public bool MapClicked(Tile clickedXy, MapPanel mapPanel, Main main, MouseButtons eButtons) { if (eButtons == MouseButtons.Primary) { if (clickedXy.CityHere != null) { mapPanel.ShowCityWindow(clickedXy.CityHere); } else { return(mapPanel.ActivateUnits(clickedXy)); } } _game.ActiveTile = clickedXy; return(true); }
public bool MapClicked(Tile clickedXy, MapPanel mapPanel, Main main, bool interval, MouseEventArgs e, int[] mouseDownTile) { if (e.Buttons == MouseButtons.Primary) { if (clickedXy.CityHere != null) { mapPanel.ShowCityWindow(clickedXy.CityHere); } else { return(mapPanel.ActivateUnits(clickedXy)); } } _game.ActiveTile = clickedXy; return(true); }