public void AgeCheck() // function called when button pressed { if (inputField.text == "") // if input field is empty { Debug.Log("field is empty"); tooYoung.enabled = false; // ensure this text is off noInput.enabled = true; // activate no input text warning inputField.text = "Enter Age..."; // parse same information to avoid exception } else // if there's any data inside the input field { ageValue = int.Parse(inputField.text); // age value = input field data if (ageValue >= 18f) // if the age value is greater than 18 { noInput.enabled = false; tooYoung.enabled = false; experimentController.AgeLog(ageValue); // pass through value data to CSV print("recieivng data: " + ageValue); SceneManager.LoadScene(1); // load next scene } else if (ageValue <= 17f) // if age value is less than 18 { noInput.enabled = false; tooYoung.enabled = true; // warn participant they're too young } } }