public void Live_Cell_With_Fewer_Than_Two_Neighbors_Should_Die() { var rule = new LiveCellWithFewerThanTwoNeighborsRule(); rule.ShouldLive(1).Should().BeFalse(); }
public void Cell_with_fewer_than_two_neighbours() { var cellRule = new LiveCellWithFewerThanTwoNeighborsRule(); cellRule.ShouldLive(1).Should().BeFalse(); }