllerId = 0; this._entry.controllerType = ControllerType.Keyboard; this._entry.controllerMap = Input.player.controllers.maps.GetMap(ControllerType.Keyboard, 0, 0, 1); this.CheckMappingConflictAndConfirm(); return; } } return; } if (num == 0) { this._entry.pollingInfo = pollingInfo; this._entry.controllerId = 0; this._entry.controllerType = ControllerType.Keyboard; this._entry.controllerMap = Input.player.controllers.maps.GetMap(ControllerType.Keyboard, 0, 0, 1); this.CheckMappingConflictAndConfirm(); return; } this._entry.pollingInfo = pollingInfo; this._entry.modifierKeyFlags = modifierKeyFlags; this._entry.controllerId = 0; this._entry.controllerType = ControllerType.Keyboard; this._entry.controllerMap = Input.player.controllers.maps.GetMap(ControllerType.Keyboard, 0, 0, 1); this.CheckMappingConflictAndConfirm(); }
protected void UpdateStoreValue(ModifierKeyFlags newValue) { if (!newValue.Equals(storeValue.Value)) // value changed // Store new value { storeValue.Value = newValue; } }
private ElementAssignment ToElementAssignment( ControllerPollingInfo _pollingInfo, ModifierKeyFlags _modifierKeyFlag, AxisRange _axisRange, int _actionId, ActionElementMap _actionElementMap) { AxisRange axisRange = (AxisRange)1; if (((ControllerPollingInfo) ref _pollingInfo).get_elementType() == null) { axisRange = _axisRange != null ? (((ControllerPollingInfo) ref _pollingInfo).get_axisPole() != null ? (AxisRange)2 : (AxisRange)1) : (AxisRange)0; } return(new ElementAssignment(((ControllerPollingInfo) ref _pollingInfo).get_controllerType(), ((ControllerPollingInfo) ref _pollingInfo).get_elementType(), ((ControllerPollingInfo) ref _pollingInfo).get_elementIdentifierId(), axisRange, ((ControllerPollingInfo) ref _pollingInfo).get_keyboardKey(), _modifierKeyFlag, _actionId, _axisRange != 2 ? (Pole)0 : (Pole)1, false, _actionElementMap == null ? -1 : _actionElementMap.get_id())); }
public override string ModifierKeyFlagsToString(ModifierKeyFlags flags) { int count = 0; string label = string.Empty; // TODO: Make this use the HardwareMap so languages can be supported if (Keyboard.ModifierKeyFlagsContain(flags, ModifierKey.Control)) { label += _modifierKeys.control; count++; } if (Keyboard.ModifierKeyFlagsContain(flags, ModifierKey.Command)) { if (count > 0 && !string.IsNullOrEmpty(_modifierKeys.separator)) { label += _modifierKeys.separator; } label += _modifierKeys.command; count++; } if (Keyboard.ModifierKeyFlagsContain(flags, ModifierKey.Alt)) { if (count > 0 && !string.IsNullOrEmpty(_modifierKeys.separator)) { label += _modifierKeys.separator; } label += _modifierKeys.alt; count++; } if (count >= 3) { return(label); // hit the limit of 3 modifiers } if (Keyboard.ModifierKeyFlagsContain(flags, ModifierKey.Shift)) { if (count > 0 && !string.IsNullOrEmpty(_modifierKeys.separator)) { label += _modifierKeys.separator; } label += _modifierKeys.shift; count++; } return(label); }
public override string GetElementIdentifierName(KeyCode keyCode, ModifierKeyFlags modifierKeyFlags) { if (modifierKeyFlags != ModifierKeyFlags.None) { return(string.Format( "{0}{1}{2}", ModifierKeyFlagsToString(modifierKeyFlags), _modifierKeys.separator, Keyboard.GetKeyName(keyCode) )); } else { return(Keyboard.GetKeyName(keyCode)); } }
public ElementAssignment ToElementAssignment(ControllerPollingInfo pollingInfo, ModifierKeyFlags modifierKeyFlags) { this.pollingInfo = pollingInfo; this.modifierKeyFlags = modifierKeyFlags; return(ToElementAssignment()); }
public abstract string ModifierKeyFlagsToString(ModifierKeyFlags flags);
public abstract string GetElementIdentifierName(KeyCode keyCode, ModifierKeyFlags modifierKeyFlags);