public async Task Should_not_have_free_space_due_to_no_game_set() { var messageBus = new Mock <IMessageBus>(); messageBus.Setup(p => p.PublishAsync(It.IsAny <IMessageBusEvent>())); messageBus.Setup(p => p.Publish(It.IsAny <IMessageBusEvent>())); var storageProvider = new Mock <IStorageProvider>(); var modParser = new Mock <IModParser>(); var reader = new Mock <IReader>(); var modWriter = new Mock <IModWriter>(); var gameService = new Mock <IGameService>(); var mapper = new Mock <IMapper>(); var modPatchExporter = new Mock <IModPatchExporter>(); var modMergeExporter = new Mock <IModMergeExporter>(); var infoProvider = new Mock <IDefinitionInfoProvider>(); gameService.Setup(p => p.GetSelected()).Returns((IGame)null); var service = new ModMergeService(null, null, new Cache(), messageBus.Object, modPatchExporter.Object, modMergeExporter.Object, new List <IDefinitionInfoProvider>() { infoProvider.Object }, reader.Object, modWriter.Object, modParser.Object, gameService.Object, storageProvider.Object, mapper.Object); var result = await service.HasEnoughFreeSpaceAsync("test"); result.Should().BeFalse(); }
public async Task Should_not_have_free_space_due_to_no_collection_name() { var messageBus = new Mock <IMessageBus>(); messageBus.Setup(p => p.PublishAsync(It.IsAny <IMessageBusEvent>())); messageBus.Setup(p => p.Publish(It.IsAny <IMessageBusEvent>())); var storageProvider = new Mock <IStorageProvider>(); var modParser = new Mock <IModParser>(); var reader = new Mock <IReader>(); var modWriter = new Mock <IModWriter>(); var gameService = new Mock <IGameService>(); var mapper = new Mock <IMapper>(); var modPatchExporter = new Mock <IModPatchExporter>(); var modMergeExporter = new Mock <IModMergeExporter>(); var infoProvider = new Mock <IDefinitionInfoProvider>(); gameService.Setup(p => p.GetSelected()).Returns(new Game() { Type = "Should_not_have_free_space_due_to_no_collection_name", UserDirectory = "C:\\Users\\Fake", WorkshopDirectory = new List <string>() { "C:\\fake" }, CustomModDirectory = string.Empty }); var service = new ModMergeService(null, null, new Cache(), messageBus.Object, modPatchExporter.Object, modMergeExporter.Object, new List <IDefinitionInfoProvider>() { infoProvider.Object }, reader.Object, modWriter.Object, modParser.Object, gameService.Object, storageProvider.Object, mapper.Object); var result = await service.HasEnoughFreeSpaceAsync("test"); result.Should().BeFalse(); }
public async Task Should_not_have_free_space_to_create_merge_mod() { DISetup.SetupContainer(); var messageBus = new Mock <IMessageBus>(); messageBus.Setup(p => p.PublishAsync(It.IsAny <IMessageBusEvent>())); messageBus.Setup(p => p.Publish(It.IsAny <IMessageBusEvent>())); var storageProvider = new Mock <IStorageProvider>(); var modParser = new Mock <IModParser>(); var reader = new Mock <IReader>(); var modWriter = new Mock <IModWriter>(); var gameService = new Mock <IGameService>(); var mapper = new Mock <IMapper>(); var modPatchExporter = new Mock <IModPatchExporter>(); var modMergeExporter = new Mock <IModMergeExporter>(); var infoProvider = new Mock <IDefinitionInfoProvider>(); var diskInfoProvider = new Mock <IDriveInfoProvider>(); modMergeExporter.Setup(p => p.ExportFilesAsync(It.IsAny <ModMergeFileExporterParameters>())).Returns(Task.FromResult(true)); gameService.Setup(p => p.GetSelected()).Returns(new Game() { Type = "Should_not_have_free_space_to_create_merge_mod", UserDirectory = "C:\\Users\\Fake", WorkshopDirectory = new List <string>() { "C:\\fake" }, CustomModDirectory = string.Empty }); var collections = new List <IModCollection>() { new ModCollection() { IsSelected = true, Mods = new List <string>() { "mod/fakemod.mod" }, Name = "test", Game = "Should_not_have_free_space_to_create_merge_mod" } }; storageProvider.Setup(s => s.GetModCollections()).Returns(() => { return(collections); }); var fileInfos = new List <IFileInfo>() { new FileInfo() { Content = new List <string>() { "a" }, FileName = "fakemod.mod", IsBinary = false } }; reader.Setup(s => s.Read(It.IsAny <string>(), It.IsAny <IEnumerable <string> >(), It.IsAny <bool>())).Returns(fileInfos); modParser.Setup(s => s.Parse(It.IsAny <IEnumerable <string> >())).Returns((IEnumerable <string> values) => { return(new ModObject() { FileName = values.First(), Name = values.First() }); }); mapper.Setup(s => s.Map <IMod>(It.IsAny <IModObject>())).Returns((IModObject o) => { return(new Mod() { FileName = o.FileName, Name = o.Name }); }); diskInfoProvider.Setup(p => p.HasFreeSpace(It.IsAny <string>(), It.IsAny <long>())).Returns(false); modWriter.Setup(p => p.ModDirectoryExists(It.IsAny <ModWriterParameters>())).Returns((ModWriterParameters p) => { return(false); }); var service = new ModMergeService(diskInfoProvider.Object, null, new Cache(), messageBus.Object, modPatchExporter.Object, modMergeExporter.Object, new List <IDefinitionInfoProvider>() { infoProvider.Object }, reader.Object, modWriter.Object, modParser.Object, gameService.Object, storageProvider.Object, mapper.Object); var result = await service.HasEnoughFreeSpaceAsync("test"); result.Should().BeFalse(); }