private static void TestToggleEngine() { String[] levels = LevelsManager.GetAvailableLevels(); if (levels != null && levels.Length > 0) { Level level = new Level(levels[0], null, PlaneType.P47); for (int i = 0; i < 103; i++) { level.OnToggleEngineOn(); Console.WriteLine("Licznik: {0}, Czy silnik wlaczony: {1}", i, level.UserPlane.IsEngineWorking); } } }
/*public static void Main() * { * TestSoldiers(); * }*/ public static void TestSoldiers() { string[] levelsName = LevelsManager.GetAvailableLevels(); if (levelsName != null && levelsName.Length > 0) { Level level = new Level(levelsName[0], null, PlaneType.P47); Random rand = new Random(); int time; while (true) { time = rand.Next(400, 900); Thread.Sleep(time); level.Update(time); } } }
public BunkersTest() { try { simpleController = new SimpleController(); string[] levelsName = LevelsManager.GetAvailableLevels(); if (levelsName != null && levelsName.Length > 0) { this.level = new Level(levelsName[0], simpleController); } } catch (Exception exc) { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine(exc.ToString()); Console.WriteLine(); Console.WriteLine(level.ErrorMessage); } }