private void BuildSequenceGraphLogicCore() { const LayoutAlgorithmTypeEnum algo = LayoutAlgorithmTypeEnum.Tree; var logicCore = new LogicCore { DefaultLayoutAlgorithm = algo }; logicCore.DefaultLayoutAlgorithmParams = logicCore.AlgorithmFactory.CreateLayoutParameters(algo); var layoutParams = ((SimpleTreeLayoutParameters)logicCore.DefaultLayoutAlgorithmParams); layoutParams.Direction = LayoutDirection.LeftToRight; layoutParams.LayerGap = 125; layoutParams.VertexGap = 40; logicCore.DefaultOverlapRemovalAlgorithm = OverlapRemovalAlgorithmTypeEnum.None; logicCore.DefaultEdgeRoutingAlgorithm = EdgeRoutingAlgorithmTypeEnum.None; logicCore.AsyncAlgorithmCompute = false; if (this.SequenceGraphArea.LogicCore != null && this.SequenceGraphArea.LogicCore.Graph != null) { logicCore.Graph = this.SequenceGraphArea.LogicCore.Graph; } this.SequenceGraphArea.LogicCore = logicCore; this.SequenceGraphArea.GenerateGraph(true); }
void Start() { //Debug.Log("PlayerConnectionObj Start. Local: " + isLocalPlayer.ToString()); UIController.instance.DBPWrite("Player " + this.playerId.ToString() + " joined!"); if (isServer) //We're the object on the server, need to link up to logic core //Debug.Log("pco init: This is the server"); { GameObject logicCoreObj = GameObject.FindGameObjectWithTag("LogicCore"); if (logicCoreObj != null) { this.lc = logicCoreObj.GetComponent <LogicCore>(); //Debug.Log("pco init: Logic core found by server instance of player: " + this.lc.ToString()); } //else //Debug.Log("pco init: Found no logic Core server instance of player"); } if (isLocalPlayer) // We're the local player, need to grab out grids, set their owner, set color //Debug.Log("pco init: This is the local player"); //distinguish name? bad idea? { gameObject.name = gameObject.name + "Local"; //Find our UIC and do it's setup UIController.instance = GameObject.FindGameObjectWithTag("UIGroup").GetComponent <UIController>(); UIController.instance.DBPWrite("Player " + this.playerId.ToString() + " joined!"); //Find our local playboard, and get grids this.pb = GameObject.FindGameObjectWithTag("PlayBoard").GetComponent <PlayBoard2D>(); // Find the playboard in the scene this.pb.pobj = this; //this.ip = GameObject.FindGameObjectWithTag("InputProcessor").GetComponent<InputProcessor>(); InputProcessor.instance.RegisterReport(this); this.isReady = true; //Now we can recieve RPC's ready's set this.CmdRequestGameStateUpdate(); this.CmdRequestGridUpdate(); } }
/// <summary> /// Prepares graph area control for future use. /// </summary> /// <returns></returns> public static ReadyGraphArea Initialize(DataGraph graph) { var gg_Area = new ReadyGraphArea(); try { var logicCore = new LogicCore(); logicCore.DefaultLayoutAlgorithm = GraphX.LayoutAlgorithmTypeEnum.Tree; logicCore.DefaultLayoutAlgorithmParams = logicCore.AlgorithmFactory.CreateLayoutParameters(GraphX.LayoutAlgorithmTypeEnum.Tree); ((SimpleTreeLayoutParameters)logicCore.DefaultLayoutAlgorithmParams).LayerGap = 100; ((SimpleTreeLayoutParameters)logicCore.DefaultLayoutAlgorithmParams).VertexGap = 100; ((SimpleTreeLayoutParameters)logicCore.DefaultLayoutAlgorithmParams).WidthPerHeight = 1000; ((SimpleTreeLayoutParameters)logicCore.DefaultLayoutAlgorithmParams).OptimizeWidthAndHeight = true; /************************************/ /*logicCore.DefaultLayoutAlgorithm = GraphX.LayoutAlgorithmTypeEnum.KK; * logicCore.DefaultLayoutAlgorithmParams = * logicCore.AlgorithmFactory.CreateLayoutParameters(GraphX.LayoutAlgorithmTypeEnum.KK); * ((KKLayoutParameters)logicCore.DefaultLayoutAlgorithmParams).MaxIterations = 100;*/ /*************************************/ logicCore.DefaultOverlapRemovalAlgorithm = GraphX.OverlapRemovalAlgorithmTypeEnum.FSA; logicCore.DefaultOverlapRemovalAlgorithmParams = logicCore.AlgorithmFactory.CreateOverlapRemovalParameters(GraphX.OverlapRemovalAlgorithmTypeEnum.FSA); ((OverlapRemovalParameters)logicCore.DefaultOverlapRemovalAlgorithmParams).HorizontalGap = 100; ((OverlapRemovalParameters)logicCore.DefaultOverlapRemovalAlgorithmParams).VerticalGap = 100; logicCore.DefaultEdgeRoutingAlgorithm = GraphX.EdgeRoutingAlgorithmTypeEnum.SimpleER; logicCore.EnableParallelEdges = true; logicCore.EdgeShowSelfLooped = true; logicCore.EdgeSelfLoopCircleOffset = new Point(0, 0); logicCore.AsyncAlgorithmCompute = false; logicCore.ParallelEdgeDistance = 50; logicCore.EdgeSelfLoopCircleRadius = 50; logicCore.EdgeCurvingEnabled = true; gg_Area.LogicCore = logicCore; gg_Area.EdgeDoubleClick += delegate(object sender, EdgeSelectedEventArgs args) { var backRef = ((DataEdge)(args.EdgeControl.Edge)).BackRef; GoToCodeEventHandler.ClickHandler(backRef, args); }; gg_Area.InitializeComponent(); gg_Area.GenerateGraph(graph, true, true, true); gg_Area.ShowAllEdgesLabels(true); gg_Area.AlignAllEdgesLabels(false); } catch (Exception e) { MessageBox.Show(e.Message); MessageBox.Show(e.StackTrace); } return(gg_Area); }
/// <summary> /// Prepares graph area control for future use. /// </summary> /// <returns></returns> public static ReadyGraphArea Initialize(DataGraph graph) { var gg_Area = new ReadyGraphArea(); try { var logicCore = new LogicCore(); logicCore.DefaultLayoutAlgorithm = GraphX.LayoutAlgorithmTypeEnum.Tree; logicCore.DefaultLayoutAlgorithmParams = logicCore.AlgorithmFactory.CreateLayoutParameters(GraphX.LayoutAlgorithmTypeEnum.Tree); ((SimpleTreeLayoutParameters)logicCore.DefaultLayoutAlgorithmParams).LayerGap = 100; ((SimpleTreeLayoutParameters)logicCore.DefaultLayoutAlgorithmParams).VertexGap = 100; ((SimpleTreeLayoutParameters) logicCore.DefaultLayoutAlgorithmParams).WidthPerHeight = 1000; ((SimpleTreeLayoutParameters)logicCore.DefaultLayoutAlgorithmParams).OptimizeWidthAndHeight = true; /************************************/ /*logicCore.DefaultLayoutAlgorithm = GraphX.LayoutAlgorithmTypeEnum.KK; logicCore.DefaultLayoutAlgorithmParams = logicCore.AlgorithmFactory.CreateLayoutParameters(GraphX.LayoutAlgorithmTypeEnum.KK); ((KKLayoutParameters)logicCore.DefaultLayoutAlgorithmParams).MaxIterations = 100;*/ /*************************************/ logicCore.DefaultOverlapRemovalAlgorithm = GraphX.OverlapRemovalAlgorithmTypeEnum.FSA; logicCore.DefaultOverlapRemovalAlgorithmParams = logicCore.AlgorithmFactory.CreateOverlapRemovalParameters(GraphX.OverlapRemovalAlgorithmTypeEnum.FSA); ((OverlapRemovalParameters)logicCore.DefaultOverlapRemovalAlgorithmParams).HorizontalGap = 100; ((OverlapRemovalParameters)logicCore.DefaultOverlapRemovalAlgorithmParams).VerticalGap = 100; logicCore.DefaultEdgeRoutingAlgorithm = GraphX.EdgeRoutingAlgorithmTypeEnum.SimpleER; logicCore.EnableParallelEdges = true; logicCore.EdgeShowSelfLooped = true; logicCore.EdgeSelfLoopCircleOffset = new Point(0,0); logicCore.AsyncAlgorithmCompute = false; logicCore.ParallelEdgeDistance = 50; logicCore.EdgeSelfLoopCircleRadius = 50; logicCore.EdgeCurvingEnabled = true; gg_Area.LogicCore = logicCore; gg_Area.EdgeDoubleClick += delegate(object sender, EdgeSelectedEventArgs args) { var backRef = ((DataEdge) (args.EdgeControl.Edge)).BackRef; GoToCodeEventHandler.ClickHandler(backRef, args); }; gg_Area.InitializeComponent(); gg_Area.GenerateGraph(graph, true, true, true); gg_Area.ShowAllEdgesLabels(true); gg_Area.AlignAllEdgesLabels(false); } catch (Exception e) { MessageBox.Show(e.Message); MessageBox.Show(e.StackTrace); } return gg_Area; }
public FormContact(Contact contact, bool flag, LogicCore core) { InitializeComponent(); LogicCore = core; Contact = contact; flag1 = flag; Load += FormContact_Load; newPhones = Contact.Numbers; dataGridView1.DataSource = bindingSource; Numbers.DataPropertyName = "Number"; Types.DataSource = Enum.GetValues(typeof(PhoneType)).Cast <PhoneType>().Select(p => new { Name = Enum.GetName(typeof(PhoneType), p), Value = (int)p }).ToList(); Types.DisplayMember = "Name"; Types.ValueMember = "Name"; Types.DataPropertyName = "Type"; bindingSource.DataSource = Contact.Numbers; dataGridView1.Columns["Contact_id"].Visible = false; }
public FormMain1(LogicCore core) { InitializeComponent(); LogicCore = core; core.LoadFirst(); dataGridViewMain.DataSource = bindingSource1; bindingSource1.DataSource = core.Contacts; ColumnFIO.DataPropertyName = "FIO"; dataGridViewMain.Columns["Name"].Visible = false; dataGridViewMain.Columns["LastName"].Visible = false; dataGridViewMain.Columns["ImageBytes"].Visible = false; dataGridViewMain.Columns["Bithday"].Visible = false; dataGridViewMain.Columns["SecondName"].Visible = false; dataGridViewMain.Columns["Email"].Visible = false; dataGridViewMain.Columns["Id"].Visible = false; dataGridViewMain.Columns["FIO"].Visible = false; }
public MainCore(SwapChainManager swapChainManager) { Storage = new StorageCore(); Renderer = new Renderer(swapChainManager); Logic = new LogicCore(Storage); }
public void Awake() { Instance = this; //全局对象 DontDestroyOnLoad(gameObject); }