////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void Awake() { instance = this; imgMission.enabled = false; textMission.enabled = false; currentMission = PlayingObjectManager.GetLevelMission(); }
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void Awake() { instance = this; imgMission.enabled=false; textMission.enabled=false; currentMission = PlayingObjectManager.GetLevelMission(); }
public void ResolveCompletedCounter(MissionCounter counter) { for (int i = 0; i < outcomes.Length; i++) { for (int y = 0; y < outcomes[i].goals.Length; y++) { if (outcomes[i].goals[y].goalCounter == counter) { outcomes[i].goals[y].completed = true; } } if (outcomes[i].CheckGoals()) { CompleteOutcome(i); } } parentQuestArc.questUpdateEvent.Raise(); }