public void settleLiquid(GenerationProgress progress) { progress.Message = Lang.gen[27].Value; Liquid.QuickWater(3, -1, -1); WorldGen.WaterCheck(); int k = 0; Liquid.quickSettle = true; while (k < 10) { int num = Liquid.numLiquid + LiquidBuffer.numLiquidBuffer; k++; float num2 = 0f; while (Liquid.numLiquid > 0) { float num3 = (float)(num - (Liquid.numLiquid + LiquidBuffer.numLiquidBuffer)) / (float)num; if (Liquid.numLiquid + LiquidBuffer.numLiquidBuffer > num) { num = Liquid.numLiquid + LiquidBuffer.numLiquidBuffer; } if (num3 > num2) { num2 = num3; } else { num3 = num2; } if (k == 1) { progress.Set(num3 / 3f + 0.33f); } int num4 = 10; if (k > num4) { } Liquid.UpdateLiquid(); } WorldGen.WaterCheck(); progress.Set((float)k * 0.1f / 3f + 0.66f); } Liquid.quickSettle = false; Main.tileSolid[190] = true; }
public static void LoadWorld(string LoadPath) { using (FileStream fileStream = new FileStream(LoadPath, FileMode.Open)) { using (BinaryReader binaryReader = new BinaryReader(fileStream)) { try { WorldModify.loadFailed = false; WorldModify.loadSuccess = false; int Terraria_Release = binaryReader.ReadInt32(); if (Terraria_Release > Statics.CURRENT_TERRARIA_RELEASE) { WorldModify.loadFailed = true; WorldModify.loadSuccess = false; try { binaryReader.Close(); fileStream.Close(); } catch { } } else { Main.worldName = binaryReader.ReadString(); Main.worldID = binaryReader.ReadInt32(); Main.leftWorld = (float)binaryReader.ReadInt32(); Main.rightWorld = (float)binaryReader.ReadInt32(); Main.topWorld = (float)binaryReader.ReadInt32(); Main.bottomWorld = (float)binaryReader.ReadInt32(); Main.maxTilesY = binaryReader.ReadInt32(); Main.maxTilesX = binaryReader.ReadInt32(); Main.maxSectionsX = Main.maxTilesX / 200; Main.maxSectionsY = Main.maxTilesY / 150; clearWorld(); Main.spawnTileX = binaryReader.ReadInt32(); Main.spawnTileY = binaryReader.ReadInt32(); Main.worldSurface = binaryReader.ReadDouble(); Main.rockLayer = binaryReader.ReadDouble(); tempTime = binaryReader.ReadDouble(); tempDayTime = binaryReader.ReadBoolean(); tempMoonPhase = binaryReader.ReadInt32(); tempBloodMoon = binaryReader.ReadBoolean(); Main.dungeonX = binaryReader.ReadInt32(); Main.dungeonY = binaryReader.ReadInt32(); NPC.downedBoss1 = binaryReader.ReadBoolean(); NPC.downedBoss2 = binaryReader.ReadBoolean(); NPC.downedBoss3 = binaryReader.ReadBoolean(); if (Terraria_Release >= 29) { NPC.savedGoblin = binaryReader.ReadBoolean(); NPC.savedWizard = binaryReader.ReadBoolean(); if (Terraria_Release >= 34) { NPC.savedMech = binaryReader.ReadBoolean(); } NPC.downedGoblins = binaryReader.ReadBoolean(); } if (Terraria_Release >= 32) { NPC.downedClown = binaryReader.ReadBoolean(); } WorldModify.shadowOrbSmashed = binaryReader.ReadBoolean(); WorldModify.spawnMeteor = binaryReader.ReadBoolean(); WorldModify.shadowOrbCount = (int)binaryReader.ReadByte(); if (Terraria_Release >= 23) { WorldModify.altarCount = binaryReader.ReadInt32(); Main.hardMode = binaryReader.ReadBoolean(); } Main.invasionDelay = binaryReader.ReadInt32(); Main.invasionSize = binaryReader.ReadInt32(); Main.invasionType = binaryReader.ReadInt32(); Main.invasionX = binaryReader.ReadDouble(); using (var prog = new ProgressLogger(Main.maxTilesX - 1, "Loading world tiles")) { for (int j = 0; j < Main.maxTilesX; j++) { prog.Value = j; for (int k = 0; k < Main.maxTilesY; k++) { Main.tile.At(j, k).SetActive(binaryReader.ReadBoolean()); if (Main.tile.At(j, k).Active) { Main.tile.At(j, k).SetType(binaryReader.ReadByte()); if (Main.tileFrameImportant[(int)Main.tile.At(j, k).Type]) { Main.tile.At(j, k).SetFrameX(binaryReader.ReadInt16()); Main.tile.At(j, k).SetFrameY(binaryReader.ReadInt16()); } else { Main.tile.At(j, k).SetFrameX(-1); Main.tile.At(j, k).SetFrameY(-1); } } if (Terraria_Release <= 25) { Main.tile.At(j, k).SetLighted(binaryReader.ReadBoolean()); } if (binaryReader.ReadBoolean()) { Main.tile.At(j, k).SetWall(binaryReader.ReadByte()); // if (Main.tile.At(j, k).Wall == 7) // Main.tile.At(j, k).SetWall (17); } if (binaryReader.ReadBoolean()) { Main.tile.At(j, k).SetLiquid(binaryReader.ReadByte()); Main.tile.At(j, k).SetLava(binaryReader.ReadBoolean()); } if (Terraria_Release >= 33) { Main.tile.At(j, k).SetWire(binaryReader.ReadBoolean()); } if (Terraria_Release >= 25) { int num3 = (int)binaryReader.ReadInt16(); if (num3 > 0) { for (int l = k + 1; l < k + num3 + 1; l++) { Main.tile.At(j, l).SetActive(Main.tile.At(j, k).Active); Main.tile.At(j, l).SetType(Main.tile.At(j, k).Type); Main.tile.At(j, l).SetWall(Main.tile.At(j, k).Wall); Main.tile.At(j, l).SetFrameX(Main.tile.At(j, k).FrameX); Main.tile.At(j, l).SetFrameY(Main.tile.At(j, k).FrameY); Main.tile.At(j, l).SetLiquid(Main.tile.At(j, k).Liquid); Main.tile.At(j, l).SetLava(Main.tile.At(j, k).Lava); Main.tile.At(j, l).SetWire(Main.tile.At(j, k).Wire); } k += num3; } } } } } for (int l = 0; l < 1000; l++) { if (binaryReader.ReadBoolean()) { Main.chest[l] = new Chest(); Main.chest[l].x = binaryReader.ReadInt32(); Main.chest[l].y = binaryReader.ReadInt32(); for (int m = 0; m < Chest.MAX_ITEMS; m++) { Main.chest[l].contents[m] = new Item(); int stack = binaryReader.ReadByte(); if (stack > 0) { string defaults = Item.VersionName(binaryReader.ReadString(), Terraria_Release); Main.chest[l].contents[m] = Registries.Item.Create(defaults, stack); Main.chest[m].contents[m].Stack = (int)stack; if (Terraria_Release >= 36) { Main.chest[m].contents[m].SetPrefix((int)binaryReader.ReadByte()); } } } } } for (int n = 0; n < 1000; n++) { if (binaryReader.ReadBoolean()) { string text = binaryReader.ReadString(); int num3 = binaryReader.ReadInt32(); int num4 = binaryReader.ReadInt32(); if (Main.tile.At(num3, num4).Active&& (Main.tile.At(num3, num4).Type == 55 || Main.tile.At(num3, num4).Type == 85)) { Main.sign[n] = new Sign(); Main.sign[n].x = num3; Main.sign[n].y = num4; Main.sign[n].text = text; } } } bool flag = binaryReader.ReadBoolean(); int num5 = 0; while (flag) { string NPCName = binaryReader.ReadString(); Main.npcs[num5] = Registries.NPC.Create(NPCName); Main.npcs[num5].Position.X = binaryReader.ReadSingle(); Main.npcs[num5].Position.Y = binaryReader.ReadSingle(); Main.npcs[num5].homeless = binaryReader.ReadBoolean(); Main.npcs[num5].homeTileX = binaryReader.ReadInt32(); Main.npcs[num5].homeTileY = binaryReader.ReadInt32(); flag = binaryReader.ReadBoolean(); num5++; } if (Terraria_Release >= 31) { Main.chrName[17] = binaryReader.ReadString(); Main.chrName[18] = binaryReader.ReadString(); Main.chrName[19] = binaryReader.ReadString(); Main.chrName[20] = binaryReader.ReadString(); Main.chrName[22] = binaryReader.ReadString(); Main.chrName[54] = binaryReader.ReadString(); Main.chrName[38] = binaryReader.ReadString(); Main.chrName[107] = binaryReader.ReadString(); Main.chrName[108] = binaryReader.ReadString(); if (Terraria_Release >= 35) { Main.chrName[124] = binaryReader.ReadString(); } } if (Terraria_Release >= 7) { bool flag2 = binaryReader.ReadBoolean(); string a = binaryReader.ReadString(); int num6 = binaryReader.ReadInt32(); if (!flag2 || !(a == Main.worldName) || num6 != Main.worldID) { WorldModify.loadSuccess = false; WorldModify.loadFailed = true; binaryReader.Close(); fileStream.Close(); return; } WorldModify.loadSuccess = true; } else { WorldModify.loadSuccess = true; } binaryReader.Close(); fileStream.Close(); if (!WorldModify.loadFailed && WorldModify.loadSuccess) { WorldModify.gen = true; for (int num9 = 0; num9 < Main.maxTilesX; num9++) { float num10 = (float)num9 / (float)Main.maxTilesX; WorldModify.statusText = "Checking tile alignment: " + (int)(num10 * 100f + 1f) + "%"; WorldModify.CountTiles(num9); } WorldModify.waterLine = Main.maxTilesY; NPC.SetNames(); Liquid.QuickWater(2, -1, -1); WorldModify.WaterCheck(); int num11 = 0; Liquid.quickSettle = true; int num12 = Liquid.numLiquid + LiquidBuffer.numLiquidBuffer; float num13 = 0f; using (var prog = new ProgressLogger(100, "Settling liquids")) while (Liquid.numLiquid > 0 && num11 < 100000) { num11++; float num14 = (float)(num12 - (Liquid.numLiquid + LiquidBuffer.numLiquidBuffer)) / (float)num12; if (Liquid.numLiquid + LiquidBuffer.numLiquidBuffer > num12) { num12 = Liquid.numLiquid + LiquidBuffer.numLiquidBuffer; } if (num14 > num13) { num13 = num14; } else { num14 = num13; } prog.Value = (int)(num14 * 50f + 50f); Liquid.UpdateLiquid(); } Liquid.quickSettle = false; ProgramLog.Log("Performing Water Check"); WorldModify.WaterCheck(); WorldModify.gen = false; } } } catch { WorldModify.loadFailed = true; WorldModify.loadSuccess = false; try { binaryReader.Close(); fileStream.Close(); } catch { } return; } } } if (Main.worldName == null || Main.worldName == "") { Main.worldName = System.IO.Path.GetFileNameWithoutExtension(LoadPath); } Statics.WorldLoaded = true; PluginManager.NotifyWorldLoaded(); var ctx = new HookContext { }; var args = new HookArgs.WorldLoaded { Height = Main.maxTilesY, Width = Main.maxTilesX, }; HookPoints.WorldLoaded.Invoke(ref ctx, ref args); }
public void VanillaHell(GenerationProgress progress) { progress.Message = Language.GetTextValue("LegacyGen.18"); progress.Set(0f); int num = Main.maxTilesY - WorldGen.genRand.Next(150, 190); for (int k = 0; k < Main.maxTilesX; k++) { num += WorldGen.genRand.Next(-3, 4); if (num < Main.maxTilesY - 190) { num = Main.maxTilesY - 190; } if (num > Main.maxTilesY - 160) { num = Main.maxTilesY - 160; } for (int l = num - 20 - WorldGen.genRand.Next(3); l < Main.maxTilesY; l++) { if (l >= num) { Main.tile[k, l].active(false); Main.tile[k, l].lava(false); Main.tile[k, l].liquid = 0; } else { Main.tile[k, l].type = 57; } } } int num2 = Main.maxTilesY - WorldGen.genRand.Next(40, 70); for (int m = 10; m < Main.maxTilesX - 10; m++) { num2 += WorldGen.genRand.Next(-10, 11); if (num2 > Main.maxTilesY - 60) { num2 = Main.maxTilesY - 60; } if (num2 < Main.maxTilesY - 100) { num2 = Main.maxTilesY - 120; } for (int n = num2; n < Main.maxTilesY - 10; n++) { if (!Main.tile[m, n].active()) { Main.tile[m, n].lava(true); Main.tile[m, n].liquid = 255; } } } for (int num3 = 0; num3 < Main.maxTilesX; num3++) { if (WorldGen.genRand.Next(50) == 0) { int num4 = Main.maxTilesY - 65; while (!Main.tile[num3, num4].active() && num4 > Main.maxTilesY - 135) { num4--; } WorldGen.TileRunner(WorldGen.genRand.Next(0, Main.maxTilesX), num4 + WorldGen.genRand.Next(20, 50), (double)WorldGen.genRand.Next(15, 20), 1000, 57, true, 0f, (float)WorldGen.genRand.Next(1, 3), true, true); } } Liquid.QuickWater(-2, -1, -1); for (int num5 = 0; num5 < Main.maxTilesX; num5++) { float num6 = (float)num5 / (float)(Main.maxTilesX - 1); progress.Set(num6 / 2f + 0.5f); if (WorldGen.genRand.Next(13) == 0) { int num7 = Main.maxTilesY - 65; while ((Main.tile[num5, num7].liquid > 0 || Main.tile[num5, num7].active()) && num7 > Main.maxTilesY - 140) { num7--; } WorldGen.TileRunner(num5, num7 - WorldGen.genRand.Next(2, 5), (double)WorldGen.genRand.Next(5, 30), 1000, 57, true, 0f, (float)WorldGen.genRand.Next(1, 3), true, true); float num8 = (float)WorldGen.genRand.Next(1, 3); if (WorldGen.genRand.Next(3) == 0) { num8 *= 0.5f; } if (WorldGen.genRand.Next(2) == 0) { WorldGen.TileRunner(num5, num7 - WorldGen.genRand.Next(2, 5), (double)((int)((float)WorldGen.genRand.Next(5, 15) * num8)), (int)((float)WorldGen.genRand.Next(10, 15) * num8), 57, true, 1f, 0.3f, false, true); } if (WorldGen.genRand.Next(2) == 0) { num8 = (float)WorldGen.genRand.Next(1, 3); WorldGen.TileRunner(num5, num7 - WorldGen.genRand.Next(2, 5), (double)((int)((float)WorldGen.genRand.Next(5, 15) * num8)), (int)((float)WorldGen.genRand.Next(10, 15) * num8), 57, true, -1f, 0.3f, false, true); } WorldGen.TileRunner(num5 + WorldGen.genRand.Next(-10, 10), num7 + WorldGen.genRand.Next(-10, 10), (double)WorldGen.genRand.Next(5, 15), WorldGen.genRand.Next(5, 10), -2, false, (float)WorldGen.genRand.Next(-1, 3), (float)WorldGen.genRand.Next(-1, 3), false, true); if (WorldGen.genRand.Next(3) == 0) { WorldGen.TileRunner(num5 + WorldGen.genRand.Next(-10, 10), num7 + WorldGen.genRand.Next(-10, 10), (double)WorldGen.genRand.Next(10, 30), WorldGen.genRand.Next(10, 20), -2, false, (float)WorldGen.genRand.Next(-1, 3), (float)WorldGen.genRand.Next(-1, 3), false, true); } if (WorldGen.genRand.Next(5) == 0) { WorldGen.TileRunner(num5 + WorldGen.genRand.Next(-15, 15), num7 + WorldGen.genRand.Next(-15, 10), (double)WorldGen.genRand.Next(15, 30), WorldGen.genRand.Next(5, 20), -2, false, (float)WorldGen.genRand.Next(-1, 3), (float)WorldGen.genRand.Next(-1, 3), false, true); } } } for (int num9 = 0; num9 < Main.maxTilesX; num9++) { WorldGen.TileRunner(WorldGen.genRand.Next(20, Main.maxTilesX - 20), WorldGen.genRand.Next(Main.maxTilesY - 180, Main.maxTilesY - 10), (double)WorldGen.genRand.Next(2, 7), WorldGen.genRand.Next(2, 7), -2, false, 0f, 0f, false, true); } for (int num10 = 0; num10 < Main.maxTilesX; num10++) { if (!Main.tile[num10, Main.maxTilesY - 145].active()) { Main.tile[num10, Main.maxTilesY - 145].liquid = 255; Main.tile[num10, Main.maxTilesY - 145].lava(true); } if (!Main.tile[num10, Main.maxTilesY - 144].active()) { Main.tile[num10, Main.maxTilesY - 144].liquid = 255; Main.tile[num10, Main.maxTilesY - 144].lava(true); } } for (int num11 = 0; num11 < (int)((double)(Main.maxTilesX * Main.maxTilesY) * 0.0008); num11++) { WorldGen.TileRunner(WorldGen.genRand.Next(0, Main.maxTilesX), WorldGen.genRand.Next(Main.maxTilesY - 140, Main.maxTilesY), (double)WorldGen.genRand.Next(2, 7), WorldGen.genRand.Next(3, 7), 58, false, 0f, 0f, false, true); } WorldGen.AddHellHouses(); }
public static void loadWorld(bool loadFromCloud) { MainCallback.WorldLoadBegin(); WorldFile.IsWorldOnCloud = loadFromCloud; Main.checkXMas(); Main.checkHalloween(); bool flag = loadFromCloud && SocialAPI.Cloud != null; if (!FileUtilities.Exists(Main.worldPathName, flag) && Main.autoGen) { if (!flag) { for (int i = Main.worldPathName.Length - 1; i >= 0; i--) { if (Main.worldPathName.Substring(i, 1) == string.Concat(Path.DirectorySeparatorChar)) { string path = Main.worldPathName.Substring(0, i); Directory.CreateDirectory(path); break; } } } WorldGen.clearWorld(); WorldGen.generateWorld(-1, Main.AutogenProgress); WorldFile.saveWorld(); } if (WorldGen.genRand == null) { WorldGen.genRand = new Random((int)DateTime.Now.Ticks); } byte[] buffer = FileUtilities.ReadAllBytes(Main.worldPathName, flag); using (MemoryStream memoryStream = new MemoryStream(buffer)) { using (BinaryReader binaryReader = new BinaryReader(memoryStream)) { try { WorldGen.loadFailed = false; WorldGen.loadSuccess = false; int num = binaryReader.ReadInt32(); WorldFile.versionNumber = num; int num2; if (num <= 87) { num2 = WorldFile.LoadWorld_Version1(binaryReader); } else { num2 = WorldFile.LoadWorld_Version2(binaryReader); } if (num < 141) { if (!loadFromCloud) { Main.ActiveWorldFileData.CreationTime = File.GetCreationTime(Main.worldPathName); } else { Main.ActiveWorldFileData.CreationTime = DateTime.Now; } } binaryReader.Close(); memoryStream.Close(); if (num2 != 0) { WorldGen.loadFailed = true; } else { WorldGen.loadSuccess = true; } if (WorldGen.loadFailed || !WorldGen.loadSuccess) { return; } WorldGen.gen = true; WorldGen.waterLine = Main.maxTilesY; Liquid.QuickWater(2, -1, -1); WorldGen.WaterCheck(); int num3 = 0; Liquid.quickSettle = true; int num4 = Liquid.numLiquid + LiquidBuffer.numLiquidBuffer; float num5 = 0; while (Liquid.numLiquid > 0 && num3 < 100000) { num3++; float num6 = (float)(num4 - (Liquid.numLiquid + LiquidBuffer.numLiquidBuffer)) / (float)num4; if (Liquid.numLiquid + LiquidBuffer.numLiquidBuffer > num4) { num4 = Liquid.numLiquid + LiquidBuffer.numLiquidBuffer; } if (num6 > num5) { num5 = num6; } else { num6 = num5; } Main.statusText = string.Concat(new object[] { Lang.gen[27], " ", (int)(num6 * 100 / 2 + 50), "%" }); Liquid.UpdateLiquid(); } Liquid.quickSettle = false; Main.weatherCounter = WorldGen.genRand.Next(3600, 18000); Cloud.resetClouds(); WorldGen.WaterCheck(); WorldGen.gen = false; NPC.setFireFlyChance(); MainCallback.WorldLoadEnd(); Main.InitLifeBytes(); if (Main.slimeRainTime > 0) { Main.StartSlimeRain(false); } NPC.setWorldMonsters(); } catch (Exception e) { WorldGen.loadFailed = true; WorldGen.loadSuccess = false; try { binaryReader.Close(); memoryStream.Close(); } catch { } Console.WriteLine(e); return; } } } // if (WorldFile.OnWorldLoad != null) // { // WorldFile.OnWorldLoad.Invoke(); // } }
public static void MuddifyShrines() { Liquid.QuickWater(3); WorldGen.WaterCheck(); int num78 = 0; Liquid.quickSettle = true; while (num78 < 10) { int num79 = Liquid.numLiquid + LiquidBuffer.numLiquidBuffer; num78++; float num80 = 0f; while (Liquid.numLiquid > 0) { float num81 = (float)(num79 - (Liquid.numLiquid + LiquidBuffer.numLiquidBuffer)) / (float)num79; if (Liquid.numLiquid + LiquidBuffer.numLiquidBuffer > num79) { num79 = Liquid.numLiquid + LiquidBuffer.numLiquidBuffer; } if (num81 > num80) { num80 = num81; } else { num81 = num80; } if (num78 == 1) { //progress.Set(num81 / 3f + 0.33f); } int num82 = 10; if (num78 > num82) { num82 = num78; } Liquid.UpdateLiquid(); } WorldGen.WaterCheck(); } Liquid.quickSettle = false; foreach (List <Point> waterPoints in eachShrineWater) { int indexWaterTile = 0; foreach (Point floodedTilePoint in waterPoints.Distinct().Where(testby => Main.tile[testby.X, testby.Y].liquid > 250).OrderBy(testby => 100000 - testby.Y + WorldGen.genRand.Next(-4, 4))) { if (indexWaterTile < waterPoints.Count / 2) { Tile tileAbove = Framing.GetTileSafely(floodedTilePoint.X, floodedTilePoint.Y - WorldGen.genRand.Next(2, 5)); if (tileAbove.liquid > 250) { Tile tile = Framing.GetTileSafely(floodedTilePoint.X, floodedTilePoint.Y); if (!tile.active() || Main.tileCut[tile.type]) { WorldGen.PlaceTile(floodedTilePoint.X, floodedTilePoint.Y, ModContent.TileType <MoistSand>(), false, true); } } } //indexWaterTile += 1; } } }
private static void LoadWorldDirect(bool loadFromCloud) { WorldFile.IsWorldOnCloud = loadFromCloud; Main.checkXMas(); Main.checkHalloween(); bool flag = loadFromCloud && SocialAPI.Cloud != null; if (!FileUtilities.Exists(Main.worldPathName, flag) && Main.autoGen) { if (!flag) { for (int i = Main.worldPathName.Length - 1; i >= 0; i--) { if (Main.worldPathName.Substring(i, 1) == (Path.DirectorySeparatorChar.ToString() ?? "")) { Directory.CreateDirectory(Main.worldPathName.Substring(0, i)); break; } } } WorldGen.clearWorld(); Main.ActiveWorldFileData = WorldFile.CreateMetadata((Main.worldName == "") ? "World" : Main.worldName, flag, Main.expertMode); string text = (Main.AutogenSeedName ?? "").Trim(); if (text.Length == 0) { Main.ActiveWorldFileData.SetSeedToRandom(); } else { Main.ActiveWorldFileData.SetSeed(text); } WorldGen.generateWorld(Main.ActiveWorldFileData.Seed, Main.AutogenProgress); WorldFile.saveWorld(); } using (MemoryStream memoryStream = new MemoryStream(FileUtilities.ReadAllBytes(Main.worldPathName, flag))) { using (BinaryReader binaryReader = new BinaryReader(memoryStream)) { try { WorldGen.loadFailed = false; WorldGen.loadSuccess = false; int num = WorldFile.versionNumber = binaryReader.ReadInt32(); int num2; if (num <= 87) { // Not supported num2 = WorldFile.LoadWorld_Version1(binaryReader); } else { num2 = LoadWorld_Version2(binaryReader); } if (num < 141) { if (!loadFromCloud) { Main.ActiveWorldFileData.CreationTime = File.GetCreationTime(Main.worldPathName); } else { Main.ActiveWorldFileData.CreationTime = DateTime.Now; } } binaryReader.Close(); memoryStream.Close(); if (num2 != 0) { WorldGen.loadFailed = true; } else { WorldGen.loadSuccess = true; } if (WorldGen.loadFailed || !WorldGen.loadSuccess) { return; } WorldGen.gen = true; WorldGen.waterLine = Main.maxTilesY; Liquid.QuickWater(2, -1, -1); WorldGen.WaterCheck(); int num3 = 0; Liquid.quickSettle = true; int num4 = Liquid.numLiquid + LiquidBuffer.numLiquidBuffer; float num5 = 0f; while (Liquid.numLiquid > 0 && num3 < 100000) { num3++; float num6 = (float)(num4 - (Liquid.numLiquid + LiquidBuffer.numLiquidBuffer)) / (float)num4; if (Liquid.numLiquid + LiquidBuffer.numLiquidBuffer > num4) { num4 = Liquid.numLiquid + LiquidBuffer.numLiquidBuffer; } if (num6 > num5) { num5 = num6; } else { num6 = num5; } SetStatusText(string.Concat(new object[] { Lang.gen[27].Value, " ", (int)(num6 * 100f / 2f + 50f), "%" })); Liquid.UpdateLiquid(); } Liquid.quickSettle = false; Main.weatherCounter = WorldGen.genRand.Next(3600, 18000); Cloud.resetClouds(); WorldGen.WaterCheck(); WorldGen.gen = false; NPC.setFireFlyChance(); Main.InitLifeBytes(); if (Main.slimeRainTime > 0.0) { Main.StartSlimeRain(false); } NPC.setWorldMonsters(); } catch (Exception value) { WorldGen.loadFailed = true; WorldGen.loadSuccess = false; System.Console.WriteLine(value); try { binaryReader.Close(); memoryStream.Close(); } catch { } return; } } } EventInfo eventOnWorldLoad = typeof(WorldFile).GetEvent("OnWorldLoad", BindingFlags.Public | BindingFlags.Static); eventOnWorldLoad.GetRaiseMethod()?.Invoke(null, new object[] { }); //if (WorldFile.OnWorldLoad != null) //WorldFile.OnWorldLoad(); }
public static void LoadWorld(Func <Int32, Int32, ITile> TileRefs, ISandbox sandbox, string LoadPath) { if (TileRefs == null) { TileRefs = TileCollection.ITileAt; } Main.checkXmas(); using (FileStream fileStream = new FileStream(LoadPath, FileMode.Open)) { using (BinaryReader binaryReader = new BinaryReader(fileStream)) { try { WorldModify.loadFailed = false; WorldModify.loadSuccess = false; int Terraria_Release = binaryReader.ReadInt32(); if (Terraria_Release > Statics.CURRENT_TERRARIA_RELEASE) { WorldModify.loadFailed = true; WorldModify.loadSuccess = false; try { binaryReader.Close(); fileStream.Close(); } catch { } } else { Main.worldName = binaryReader.ReadString(); Main.worldID = binaryReader.ReadInt32(); Main.leftWorld = (float)binaryReader.ReadInt32(); Main.rightWorld = (float)binaryReader.ReadInt32(); Main.topWorld = (float)binaryReader.ReadInt32(); Main.bottomWorld = (float)binaryReader.ReadInt32(); Main.maxTilesY = binaryReader.ReadInt32(); Main.maxTilesX = binaryReader.ReadInt32(); Main.maxSectionsX = Main.maxTilesX / 200; Main.maxSectionsY = Main.maxTilesY / 150; ClearWorld(); Main.spawnTileX = binaryReader.ReadInt32(); Main.spawnTileY = binaryReader.ReadInt32(); Main.worldSurface = binaryReader.ReadDouble(); Main.rockLayer = binaryReader.ReadDouble(); tempTime = binaryReader.ReadDouble(); tempDayTime = binaryReader.ReadBoolean(); tempMoonPhase = binaryReader.ReadInt32(); tempBloodMoon = binaryReader.ReadBoolean(); Main.dungeonX = binaryReader.ReadInt32(); Main.dungeonY = binaryReader.ReadInt32(); NPC.downedBoss1 = binaryReader.ReadBoolean(); NPC.downedBoss2 = binaryReader.ReadBoolean(); NPC.downedBoss3 = binaryReader.ReadBoolean(); if (Terraria_Release >= 29) { NPC.savedGoblin = binaryReader.ReadBoolean(); NPC.savedWizard = binaryReader.ReadBoolean(); if (Terraria_Release >= 34) { NPC.savedMech = binaryReader.ReadBoolean(); } NPC.downedGoblins = binaryReader.ReadBoolean(); } if (Terraria_Release >= 32) { NPC.downedClown = binaryReader.ReadBoolean(); } if (Terraria_Release >= 37) { NPC.downedFrost = binaryReader.ReadBoolean(); } WorldModify.shadowOrbSmashed = binaryReader.ReadBoolean(); WorldModify.spawnMeteor = binaryReader.ReadBoolean(); WorldModify.shadowOrbCount = (int)binaryReader.ReadByte(); if (Terraria_Release >= 23) { WorldModify.altarCount = binaryReader.ReadInt32(); Main.hardMode = binaryReader.ReadBoolean(); } Main.invasionDelay = binaryReader.ReadInt32(); Main.invasionSize = binaryReader.ReadInt32(); Main.invasionType = (InvasionType)binaryReader.ReadInt32(); Main.invasionX = binaryReader.ReadDouble(); using (var prog = new ProgressLogger(Main.maxTilesX - 1, Languages.LoadingWorldTiles)) { for (int j = 0; j < Main.maxTilesX; j++) { prog.Value = j; for (int k = 0; k < Main.maxTilesY; k++) { Main.tile.At(j, k).SetActive(binaryReader.ReadBoolean()); if (Main.tile.At(j, k).Active) { Main.tile.At(j, k).SetType(binaryReader.ReadByte()); if (Main.tile.At(j, k).Type == 127) { Main.tile.At(j, k).SetActive(false); } if (Main.tileFrameImportant[(int)Main.tile.At(j, k).Type]) { if (Terraria_Release < 28 && Main.tile.At(j, k).Type == 4) { Main.tile.At(j, k).SetFrameX(0); Main.tile.At(j, k).SetFrameY(0); } else { Main.tile.At(j, k).SetFrameX(binaryReader.ReadInt16()); Main.tile.At(j, k).SetFrameY(binaryReader.ReadInt16()); if (Main.tile.At(j, k).Type == 144) { Main.tile.At(j, k).SetFrameY(0); } } } else { Main.tile.At(j, k).SetFrameX(-1); Main.tile.At(j, k).SetFrameY(-1); } } if (Terraria_Release <= 25) { /*Main.tile.At(j, k).SetLighted(*/ binaryReader.ReadBoolean(); /*);*/ } if (binaryReader.ReadBoolean()) { Main.tile.At(j, k).SetWall(binaryReader.ReadByte()); // if (Main.tile.At(j, k).Wall == 7) // Main.tile.At(j, k).SetWall (17); } if (binaryReader.ReadBoolean()) { Main.tile.At(j, k).SetLiquid(binaryReader.ReadByte()); Main.tile.At(j, k).SetLava(binaryReader.ReadBoolean()); } if (Terraria_Release >= 33) { Main.tile.At(j, k).SetWire(binaryReader.ReadBoolean()); } if (Terraria_Release >= 25) { int num3 = (int)binaryReader.ReadInt16(); if (num3 > 0) { for (int l = k + 1; l < k + num3 + 1; l++) { Main.tile.At(j, l).SetActive(Main.tile.At(j, k).Active); Main.tile.At(j, l).SetType(Main.tile.At(j, k).Type); Main.tile.At(j, l).SetWall(Main.tile.At(j, k).Wall); Main.tile.At(j, l).SetFrameX(Main.tile.At(j, k).FrameX); Main.tile.At(j, l).SetFrameY(Main.tile.At(j, k).FrameY); Main.tile.At(j, l).SetLiquid(Main.tile.At(j, k).Liquid); Main.tile.At(j, l).SetLava(Main.tile.At(j, k).Lava); Main.tile.At(j, l).SetWire(Main.tile.At(j, k).Wire); } k += num3; } } } } } for (int l = 0; l < Main.MAX_CHESTS; l++) { if (binaryReader.ReadBoolean()) { var x = binaryReader.ReadInt32(); var y = binaryReader.ReadInt32(); Main.chest[l] = Chest.InitializeChest(x, y); for (int m = 0; m < Chest.MAX_ITEMS; m++) { //Main.chest[l].contents[m] = new Item(); int stack = binaryReader.ReadByte(); if (stack > 0) { if (Terraria_Release >= 38) { Main.chest[l].contents[m] = Item.netDefaults(binaryReader.ReadInt32()); Main.chest[l].contents[m].Stack = stack; } else { string defaults = Item.VersionName(binaryReader.ReadString(), Terraria_Release); Main.chest[l].contents[m] = Registries.Item.Create(defaults, stack); } if (Terraria_Release >= 36) { Main.chest[l].contents[m].SetPrefix((int)binaryReader.ReadByte()); } } } } } for (int n = 0; n < Main.MAX_SIGNS; n++) { if (binaryReader.ReadBoolean()) { string text = binaryReader.ReadString(); int x = binaryReader.ReadInt32(); int y = binaryReader.ReadInt32(); if (Main.tile.At(x, y).Active&& (Main.tile.At(x, y).Type == 55 || Main.tile.At(x, y).Type == 85)) { Main.sign[n] = new Sign(); Main.sign[n].x = x; Main.sign[n].y = y; Main.sign[n].text = text; } } } bool flag = binaryReader.ReadBoolean(); int num5 = 0; while (flag) { string NPCName = binaryReader.ReadString(); Main.npcs[num5] = Registries.NPC.Create(NPCName); Main.npcs[num5].Position.X = binaryReader.ReadSingle(); Main.npcs[num5].Position.Y = binaryReader.ReadSingle(); Main.npcs[num5].homeless = binaryReader.ReadBoolean(); Main.npcs[num5].homeTileX = binaryReader.ReadInt32(); Main.npcs[num5].homeTileY = binaryReader.ReadInt32(); flag = binaryReader.ReadBoolean(); num5++; } if (Terraria_Release >= 31) { Main.chrName[17] = binaryReader.ReadString(); Main.chrName[18] = binaryReader.ReadString(); Main.chrName[19] = binaryReader.ReadString(); Main.chrName[20] = binaryReader.ReadString(); Main.chrName[22] = binaryReader.ReadString(); Main.chrName[54] = binaryReader.ReadString(); Main.chrName[38] = binaryReader.ReadString(); Main.chrName[107] = binaryReader.ReadString(); Main.chrName[108] = binaryReader.ReadString(); if (Terraria_Release >= 35) { Main.chrName[124] = binaryReader.ReadString(); } } if (Terraria_Release >= 7) { bool flag2 = binaryReader.ReadBoolean(); string worldName = binaryReader.ReadString(); int num6 = binaryReader.ReadInt32(); if (!flag2 || !(worldName == Main.worldName) || num6 != Main.worldID) { WorldModify.loadSuccess = false; WorldModify.loadFailed = true; binaryReader.Close(); fileStream.Close(); return; } WorldModify.loadSuccess = true; } else { WorldModify.loadSuccess = true; } binaryReader.Close(); fileStream.Close(); if (!WorldModify.loadFailed && WorldModify.loadSuccess) { WorldModify.gen = true; using (var prog = new ProgressLogger(Main.maxTilesX, Languages.CheckingTileAlignment)) { for (int num9 = 0; num9 < Main.maxTilesX; num9++) { float num10 = (float)num9 / (float)Main.maxTilesX; //WorldModify.statusText = "Checking tile alignment: " + (int)(num10 * 100f + 1f) + "%"; WorldModify.CountTiles(TileRefs, num9); prog.Value++; } } //ProgramLog.Log("Loading NPC Names..."); //NPC.SetNames(); ProgramLog.Log(Languages.Water_PreparingLiquids); WorldModify.waterLine = Main.maxTilesY; Liquid.QuickWater(TileRefs, sandbox, 2, -1, -1); WorldModify.WaterCheck(TileRefs, sandbox); int num11 = 0; Liquid.quickSettle = true; int num12 = Liquid.numLiquid + LiquidBuffer.numLiquidBuffer; float num13 = 0f; var pres = Liquid.numLiquid; using (var prog = new ProgressLogger(Liquid.maxLiquid, Languages.Generation_SettlingLiquids)) { while (Liquid.numLiquid > 0 && num11 < 100000) { num11++; float num14 = (float)(num12 - (Liquid.numLiquid + LiquidBuffer.numLiquidBuffer)) / (float)num12; if (Liquid.numLiquid + LiquidBuffer.numLiquidBuffer > num12) { num12 = Liquid.numLiquid + LiquidBuffer.numLiquidBuffer; } if (num14 > num13) { num13 = num14; } else { num14 = num13; } prog.Value = Liquid.numLiquid; Liquid.UpdateLiquid(TileRefs, sandbox); } } Liquid.quickSettle = false; ProgramLog.Log(Languages.Water_PerformingWaterCheck); WorldModify.WaterCheck(TileRefs, sandbox); WorldModify.gen = false; } } } catch (Exception e) { WorldModify.loadFailed = true; WorldModify.loadSuccess = false; try { binaryReader.Close(); fileStream.Close(); } catch { } ProgramLog.Error.Log( String.Format("Error Loading world:\n{0}\nStack Trace: {1}", e, e.StackTrace) ); return; } } } if (String.IsNullOrEmpty(Main.worldName)) { Main.worldName = System.IO.Path.GetFileNameWithoutExtension(LoadPath); } Statics.WorldLoaded = true; PluginManager.NotifyWorldLoaded(); var ctx = new HookContext { }; var args = new HookArgs.WorldLoaded { Height = Main.maxTilesY, Width = Main.maxTilesX, }; HookPoints.WorldLoaded.Invoke(ref ctx, ref args); }