public void TestRemovalMatches_ShouldAlterSomeCells() { var simpleBoardContentsAfterRemoval = new BlockColor[, ] { { BlockColor.Red, BlockColor.Empty, BlockColor.Green, BlockColor.Red }, { BlockColor.Green, BlockColor.Empty, BlockColor.Blue, BlockColor.Green }, { BlockColor.Blue, BlockColor.Empty, BlockColor.Green, BlockColor.Red }, { BlockColor.Empty, BlockColor.Empty, BlockColor.Empty, BlockColor.Red } }; var match3Game = new Match3Game(Simple, AllowedTypes); List <SpecialBlockActivation> blockActivation = new List <SpecialBlockActivation>(); List <BlockRemoval> removedBlocks2 = new List <BlockRemoval>(); List <BlockAndPosition> createdBlocks = new List <BlockAndPosition>(); match3Game.RemoveMatches(blockActivation, removedBlocks2, createdBlocks); for (int row = 0; row < match3Game.RowCount; row++) { for (int column = 0; column < match3Game.ColumnCount; column++) { Assert.That(match3Game[row, column].color == simpleBoardContentsAfterRemoval[row, column]); } } }
public void TestRemovalMatches_ShouldNotAlterBoard() { var match3Game = new Match3Game(NoPossibleActions, AllowedTypes); List <SpecialBlockActivation> blockActivation = new List <SpecialBlockActivation>(); List <BlockRemoval> removedBlocks2 = new List <BlockRemoval>(); List <BlockAndPosition> createdBlocks = new List <BlockAndPosition>(); match3Game.RemoveMatches(blockActivation, removedBlocks2, createdBlocks); for (int row = 0; row < match3Game.RowCount; row++) { for (int column = 0; column < match3Game.ColumnCount; column++) { Assert.That(match3Game[row, column].color != BlockColor.Empty); } } }