protected void InitData(int startX,int startY,int mapX,int mapY,int xStepSize,int yStepSize) { LibNoise.ModuleBase noiseModual = Generator.LibnoiseModualGen.PrettyWorldGenerator(); // Generator.LibnoiseModualGen.GetRTSGenerator(500) // start threaded job noiseJob = new LibNoiseJob(startX, startY, xStepSize, yStepSize, mapX, mapY, multyplyNoiseScale, multyplyNoiseHeight, noiseModual); GeneratorDataJob = new ThreadedJobHandeler(); GeneratorDataJob.Init(noiseJob); }
protected void InitData(int startX, int startY, int mapX, int mapY, int xStepSize, int yStepSize) { LibNoise.ModuleBase noiseModual = Generator.LibnoiseModualGen.PrettyWorldGenerator(); // Generator.LibnoiseModualGen.GetRTSGenerator(500) // start threaded job noiseJob = new LibNoiseJob(startX, startY, xStepSize, yStepSize, mapX, mapY, multyplyNoiseScale, multyplyNoiseHeight, noiseModual); GeneratorDataJob = new ThreadedJobHandeler(); GeneratorDataJob.Init(noiseJob); }