public override void OnSpawn() { if (toggle == null) { toggle = GetComponent <Toggle>(); } imageMain = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(Image)).script as Image; imageToggle = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(Image)).script as Image; (toggle.transform as RectTransform).sizeDelta = new Vector2(30, 30); imageMain.rectTransform.sizeDelta = new Vector2(30, 30); imageToggle.rectTransform.sizeDelta = new Vector2(20, 20); imageToggle.color = Color.black; toggle.targetGraphic = imageMain; toggle.graphic = imageToggle; imageMain.transform.SetParent(toggle.transform); imageToggle.transform.SetParent(toggle.transform); scriptsData = new AdditionalScriptData[] { new AdditionalScriptData("Toggle", toggle), new AdditionalScriptData("ImageMain", imageMain), new AdditionalScriptData("ImageToggle", imageToggle) }; //AllignWrapperElements(); }
void Start() { // Applies pending data that was recieved while loading. Debug.Log("Updating " + pendingData.Count + " messages while loading."); for (int i = 0; i < pendingData.Count; i++) { (NetworkMessageEncoder.encoders[(int)NetworkEncoderTypes.UPDATE_ABILITY_DATA] as UpdateAbilityDataEncoder).ParseMessage(pendingData[i]); } pendingData.Clear(); playerLoadedInLobby = true; // Creates global variables for this player. aData[ClientProgram.clientId].abilties[""].InputCallback(0); // Creates player main character. string priCharacterId = aData[ClientProgram.clientId].abilityManifest[(int)AbilityManifest.PRIMARY_CHARACTER]; aData[ClientProgram.clientId].abilties[priCharacterId].InputCallback(0); abilities = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(LinearLayout)); (abilities.script as LinearLayout).o = LinearLayout.Orientation.X; abilities.script.transform.position = UIDrawer.UINormalisedPosition(new Vector3(0.1f,0.1f)); AssignInputKeys(); }
public override void OnSpawn() { if (button == null) { button = GetComponent <Button>(); } button.onClick.RemoveAllListeners(); image = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(Image)).script as Image; text = (LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(TextWrapper)).script as TextWrapper).scriptsData[0].script as Text; button.targetGraphic = image; image.rectTransform.sizeDelta = new Vector3(100, 30); (button.transform as RectTransform).sizeDelta = new Vector3(100, 30); text.rectTransform.sizeDelta = new Vector2(100, 30); text.color = Color.black; image.transform.SetParent(transform); text.transform.SetParent(transform); //AllignWrapperElements(); scriptsData = new AdditionalScriptData[] { new AdditionalScriptData("Button", button), new AdditionalScriptData("Image", image), new AdditionalScriptData("Text", text) }; }
public override SpawnerOutput ReturnCustomUI(int variable, RuntimeParameters rp) { int p = GetVariableId("Point"); if (p == variable) { SpawnerOutput pField = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(DropdownWrapper)); Dropdown dW = LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Dropdown>(pField); List <Dropdown.OptionData> dOd = new List <Dropdown.OptionData>(); RuntimeParameters <int> rpI = rp as RuntimeParameters <int>; dOd.Add(new Dropdown.OptionData("X")); dOd.Add(new Dropdown.OptionData("Y")); dW.AddOptions(dOd); dW.value = rpI.v; dW.onValueChanged.AddListener((id) => { rpI.v = id; }); return(pField); } return(base.ReturnCustomUI(variable, rp)); }
void CreateLinkage(int[] id, int connectionId = -1) { if (prevPath.Length > 0) { if (connectionId == -1) { int linkType = LoadedData.GetVariableType(abilityData.subclasses.l[prevPath[0]].classType, prevPath[1], VariableTypes.SIGNAL_ONLY) ? 1 : 0; connectionId = abilityData.linkAddresses.Add(new int[] { prevPath[0], prevPath[1], id[0], id[1], linkType }); } //Debug.LogFormat("ConnectionID assigned {0}. For {1} and {2}", connectionId, prevPath[0], id[0]); // Make sure both ends will feedback if window was dragged. abilityWindows.l[prevPath[0]].linesRelated.Add(connectionId); abilityWindows.l[id[0]].linesRelated.Add(connectionId); Transform[] points = new Transform[2]; int lastObj = LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <LinearLayout>(abilityWindows.l[prevPath[0]].variables[prevPath[1]]).objects.Count - 1; points[0] = LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <LinearLayout>(abilityWindows.l[prevPath[0]].variables[prevPath[1]]).objects[lastObj]; points[1] = LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <LinearLayout>(abilityWindows.l[id[0]].variables[id[1]]).objects[0]; CreateLines(points, connectionId); // Removes the prev path. prevPath = new int[0]; } }
void GenerateMenuElements() { SpawnerOutput topText = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(TextWrapper)); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Text>(topText).text = "Abilities"; LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Text>(topText).color = Color.white; topText.script.transform.position = UIDrawer.UINormalisedPosition(new Vector2(0.5f, 0.9f)); commandText = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(TextWrapper)); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Text>(commandText).text = ""; LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Text>(commandText).color = Color.white; commandText.script.transform.position = UIDrawer.UINormalisedPosition(new Vector2(0.5f, 0.75f)); SpawnerOutput addAbility = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(ButtonWrapper)); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Button>(addAbility).onClick.AddListener(() => { CreateAbility(); }); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Text>(addAbility, "Text").text = "Create Ability"; addAbility.script.transform.position = UIDrawer.UINormalisedPosition(new Vector2(0.15f, 0.1f)); SpawnerOutput setNewPrimary = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(ButtonWrapper)); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Button>(setNewPrimary).onClick.AddListener(() => { ChangeButtonMode(AbilityButtonMode.CHANGE_PRIMARY_CHARACTER); }); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Text>(setNewPrimary, "Text").text = "Set new primary"; setNewPrimary.script.transform.position = UIDrawer.UINormalisedPosition(new Vector2(0.9f, 0.8f)); lL = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(LinearLayout)); lL.script.transform.position = UIDrawer.UINormalisedPosition(new Vector2(0.1f, 0.75f)); }
void GenerateAbilityElement(string index) { SpawnerOutput abilityButton = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(ButtonWrapper)); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Text>(abilityButton, "Text").text = abilityInfo[index].n; LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Button>(abilityButton).onClick.AddListener(() => { selectedAbility = index; switch (currMode) { case AbilityButtonMode.CHANGE_PRIMARY_CHARACTER: if (!abilityManifest.ContainsKey((int)AbilityManifest.PRIMARY_CHARACTER)) { abilityManifest.Add((int)AbilityManifest.PRIMARY_CHARACTER, index); } else { abilityManifest[(int)AbilityManifest.PRIMARY_CHARACTER] = index; } SaveAbilityManifest(); break; case AbilityButtonMode.DEFAULT: SceneTransitionData.LoadScene("AbilityMaker"); break; } ChangeButtonMode(AbilityButtonMode.DEFAULT); }); //UIDrawer.ChangeUISize(abilityButton, new Vector2(200, 30)); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <LinearLayout>(lL).Add(abilityButton.script.transform as RectTransform); }
// Use this for initialization void Start() { AbilitiesManager.playerLoadedInLobby = false; lobbyInst = this; cDT = NetworkMessageEncoder.encoders[(int)NetworkEncoderTypes.CUSTOM_DATA_TRASMIT] as PlayerCustomDataTrasmitter; iDT = NetworkMessageEncoder.encoders[(int)NetworkEncoderTypes.IMAGE_DATA_TRANSMIT] as ImageDependenciesTransfer; mE = NetworkMessageEncoder.encoders[(int)NetworkEncoderTypes.MANIFEST] as ManifestEncoder; ResetGameplayNetworkHelpers(); lobbyText = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(TextWrapper)); lobbyText.script.transform.position = UIDrawer.UINormalisedPosition(new Vector3(0.5f, 0.9f)); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Text>(lobbyText).text = "Lobby"; progressOfFiles = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(TextWrapper)); progressOfFiles.script.transform.position = UIDrawer.UINormalisedPosition(new Vector3(0.5f, 0.5f)); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Text>(progressOfFiles).verticalOverflow = VerticalWrapMode.Overflow; startGame = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(ButtonWrapper)); startGame.script.transform.position = UIDrawer.UINormalisedPosition(new Vector3(0.5f, 0.1f)); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Text>(startGame, "Text").text = "Start Game"; LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Button>(startGame).onClick.AddListener(() => { ServerChannel sC = NetworkMessageEncoder.encoders[(int)NetworkEncoderTypes.SERVER_CHANNEL] as ServerChannel; sC.CommunicateServerSide(ServerSideMethods.START_GAME); }); }
public override void OnSpawn() { if (scrollBar == null) { scrollBar = GetComponent <Scrollbar>(); } scrollBar.direction = Scrollbar.Direction.BottomToTop; imageMain = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(Image)).script as Image; imageHandler = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(Image)).script as Image; scrollArea = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(UIMule)).script as UIMule; imageMain.transform.SetParent(scrollBar.transform); scrollArea.GetRectTransform().SetParent(scrollBar.transform); imageHandler.transform.SetParent(scrollArea.GetRectTransform()); (scrollBar.transform as RectTransform).sizeDelta = new Vector2(10, 150); (scrollArea.transform as RectTransform).sizeDelta = new Vector2(10, 150); (imageMain.transform as RectTransform).sizeDelta = new Vector2(10, 150); (imageHandler.transform as RectTransform).sizeDelta = new Vector2(10, 10); scrollBar.targetGraphic = imageHandler; scrollBar.handleRect = imageHandler.rectTransform; scriptsData = new AdditionalScriptData[] { new AdditionalScriptData("Scrollbar", scrollBar), new AdditionalScriptData("MainImage", imageMain), new AdditionalScriptData("HandlerImage", imageHandler), new AdditionalScriptData("ScrollArea", scrollArea) }; }
SpawnerOutput CreatePixel() { SpawnerOutput inst = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(Image)); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Image>(inst).rectTransform.sizeDelta = lw; inst.script.transform.parent = transform; return(inst); }
public override void OnSpawn() { base.OnSpawn(); lL = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(LinearLayout)).script as LinearLayout; linesRelated = new List <int>(); lL.transform.SetParent(content.transform); lL.transform.localPosition = new Vector3(); }
void UpdateLineColor(int id) { switch ((LinkMode)abilityData.linkAddresses.l[id][4]) { case LinkMode.NORMAL: LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Image>(lineData.GetElementAt(id).l, "Image").color = Color.green; break; case LinkMode.SIGNAL: LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Image>(lineData.GetElementAt(id).l,"Image").color = Color.red; break; } }
public void UpdateLines(params int[] id) { for (int i = 0; i < id.Length; i++) { if (lineData.l[id[i]].l != null) { lineData.l[id[i]].l.script.transform.position = lineData.l[id[i]].s.position; Vector2 d = lineData.l[id[i]].e.position - lineData.l[id[i]].s.position; LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Image>(lineData.l[id[i]].l,"Image").rectTransform.sizeDelta = new Vector2(10f,d.magnitude); lineData.l[id[i]].l.script.transform.rotation = Quaternion.Euler(new Vector3(0,0,Math.CalculateAngle(d))); } } }
public override void NodeCallback() { base.NodeCallback(); if (eventId > -1) { LoadedData.GetSingleton <Timer>().UpdateEventDuration(eventId, GetNodeVariable <float>("Duration")); } else { eventId = LoadedData.GetSingleton <Timer>().CreateNewTimerEvent(GetNodeVariable <float>("Duration"), this); } }
public override void OnSpawn() { if (dropdown == null) { dropdown = GetComponent <Dropdown>(); } dropdown.interactable = true; imageMain = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(Image)).script as Image; text = (LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(TextWrapper)).script as TextWrapper).text; scrollRect = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(ScrollRectWrapper)).script as ScrollRectWrapper; toggle = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(Toggle)).script as Toggle; tempText = (LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(TextWrapper)).script as TextWrapper).text; (toggle.transform as RectTransform).sizeDelta = new Vector2(100, 20); imageMain.transform.SetParent(dropdown.transform); text.transform.SetParent(dropdown.transform); scrollRect.transform.SetParent(dropdown.transform); toggle.transform.SetParent(scrollRect.content.transform); tempText.transform.SetParent(toggle.transform); RectTransform sRRT = scrollRect.transform as RectTransform; sRRT.transform.localPosition = new Vector2(0, -90); RectTransform iMRT = imageMain.transform as RectTransform; iMRT.sizeDelta = new Vector2(100, 30); RectTransform dDRT = dropdown.transform as RectTransform; dDRT.sizeDelta = new Vector2(100, 30); scrollRect.gameObject.SetActive(false); dropdown.targetGraphic = imageMain; dropdown.template = scrollRect.transform as RectTransform; dropdown.captionText = text; dropdown.itemText = tempText; scriptsData = new AdditionalScriptData[] { new AdditionalScriptData("Dropdown", dropdown), new AdditionalScriptData("MainImage", imageMain), new AdditionalScriptData("MainText", text), new AdditionalScriptData("ScrollRect", scrollRect), new AdditionalScriptData("Toggle", toggle), new AdditionalScriptData("TempText", tempText), }; }
public KeyCodeDropdownList(int keycode) { PopulateValues(); dW = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(DropdownWrapper)); ReturnDropdownWrapper().dropdown.AddOptions(inputNames); for (int i = 0; i < inputValues.Length; i++) { if (keycode == inputValues[i]) { ReturnDropdownWrapper().dropdown.value = i; } } }
// Update is called once per frame void Update() { string text = "Datafiles: " + cDT.sentFiles.ToString() + "/" + cDT.expectedFiles.ToString() + "\n"; text += "Art Assets: " + iDT.sentFiles.ToString() + "/" + iDT.expectedFiles.ToString() + "\n"; text += "Manifest: " + mE.sentData.ToString() + "/" + mE.expectedDataCount.ToString() + "\n"; text += LoadedData.GetCurrentTimestamp(); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Text>(progressOfFiles).text = text; if (cDT.sentFiles == cDT.expectedFiles && iDT.sentFiles == iDT.expectedFiles && startInitiated && mE.expectedDataCount == mE.sentData) { SceneTransitionData.LoadScene("Gameplay"); } }
void ChangeButtonMode(AbilityButtonMode mode) { currMode = mode; switch (currMode) { case AbilityButtonMode.CHANGE_PRIMARY_CHARACTER: LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Text>(commandText).text = "Select ability to be new primary character."; break; default: LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Text>(commandText).text = ""; break; } }
public void CreateWindowForAdditionalOptions() { if (additionalOptions == null) { additionalOptions = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(WindowsWrapper)).script as WindowsWrapper; additionalOptions.ChangeWindowsContentSize(new Vector2(400, 500)); additionalOptions.windowsText.text = "Additional Options"; LinearLayout mainAddOptionsLL = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(LinearLayout)).script as LinearLayout; mainAddOptionsLL.transform.SetParent(additionalOptions.content.transform); mainAddOptionsLL.transform.localPosition = new Vector3(); } else { additionalOptions.gameObject.SetActive(true); } }
public override void OnSpawn() { if (scrollRect == null) { scrollRect = GetComponent <ScrollRect>(); } scrollRect.horizontal = false; scrollRect.vertical = true; scrollRect.movementType = ScrollRect.MovementType.Elastic; // Main image. mainImage = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(Image)).script as Image; // Image used for content ect. contentImage = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(Image)).script as Image; scrollBar = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(ScrollbarWrapper)).script as ScrollbarWrapper; content = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(UIMule)).script as UIMule; contentImage.gameObject.AddComponent <Mask>(); content.GetRectTransform().pivot = new Vector3(0.5f, 1); content.GetRectTransform().SetParent(contentImage.transform); mainImage.transform.SetParent(scrollRect.transform); contentImage.transform.SetParent(scrollRect.transform); scrollBar.transform.SetParent(scrollRect.transform); (contentImage.transform as RectTransform).sizeDelta = new Vector2(100, 150); scrollBar.transform.localPosition = new Vector2(60, 0); //sBW.transform.localPosition = new Vector3(300,0); scrollRect.viewport = contentImage.rectTransform; scrollRect.content = content.GetRectTransform(); scrollRect.verticalScrollbar = scrollBar.scriptsData[0].script as Scrollbar; //AllignWrapperElements(); scriptsData = new AdditionalScriptData[] { new AdditionalScriptData("ScrollRect", scrollRect), new AdditionalScriptData("MainImage", mainImage), new AdditionalScriptData("ContentImage", contentImage), new AdditionalScriptData("Scrollbar", scrollBar), new AdditionalScriptData("Content", content) }; }
public void BuildAbility(int targetId) { int latestEntry = builders[targetId].byteData.Count - 1; string abilityId = Encoding.Default.GetString(builders[targetId].byteData[latestEntry - 2]); string abilityNodeData = Encoding.Default.GetString(builders[targetId].byteData[latestEntry - 1]); string abilityDescription = Encoding.Default.GetString(builders[targetId].byteData[latestEntry]); AbilityDataSubclass[] ability = LoadedData.GetSingleton <JSONFileConvertor>().ConvertToData(JsonConvert.DeserializeObject <StandardJSONFileFormat[]>(abilityNodeData)); if (ability == null) { return; } AbilityInfo aD = JsonConvert.DeserializeObject <AbilityInfo>(abilityDescription); AbilitiesManager.aData[targetId].abilties[abilityId] = new AbilityData(ability, aD, targetId, abilityId); }
public AbilityTreeNode CreateNewNodeIfNull(int nodeId) { //Debug.Log(nodeId); if (!nodes[nodeId]) { // Tries to convert type into a singleton to see if it exist. if (LoadedData.singletonList.ContainsKey(subclassTypes[nodeId])) { nodes[nodeId] = LoadedData.singletonList[subclassTypes[nodeId]] as AbilityTreeNode; } if (nodes[nodeId] == null) { SpawnerOutput sOInst = LoadedData.GetSingleton <Spawner>().CreateScriptedObject(subclassTypes[nodeId]); nodes[nodeId] = sOInst.script as AbilityTreeNode; nodes[nodeId].SetSourceObject(sOInst); // Changes its name nodes[nodeId].name = castingPlayer.ToString() + '/' + centralId.ToString() + '/' + nodeId.ToString(); // Adds it to root nodes[nodeId].transform.SetParent(abilityNodeRoot); } AbilityTreeNode inst = nodes[nodeId]; inst.SetNodeThreadId(-1); inst.SetNodeId(nodeId); inst.SetCentralId(castingPlayer, centralId); IOnNodeInitialised oNNInst = inst as IOnNodeInitialised; if (oNNInst != null) { oNNInst.OnNodeInitialised(); } return(inst); } return(nodes[nodeId]); }
public override void NodeCallback() { base.NodeCallback(); if (GetNodeVariable <bool>("Internal Input Track")) { TriggerInput(); } if (IsClientPlayerUpdate()) { if (!inputSet) { //Debug.Log("Input Key Set: " + GetNodeVariable<int>("Input Key")); LoadedData.GetSingleton <PlayerInput>().AddNewInput <int>(this, 0, (KeyCode)GetNodeVariable <int>("Input Key"), InputPressType.HOLD); } //Debug.Log("Input set for " + name); inputSet = true; } }
public void AssignInputKeys() { if (aData.ContainsKey(ClientProgram.clientId)) { foreach (var ability in aData[ClientProgram.clientId].abilties) { if (!aData[ClientProgram.clientId].abilityManifest.ContainsValue(ability.Key)) { int keyAssigned = aData[ClientProgram.clientId].abilties[ability.Key].abilityInfo.kC; LoadedData.GetSingleton <PlayerInput>().AddNewInput(aData[ClientProgram.clientId].abilties[ability.Key],0,(KeyCode)keyAssigned,0,true); SpawnerOutput abilityButton = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(ButtonWrapper)); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Text>(abilityButton,"Text").text = aData[ClientProgram.clientId].abilties[ability.Key].abilityInfo.n; (abilities.script as LinearLayout).Add(abilityButton.script.transform as RectTransform); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Button>(abilityButton).onClick.AddListener(() => { aData[ClientProgram.clientId].abilties[ability.Key].InputCallback(0); }); } } } }
void Start() { mPos = new Vector2(); rcs = 16; dimensions = 450; PNGDimensions = 1024; CalibrateEditor(); SpawnerOutput sO = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(ButtonWrapper)); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Button>(sO).onClick.AddListener(SavePNG); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Text>(sO, "Text").text = "Save Art"; SpawnerOutput nO = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(InputFieldWrapper)); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <InputField>(nO).onValueChanged.AddListener((s) => { name = s; }); sO.script.transform.position = UIDrawer.UINormalisedPosition(new Vector3(0.1f, 0.9f)); nO.script.transform.position = UIDrawer.UINormalisedPosition(new Vector3(0.1f, 0.8f)); GeneratePixels(); pointer = CreatePixel(); /*colors = new Color[1000]; * for (int i = 0; i < colors.Length; i++) * if (i < 500) * colors[i] = Color.red; * else * colors[i] = Color.black; * * colorTest = new Texture2D(100, 10); * colorTest.SetPixels(colors); * * File.WriteAllBytes(Application.dataPath + "/../test6.png", colorTest.EncodeToPNG());*/ }
/*public void SetTimerEventID(int id) { * timerEventId = id; * }*/ public void AddVariableNetworkData(params AbilityNodeNetworkData[] aNND) { //Debug.Log("Variable Data added."); /*if(timerEventId > -1) { * //Debug.Log("Timer extended."); * LoadedData.GetSingleton<Timer>().UpdateEventStartTime(timerEventId, Time.realtimeSinceStartup); * } else { * //Debug.Log("New timer added."); * timerEventId = LoadedData.GetSingleton<Timer>().CreateNewTimerEvent(0.05f, this); * networkNodeData.Add(timerEventId, new List<AbilityNodeNetworkData>()); * }*/ if (!markPending) { markPending = true; LoadedData.GetSingleton <AbilityNetworkDataCompiler>().pendingData.Add(this); } //Debug.LogFormat("Central {0},{1} variable added..", castingPlayer, centralId); networkNodeData.AddRange(aNND); }
void CreateLines(Transform[] points, int id) { // Creates the graphical strings. SpawnerOutput lGraphic = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(ButtonWrapper)); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Image>(lGraphic, "Image").rectTransform.pivot = new Vector2(0.5f, 0); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Text>(lGraphic, "Text").text = ""; // Adds event for changing of button colors LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Button>(lGraphic).onClick.AddListener(() => { switch (mMode) { case MouseMode.EDIT_CONN: int[] linkData = abilityData.linkAddresses.l[id]; if (!LoadedData.GetVariableType(abilityData.subclasses.l[linkData[0]].classType, linkData[1], VariableTypes.PERMENANT_TYPE)) { linkData[4] = (int)lMode; UpdateLineColor(id); mMode = MouseMode.NONE; } break; case MouseMode.REMOVE_CONN: RemoveLine(id); mMode = MouseMode.NONE; break; } }); LineData line = new LineData(points[0], points[1], lGraphic); lineData.ModifyElementAt(id, line); UpdateLineColor(id); UpdateLines(id); }
SpawnerOutput CreateVariableButtons(ActionType aT, int[] id) { SpawnerOutput linkageButton = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(ButtonWrapper)); LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Text>(linkageButton, "Text").text = ""; UIDrawer.ChangeUISize(linkageButton, new Vector2(20, 20)); switch (aT) { case ActionType.RECIEVE: LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Button>(linkageButton).onClick.AddListener(() => { CreateLinkage(id); }); break; case ActionType.SEND: LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Button>(linkageButton).onClick.AddListener(() => { prevPath = id; }); break; } return(linkageButton); }
public override SpawnerOutput ReturnCustomUI(int variable, RuntimeParameters rp) { int aN = GetVariableId("Ability Name"); if (variable == aN) { SpawnerOutput aNField = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(DropdownWrapper)); Dropdown dW = LoadedData.GetSingleton <UIDrawer>().GetTypeInElement <Dropdown>(aNField); List <Dropdown.OptionData> dOd = new List <Dropdown.OptionData>(); RuntimeParameters <string> rpS = rp as RuntimeParameters <string>; int selected = 0; foreach (var kPV in AbilityPageScript.abilityInfo) { dOd.Add(new Dropdown.OptionData(kPV.Value.n)); if (kPV.Key == rpS.v) { selected = dOd.Count - 1; } } dW.AddOptions(dOd); dW.value = selected; dW.onValueChanged.AddListener((id) => { string[] dirNames = AbilityPageScript.abilityInfo.Keys.ToArray(); rpS.v = dirNames[id]; }); return(aNField); } return(base.ReturnCustomUI(variable, rp)); }
public override void OnSpawn() { if (windowsGraphic == null) { windowsGraphic = GetComponent <Image>(); } deleteButton = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(ButtonWrapper)).script as ButtonWrapper; content = LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(UIMule)).script as UIMule; windowsText = (LoadedData.GetSingleton <UIDrawer>().CreateScriptedObject(typeof(TextWrapper)).script as TextWrapper).text; deleteButton.ChangeButtonSize(new Vector2(15, 15)); deleteButton.image.color = Color.red; deleteButton.text.text = ""; windowsGraphic.color = new Color(1, 1, 1, 0.5f); ChangeWindowsHeaderSize(new Vector4(25, 6, 6, 6)); ChangeWindowsContentSize(new Vector2(100, 100)); deleteButton.transform.SetParent(transform); content.transform.SetParent(transform); windowsText.transform.SetParent(transform); content.GetRectTransform().sizeDelta = new Vector2(); deleteButton.button.onClick.RemoveAllListeners(); deleteButton.button.onClick.AddListener(() => { gameObject.SetActive(false); }); scriptsData = new AdditionalScriptData[] { new AdditionalScriptData("Windows", windowsGraphic), new AdditionalScriptData("DeleteButton", deleteButton), new AdditionalScriptData("Content", content), new AdditionalScriptData("WindowsText", windowsText) }; transform.SetAsLastSibling(); }