示例#1
0
        public LoadScreen(ScreenComponent manager)
            : base(manager)
        {
            Manager = manager;

            Padding = new Border(0, 0, 0, 0);

            Title = Languages.OctoClient.SelectUniverse;

            SetDefaultBackground();

            //Main Panel
            mainStack = new Grid(manager);
            mainStack.Columns.Add(new ColumnDefinition() { ResizeMode = ResizeMode.Parts, Width = 3 });
            mainStack.Columns.Add(new ColumnDefinition() { ResizeMode = ResizeMode.Parts, Width = 1 });
            mainStack.Rows.Add(new RowDefinition() { ResizeMode = ResizeMode.Parts, Height = 1 });
            mainStack.Margin = Border.All(50);
            mainStack.HorizontalAlignment = HorizontalAlignment.Stretch;
            mainStack.VerticalAlignment = VerticalAlignment.Stretch;

            Controls.Add(mainStack);

            //Level Stack
            levelList = new Listbox<IUniverse>(manager);
            levelList.Background = new BorderBrush(Color.White * 0.5f);
            levelList.VerticalAlignment = VerticalAlignment.Stretch;
            levelList.HorizontalAlignment = HorizontalAlignment.Stretch;
            levelList.Margin = Border.All(10);
            levelList.SelectedItemBrush = new BorderBrush(Color.SaddleBrown * 0.7f);
            levelList.TemplateGenerator += (x) =>
            {
                return new Label(manager)
                {
                    Text = string.Format("{0} ({1})", x.Name, x.Seed),
                    HorizontalAlignment = HorizontalAlignment.Stretch,
                    Padding = Border.All(10),
                };
            };
            mainStack.AddControl(levelList, 0, 0);

            //Sidebar
            Panel sidebar = new Panel(manager);
            sidebar.Padding = Border.All(20);
            sidebar.VerticalAlignment = VerticalAlignment.Stretch;
            sidebar.HorizontalAlignment = HorizontalAlignment.Stretch;
            sidebar.Background = new BorderBrush(Color.White * 0.5f);
            sidebar.Margin = Border.All(10);
            mainStack.AddControl(sidebar, 1, 0);

            //Universe Info
            Label l = new Label(manager);
            l.Text = " Placeholder ";
            l.VerticalAlignment = VerticalAlignment.Top;
            l.HorizontalAlignment = HorizontalAlignment.Left;
            sidebar.Controls.Add(l);

            //Buttons
            StackPanel buttonStack = new StackPanel(manager);
            buttonStack.VerticalAlignment = VerticalAlignment.Bottom;
            buttonStack.HorizontalAlignment = HorizontalAlignment.Stretch;
            sidebar.Controls.Add(buttonStack);

            //renameButton = getButton("Rename");
            //buttonStack.Controls.Add(renameButton);

            deleteButton = GetButton(Languages.OctoClient.Delete);
            buttonStack.Controls.Add(deleteButton);
            deleteButton.LeftMouseClick += (s, e) =>
            {
                if (levelList.SelectedItem == null)
                {
                    MessageScreen msg = new MessageScreen(manager, Languages.OctoClient.Error, Languages.OctoClient.SelectUniverseFirst);
                    manager.NavigateToScreen(msg);

                    return;
                }

                // Sicherstellen, dass universe nicht geladen ist
                if (ResourceManager.Instance.CurrentUniverse != null &&
                    ResourceManager.Instance.CurrentUniverse.Id == levelList.SelectedItem.Id)
                    return;

                ResourceManager.Instance.DeleteUniverse(levelList.SelectedItem.Id);
                levelList.Items.Remove(levelList.SelectedItem);
                levelList.SelectedItem = null;
                levelList.InvalidateDimensions();
                SettingsManager.Set("LastUniverse", "");
            };

            createButton = GetButton(Languages.OctoClient.Create);
            createButton.LeftMouseClick += (s, e) => manager.NavigateToScreen(new CreateUniverseScreen(manager));
            buttonStack.Controls.Add(createButton);

            playButton = GetButton(Languages.OctoClient.Play);
            playButton.LeftMouseClick += (s, e) =>
            {
                if (levelList.SelectedItem == null)
                {
                    MessageScreen msg = new MessageScreen(manager, Languages.OctoClient.Error, Languages.OctoClient.SelectUniverseFirst);
                    manager.NavigateToScreen(msg);

                    return;
                }

                Play();
            };
            buttonStack.Controls.Add(playButton);

            foreach (var universe in ResourceManager.Instance.ListUniverses())
                levelList.Items.Add(universe);

            // Erstes Element auswählen, oder falls vorhanden das letzte gespielte Universum
            if (levelList.Items.Count >= 1)
                levelList.SelectedItem = levelList.Items[0];

            if (SettingsManager.KeyExists("LastUniverse") && SettingsManager.Get("LastUniverse") != null
                && SettingsManager.Get("LastUniverse") != "")
            {
                levelList.SelectedItem = levelList.Items.First(u => u.Id == Guid.Parse(SettingsManager.Get("LastUniverse")));
            }
        }
示例#2
0
        public LoadScreen(ScreenComponent manager) : base(manager)
        {
            Manager  = manager;
            settings = manager.Game.Settings;

            Padding = new Border(0, 0, 0, 0);

            Title = Languages.OctoClient.SelectUniverse;

            SetDefaultBackground();

            //Main Panel
            mainStack = new Grid(manager);
            mainStack.Columns.Add(new ColumnDefinition()
            {
                ResizeMode = ResizeMode.Parts, Width = 3
            });
            mainStack.Columns.Add(new ColumnDefinition()
            {
                ResizeMode = ResizeMode.Parts, Width = 1
            });
            mainStack.Rows.Add(new RowDefinition()
            {
                ResizeMode = ResizeMode.Parts, Height = 1
            });
            mainStack.Margin = Border.All(50);
            mainStack.HorizontalAlignment = HorizontalAlignment.Stretch;
            mainStack.VerticalAlignment   = VerticalAlignment.Stretch;

            Controls.Add(mainStack);

            //Level Stack
            levelList                     = new Listbox <IUniverse>(manager);
            levelList.Background          = new BorderBrush(Color.White * 0.5f);
            levelList.VerticalAlignment   = VerticalAlignment.Stretch;
            levelList.HorizontalAlignment = HorizontalAlignment.Stretch;
            levelList.Margin              = Border.All(10);
            levelList.SelectedItemBrush   = new BorderBrush(Color.SaddleBrown * 0.7f);
            levelList.TemplateGenerator  += (x) =>
            {
                return(new Label(manager)
                {
                    Text = string.Format("{0} ({1})", x.Name, x.Seed),
                    HorizontalAlignment = HorizontalAlignment.Stretch,
                    Padding = Border.All(10),
                });
            };
            mainStack.AddControl(levelList, 0, 0);

            //Sidebar
            Panel sidebar = new Panel(manager);

            sidebar.Padding             = Border.All(20);
            sidebar.VerticalAlignment   = VerticalAlignment.Stretch;
            sidebar.HorizontalAlignment = HorizontalAlignment.Stretch;
            sidebar.Background          = new BorderBrush(Color.White * 0.5f);
            sidebar.Margin = Border.All(10);
            mainStack.AddControl(sidebar, 1, 0);

            //Universe Info
            Label l = new Label(manager);

            l.Text = " Placeholder ";
            l.VerticalAlignment   = VerticalAlignment.Top;
            l.HorizontalAlignment = HorizontalAlignment.Left;
            sidebar.Controls.Add(l);

            //Buttons
            StackPanel buttonStack = new StackPanel(manager);

            buttonStack.VerticalAlignment   = VerticalAlignment.Bottom;
            buttonStack.HorizontalAlignment = HorizontalAlignment.Stretch;
            sidebar.Controls.Add(buttonStack);

            //renameButton = getButton("Rename");
            //buttonStack.Controls.Add(renameButton);

            deleteButton = GetButton(Languages.OctoClient.Delete);
            buttonStack.Controls.Add(deleteButton);
            deleteButton.LeftMouseClick += (s, e) =>
            {
                if (levelList.SelectedItem == null)
                {
                    MessageScreen msg = new MessageScreen(manager, Languages.OctoClient.Error, Languages.OctoClient.SelectUniverseFirst);
                    manager.NavigateToScreen(msg);

                    return;
                }

                // Sicherstellen, dass universe nicht geladen ist
                if (ResourceManager.Instance.CurrentUniverse != null &&
                    ResourceManager.Instance.CurrentUniverse.Id == levelList.SelectedItem.Id)
                {
                    return;
                }

                ResourceManager.Instance.DeleteUniverse(levelList.SelectedItem.Id);
                levelList.Items.Remove(levelList.SelectedItem);
                levelList.SelectedItem = null;
                levelList.InvalidateDimensions();
                settings.Set("LastUniverse", "");
            };

            createButton = GetButton(Languages.OctoClient.Create);
            createButton.LeftMouseClick += (s, e) => manager.NavigateToScreen(new CreateUniverseScreen(manager));
            buttonStack.Controls.Add(createButton);

            playButton = GetButton(Languages.OctoClient.Play);
            playButton.LeftMouseClick += (s, e) =>
            {
                if (levelList.SelectedItem == null)
                {
                    MessageScreen msg = new MessageScreen(manager, Languages.OctoClient.Error, Languages.OctoClient.SelectUniverseFirst);
                    manager.NavigateToScreen(msg);

                    return;
                }

                Play();
            };
            buttonStack.Controls.Add(playButton);

            foreach (var universe in ResourceManager.Instance.ListUniverses())
            {
                levelList.Items.Add(universe);
            }

            // Erstes Element auswählen, oder falls vorhanden das letzte gespielte Universum
            if (levelList.Items.Count >= 1)
            {
                levelList.SelectedItem = levelList.Items[0];
            }

            if (settings.KeyExists("LastUniverse") && settings.Get <string>("LastUniverse") != null &&
                settings.Get <string>("LastUniverse") != "")
            {
                var lastlevel = levelList.Items.FirstOrDefault(u => u.Id == Guid.Parse(settings.Get <string>("LastUniverse")));
                if (lastlevel != null)
                {
                    levelList.SelectedItem = lastlevel;
                }
            }
        }
示例#3
0
        public LoadScreen(ScreenComponent manager)
            : base(manager)
        {
            Manager = manager;

            Padding = new Border(0, 0, 0, 0);

            SetDefaultBackground();

            //Main Panel
            mainStack = new Grid(manager);
            mainStack.Columns.Add(new ColumnDefinition() { ResizeMode = ResizeMode.Parts, Width = 3 });
            mainStack.Columns.Add(new ColumnDefinition() { ResizeMode = ResizeMode.Parts, Width = 1 });
            mainStack.Rows.Add(new RowDefinition() { ResizeMode = ResizeMode.Parts, Height = 1 });
            mainStack.Margin = Border.All(50);
            mainStack.HorizontalAlignment = HorizontalAlignment.Stretch;
            mainStack.VerticalAlignment = VerticalAlignment.Stretch;

            Controls.Add(mainStack);

            //Level Stack
            Listbox<IUniverse> levelList = new Listbox<IUniverse>(manager);
            levelList.Background = new BorderBrush(Color.White * 0.5f);
            levelList.VerticalAlignment = VerticalAlignment.Stretch;
            levelList.HorizontalAlignment = HorizontalAlignment.Stretch;
            levelList.Margin = Border.All(10);
            levelList.TemplateGenerator += (x) =>
            {
                return new Label(manager)
                {
                    Text = string.Format("{0} ({1})", x.Name, x.Seed),
                    HorizontalAlignment = HorizontalAlignment.Stretch,
                    Padding = Border.All(10),
                };
            };
            levelList.SelectedItemChanged += (s, e) =>
            {
                playButton.Enabled = e.NewItem != null;
                deleteButton.Enabled = e.NewItem != null;
            };
            mainStack.AddControl(levelList, 0, 0);

            //Sidebar
            Panel sidebar = new Panel(manager);
            sidebar.Padding = Border.All(20);
            sidebar.VerticalAlignment = VerticalAlignment.Stretch;
            sidebar.HorizontalAlignment = HorizontalAlignment.Stretch;
            sidebar.Background = new BorderBrush(Color.White * 0.5f);
            sidebar.Margin = Border.All(10);
            mainStack.AddControl(sidebar, 1, 0);

            //Universe Info
            Label l = new Label(manager);
            l.Text = " Placeholder ";
            l.VerticalAlignment = VerticalAlignment.Top;
            l.HorizontalAlignment = HorizontalAlignment.Left;
            sidebar.Controls.Add(l);

            //Buttons
            StackPanel buttonStack = new StackPanel(manager);
            buttonStack.VerticalAlignment = VerticalAlignment.Bottom;
            buttonStack.HorizontalAlignment = HorizontalAlignment.Stretch;
            sidebar.Controls.Add(buttonStack);

            //renameButton = getButton("Rename");
            //buttonStack.Controls.Add(renameButton);

            deleteButton = getButton("Delete");
            buttonStack.Controls.Add(deleteButton);
            deleteButton.LeftMouseClick += (s, e) =>
            {
                if (levelList.SelectedItem == null)
                    return;

                // Sicherstellen, dass universe nicht geladen ist
                if (ResourceManager.Instance.CurrentUniverse != null &&
                    ResourceManager.Instance.CurrentUniverse.Id == levelList.SelectedItem.Id)
                    return;

                ResourceManager.Instance.DeleteUniverse(levelList.SelectedItem.Id);
                levelList.Items.Remove(levelList.SelectedItem);
                levelList.SelectedItem = null;
                levelList.InvalidateDimensions();
            };

            createButton = getButton("Create");
            createButton.LeftMouseClick += (s, e) => manager.NavigateToScreen(new CreateUniverseScreen(manager));
            buttonStack.Controls.Add(createButton);

            playButton = getButton("Play");
            playButton.LeftMouseClick += (s, e) =>
            {
                if (levelList.SelectedItem == null)
                    return;

                manager.Player.RemovePlayer();
                manager.Game.Simulation.LoadGame(levelList.SelectedItem.Id);
                manager.Game.Player.InsertPlayer();
                manager.NavigateToScreen(new GameScreen(manager));
            };
            buttonStack.Controls.Add(playButton);

            foreach (var universe in ResourceManager.Instance.ListUniverses())
                levelList.Items.Add(universe);
        }