/// <summary>To be documented.</summary> public readonly unsafe int LockRect(uint Level, LockedRect *pLockedRect, Silk.NET.Maths.Rectangle <long> *pRect, uint Flags) { var @this = (IDirect3DTexture9 *)Unsafe.AsPointer(ref Unsafe.AsRef(in this)); int ret = default; ret = ((delegate * unmanaged[Cdecl] < IDirect3DTexture9 *, uint, LockedRect *, Silk.NET.Maths.Rectangle <long> *, uint, int >)LpVtbl[19])(@this, Level, pLockedRect, pRect, Flags); return(ret); }
/// <summary>To be documented.</summary> public readonly unsafe int LockRect(LockedRect *pLockedRect, ref Silk.NET.Maths.Rectangle <long> pRect, uint Flags) { var @this = (IDirect3DSurface9 *)Unsafe.AsPointer(ref Unsafe.AsRef(in this)); int ret = default; fixed(Silk.NET.Maths.Rectangle <long> *pRectPtr = &pRect) { ret = ((delegate * unmanaged[Cdecl] < IDirect3DSurface9 *, LockedRect *, Silk.NET.Maths.Rectangle <long> *, uint, int >)LpVtbl[13])(@this, pLockedRect, pRectPtr, Flags); } return(ret); }
/// <summary>To be documented.</summary> public readonly unsafe int LockRect(CubemapFaces FaceType, uint Level, LockedRect *pLockedRect, ref Silk.NET.Maths.Rectangle <long> pRect, uint Flags) { var @this = (IDirect3DCubeTexture9 *)Unsafe.AsPointer(ref Unsafe.AsRef(in this)); int ret = default; fixed(Silk.NET.Maths.Rectangle <long> *pRectPtr = &pRect) { ret = ((delegate * unmanaged[Cdecl] < IDirect3DCubeTexture9 *, CubemapFaces, uint, LockedRect *, Silk.NET.Maths.Rectangle <long> *, uint, int >)LpVtbl[19])(@this, FaceType, Level, pLockedRect, pRectPtr, Flags); } return(ret); }