public MessageWindow(Scene parent, Vector2 Position, string Message, MessageConfirmType destroyType)
     : base(parent, Position)
 {
     this.destroyType = destroyType;
     base.Text = Message;
     e = new MessageWindowEventArgs(Message, destroyType);
     Initialize();
 }
 public MessageWindowEventArgs(string message, MessageConfirmType destroyer)
 {
     this.message = message;
     destroyedBy = destroyer;
 }