static void Main(string[] args) { Ember pisti = new Ember(); Ember eva = new Ember(); pisti.nev = "Nagy Pisti"; pisti.eletkor = 20; eva.nev = "Nagy Éva"; eva.eletkor = 18; pisti.eletkor++; Console.WriteLine(pisti.Bemutatkozas()); Console.WriteLine(eva.Bemutatkozas()); /* Teglalap adat1 = new Teglalap(); adat1.a = 3; adat1.b = 4; Console.WriteLine("Kerület: {0} ", adat1.Kerulet()); Console.WriteLine("Terület: {0} ", adat1.Terulet());*/ Console.WriteLine("Írja be a kör sugarát: "); int sugar = int.Parse(Console.ReadLine()); Kor adatok = new Kor(sugar); Console.WriteLine("Kerület: {0} ", adatok.Kerulet2()); Console.WriteLine("Terület: {0} ", adatok.Terulet2()); Console.WriteLine("Írja be a téglalap egyik oldalát:"); int aoldal= int.Parse(Console.ReadLine()); Console.WriteLine("Írja be a téglalap másik oldalát:"); int boldal = int.Parse(Console.ReadLine()); Teglalap oldal2 = new Teglalap(aoldal, boldal); Console.WriteLine("Kerület: {0} ", oldal2.Kerulet()); Console.WriteLine("Terület: {0} ", oldal2.Terulet()); Console.ReadKey(); }
public void KorlemezVanETestKivulVanE() { Pont p = new Pont(); p.a = 0; p.b = 5; Kor k = new Kor(); k.x = 0; k.y = 0; k.r = 1; Assert.IsFalse(Program.KorlemezVanE(p, k)); }
private bool IsKor(string str) { int c = 0; foreach (char ch in str) { if (Kor.Contains(ch.ToString())) { c++; } } return(c > str.Length / 4); }
public void KorlemezVanETestRajtaVanE() { Pont p = new Pont(); p.a = 0; p.b = 0; Kor k = new Kor(); k.x = 0; k.y = 0; k.r = 1; Assert.IsTrue(Program.KorlemezVanE(p, k)); }
static void Main(string[] args) { List <ISikidom> idomok = new List <ISikidom>(); Kor kor = new Kor(5); Teglalap teglalap = new Teglalap(20, 5); idomok.Add(kor); idomok.Add(teglalap); foreach (ISikidom i in idomok) { Console.WriteLine(i.Kerulet()); Console.WriteLine(i.Terulet()); } Console.ReadLine(); }
static void Main(string[] args) { var teglalap = new Teglalap(szelesseg: 3, magassag: 3); //ki lehet így generáltatni a konstruktort var haromszog = new Haromszog(alap: 3, magassag: 3); var kor = new Kor(sugar: 5); var lista = new List <ISikidom>();// Bármit elfogad, ami megvalósítja az ISikidom felületet lista.Add(teglalap); lista.Add(haromszog); lista.Add(kor); var sum = 0; foreach (ISikidom sz in lista) { sum = sum + sz.Terulet(); } Console.WriteLine("A síkidomok területe:{0}", sum); Console.ReadKey(); }
static void Main(string[] args) { var teglalap = new Teglalap(magassag: 3, szelesseg: 2); //ha ilyen módon adom meg a paramétereket (nem csak az értéket hanem a nevét is) akkor amikor felajánlja (CTRL+.) hogy létrehozza a konstruktort akkor már az is meglesz. var haromszog = new Haromszog(alap: 10, magassag: 5); var kor = new Kor(sugar: 12); var lista = new List <ISikidom>(); //Az objektumainkat betesszük egy listába mivel az objektumaink nem egyforma tipusúak ezért nem lehet egyikét sem megadni a lista típusának ezért az interface-t adjuk meg mivel annak mindhárom objektum megvalósítja a felületét lista.Add(kor); lista.Add(haromszog); lista.Add(teglalap); var sum = 0; foreach (var sikidom in lista) { Console.WriteLine("Terulet: {0}", sikidom.Terulet()); sum = sum + sikidom.Terulet(); } Console.WriteLine("Összesen: {0}", sum); Console.ReadKey(); }
public static void Load() { Chat.Print("<font color = '#cfa9a'>Welcome to </font><font color = '#ffffff'>[ Nebula ] " + Player.Instance.ChampionName + "</font><font color = '#cfa9a'>. Addon is ready.</font>"); Menu = MainMenu.AddMenu("[ Nebula ] Soraka", "By.Natrium"); Menu.Add("Language.Select", new ComboBox("Language / 언어", 0, "English", "한국어")); Menu.AddVisualFrame(new VsFrame("Img_Lux", System.Drawing.Color.Purple)); Controller language; switch (Menu["Language.Select"].Cast <ComboBox>().CurrentValue) { case 0: language = new Eng(); break; case 1: language = new Kor(); break; default: language = new Eng(); break; } Menu.AddLabel(language.Dictionary[EnumContext.SelectLanguage]); Menu.AddSeparator(10); Menu.AddLabel(language.Dictionary[EnumContext.Text_1]); Menu.AddLabel(language.Dictionary[EnumContext.Text_2]); M_Main = Menu.AddSubMenu(language.Dictionary[EnumContext.Main]); M_Main.AddGroupLabel(language.Dictionary[EnumContext.Combo]); M_Main.Add("Combo_Q", new CheckBox(language.Dictionary[EnumContext.SpellQ])); M_Main.Add("Combo_E", new CheckBox(language.Dictionary[EnumContext.SpellE])); M_Main.AddSeparator(20); M_Main.AddGroupLabel(language.Dictionary[EnumContext.Harass]); M_Main.Add("Harass_Q", new CheckBox(language.Dictionary[EnumContext.SpellQ])); M_Main.Add("Harass_Q_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 30)); M_Main.AddSeparator(10); M_Main.Add("Harass_E", new CheckBox(language.Dictionary[EnumContext.SpellE])); M_Main.Add("Harass_E_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 80)); M_Main.AddSeparator(20); M_Main.AddGroupLabel(language.Dictionary[EnumContext.Flee]); M_Main.Add("Flee_Q", new CheckBox(language.Dictionary[EnumContext.SpellQ])); M_Main.Add("Flee_E", new CheckBox(language.Dictionary[EnumContext.SpellE])); //===================================================================================================================================================================// //===================================================================================================================================================================// M_Clear = Menu.AddSubMenu(language.Dictionary[EnumContext.Clear]); M_Clear.AddGroupLabel(language.Dictionary[EnumContext.LaneClear]); M_Clear.Add("Lane_Q", new CheckBox(language.Dictionary[EnumContext.SpellQ])); M_Clear.Add("Lane_Q_Hit", new Slider(language.Dictionary[EnumContext.LaneQHit] + "{0} ]", 2, 0, 5)); M_Clear.Add("Lane_Q_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 45)); M_Clear.AddSeparator(20); M_Clear.AddGroupLabel(language.Dictionary[EnumContext.JungleClear]); M_Clear.Add("Jungle_Q", new CheckBox(language.Dictionary[EnumContext.SpellQ])); M_Clear.Add("Jungle_Q_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 25)); //===================================================================================================================================================================// //===================================================================================================================================================================// M_Item = Menu.AddSubMenu(language.Dictionary[EnumContext.Item]); M_Item.AddLabel(language.Dictionary[EnumContext.sModeCombo]); M_Item.Add("Item.BK", new CheckBox(language.Dictionary[EnumContext.sBK])); M_Item.Add("Item.BK.Hp", new Slider(language.Dictionary[EnumContext.sBKHp1] + "[ {0}% ]" + language.Dictionary[EnumContext.sBKHp2], 95, 0, 100)); M_Item.AddSeparator(10); M_Item.Add("Item.Mikael", new CheckBox(language.Dictionary[EnumContext.sMikael])); M_Item.Add("Item.Mikael_Op", new ComboBox(language.Dictionary[EnumContext.sMikaelOp], 0, language.Dictionary[EnumContext.sMikaelOp1], language.Dictionary[EnumContext.sMikaelOp2])); M_Item.Add("Fear", new CheckBox(language.Dictionary[EnumContext.sFear])); M_Item.Add("Silence", new CheckBox(language.Dictionary[EnumContext.sSilence])); M_Item.Add("Slow", new CheckBox(language.Dictionary[EnumContext.sSlow])); M_Item.Add("Snare", new CheckBox(language.Dictionary[EnumContext.sSnare])); M_Item.Add("Stun", new CheckBox(language.Dictionary[EnumContext.sStun])); M_Item.Add("Taunt", new CheckBox(language.Dictionary[EnumContext.sTaunt])); M_Item.AddLabel(language.Dictionary[EnumContext.sAlways]); M_Item.Add("Item.Solari", new CheckBox(language.Dictionary[EnumContext.sSolari])); M_Item.Add("Item.Solari.MyHp", new Slider(language.Dictionary[EnumContext.MyHp1] + "[ {0}% ]" + language.Dictionary[EnumContext.MyHp2], 50)); M_Item.Add("Item.Solari.AMyHp", new Slider(language.Dictionary[EnumContext.sSolariAMyHp1] + "[ {0}% ]" + language.Dictionary[EnumContext.sSolariAMyHp2], 25)); M_Item.Add("Item.Solari.TeamHp", new Slider(language.Dictionary[EnumContext.TeamHp1] + "[ {0}% ]" + language.Dictionary[EnumContext.TeamHp2], 65)); M_Item.AddSeparator(10); M_Item.Add("Item.Redemption", new CheckBox(language.Dictionary[EnumContext.sRedemption])); M_Item.Add("Item.Redemption.MyHp", new Slider(language.Dictionary[EnumContext.MyHp1] + "[ {0}% ]" + language.Dictionary[EnumContext.MyHp2], 50, 0, 100)); //===================================================================================================================================================================// //===================================================================================================================================================================// M_Auto = Menu.AddSubMenu(language.Dictionary[EnumContext.Auto]); M_Auto.Add("Auto_Q", new CheckBox(language.Dictionary[EnumContext.SpellQ])); M_Auto.Add("Auto_Q_Mode", new ComboBox(language.Dictionary[EnumContext.AutoQMode], 0, language.Dictionary[EnumContext.AutoQModeOp1], language.Dictionary[EnumContext.AutoQModeOp2])); M_Auto.Add("Auto_Q_Hit", new Slider(language.Dictionary[EnumContext.AutoQHit], 65)); M_Auto.Add("Auto_Q_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 55)); M_Auto.AddSeparator(10); M_Auto.Add("Auto_W", new CheckBox(language.Dictionary[EnumContext.SpellW])); M_Auto.Add("Auto_W_Semi", new KeyBind(language.Dictionary[EnumContext.AutoWSemi], false, KeyBind.BindTypes.HoldActive, 'W')); M_Auto.Add("Auto_W_Target", new ComboBox(language.Dictionary[EnumContext.AutoWOp], 0, language.Dictionary[EnumContext.AutoWOp1], language.Dictionary[EnumContext.AutoWOp2], language.Dictionary[EnumContext.AutoWOp3])); foreach (var MyTeam in EntityManager.Heroes.Allies.Where(x => !x.IsMe)) { M_Auto.Add("Auto_W_" + MyTeam.ChampionName, new CheckBox(MyTeam.ChampionName)); } M_Auto.Add("Auto_W_MyHp", new Slider(language.Dictionary[EnumContext.AutoWMyHp1] + "[ {0}% ]" + language.Dictionary[EnumContext.AutoWMyHp2], 50)); M_Auto.Add("Auto_W_TeamHp", new Slider(language.Dictionary[EnumContext.TeamHp1] + "[ {0}% ]" + language.Dictionary[EnumContext.TeamHp2], 65)); M_Auto.AddSeparator(10); M_Auto.Add("Auto_R", new CheckBox(language.Dictionary[EnumContext.SpellR])); M_Auto.Add("Auto_R_MyHp", new Slider(language.Dictionary[EnumContext.MyHp1] + "[ {0}% ]" + language.Dictionary[EnumContext.MyHp2], 35)); M_Auto.Add("Auto_R_TeamHp", new Slider(language.Dictionary[EnumContext.TeamHp1] + "[ {0}% ]" + language.Dictionary[EnumContext.TeamHp2], 35)); //===================================================================================================================================================================// //===================================================================================================================================================================// M_Misc = Menu.AddSubMenu(language.Dictionary[EnumContext.Msic]); M_Misc.Add("Misc_Ignite", new CheckBox(language.Dictionary[EnumContext.AutoIgnite])); M_Misc.Add("Misc_KillSt", new CheckBox(language.Dictionary[EnumContext.KillSteal])); M_Misc.AddSeparator(20); M_Misc.AddLabel("Gapcloser"); M_Misc.Add("Misc_Gap_Q", new CheckBox(language.Dictionary[EnumContext.SpellQ])); M_Misc.Add("Misc_Gap_E", new CheckBox(language.Dictionary[EnumContext.SpellE], false)); M_Misc.AddSeparator(20); M_Misc.AddLabel("Interrupt"); M_Misc.Add("Misc_Int_Q", new CheckBox(language.Dictionary[EnumContext.SpellQ], false)); M_Misc.Add("Misc_Int_Q_Lv", new ComboBox(language.Dictionary[EnumContext.InterruptLv], 0, language.Dictionary[EnumContext.InterruptLv1], language.Dictionary[EnumContext.InterruptLv2])); M_Misc.Add("Misc_Int_E", new CheckBox(language.Dictionary[EnumContext.SpellE])); M_Misc.Add("Misc_Int_E_Lv", new ComboBox(language.Dictionary[EnumContext.InterruptLv], 1, language.Dictionary[EnumContext.InterruptLv1], language.Dictionary[EnumContext.InterruptLv2])); //===================================================================================================================================================================// //===================================================================================================================================================================// M_Draw = Menu.AddSubMenu(language.Dictionary[EnumContext.Draw]); M_Draw.Add("Draw_Killable", new CheckBox(language.Dictionary[EnumContext.DrawText])); M_Draw.AddSeparator(10); M_Draw.Add("Draw_Q", new CheckBox(language.Dictionary[EnumContext.DrawQ])); M_Draw.AddSeparator(10); M_Draw.Add("Draw_W", new CheckBox(language.Dictionary[EnumContext.DrawW])); M_Draw.AddSeparator(10); M_Draw.Add("Draw_E", new CheckBox(language.Dictionary[EnumContext.DrawE])); CheckVersion.CheckUpdate(); Gapcloser.OnGapcloser += OnGapcloser; Interrupter.OnInterruptableSpell += OnInterruptableSpell; Obj_AI_Base.OnProcessSpellCast += Mode_Item.OnProcessSpellCast; Obj_AI_Base.OnBasicAttack += Mode_Item.OnBasicAttack; Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; }
public static void Load() { Chat.Print("<font color = '#20b2aa'>Welcome to </font><font color = '#ffffff'>[ Nebula ] " + Player.Instance.ChampionName + "</font><font color = '#20b2aa'>. Addon is ready.</font>"); CheckVersion.CheckUpdate(); Menu = MainMenu.AddMenu("[ Nebula ] Nasus", "By.Natrium"); Menu.Add("Language.Select", new ComboBox("Language / 언어", 0, "English", "한국어")); Menu.AddVisualFrame(new VsFrame("Ward.Preview", System.Drawing.Color.Purple)); Controller language; switch (Menu["Language.Select"].Cast <ComboBox>().CurrentValue) { case 0: language = new Eng(); break; case 1: language = new Kor(); break; default: language = new Eng(); break; } Menu.AddLabel(language.Dictionary[EnumContext.SelectLanguage]); Menu.AddSeparator(10); Menu.AddLabel(language.Dictionary[EnumContext.Text_1]); Menu.AddLabel(language.Dictionary[EnumContext.Text_2]); M_Main = Menu.AddSubMenu(language.Dictionary[EnumContext.Main]); M_Main.AddGroupLabel(language.Dictionary[EnumContext.Combo]); M_Main.Add("Combo_Q", new CheckBox(language.Dictionary[EnumContext.SpellQ])); M_Main.Add("Combo_W", new CheckBox(language.Dictionary[EnumContext.SpellW])); M_Main.Add("Combo_W_Dis", new Slider(language.Dictionary[EnumContext.ComboWDis1] + "[ {0} ]" + language.Dictionary[EnumContext.ComboWDis2], 350, 0, 600)); M_Main.Add("Combo_E", new CheckBox(language.Dictionary[EnumContext.SpellE])); M_Main.Add("Combo_R", new CheckBox(language.Dictionary[EnumContext.SpellR])); M_Main.Add("Combo_R_Hp", new Slider(language.Dictionary[EnumContext.MyHp1] + "[ {0}% ]" + language.Dictionary[EnumContext.MyHp2], 55)); M_Main.AddSeparator(20); M_Main.AddGroupLabel(language.Dictionary[EnumContext.Harass]); M_Main.Add("Harass_Q", new CheckBox(language.Dictionary[EnumContext.SpellQ])); M_Main.Add("Harass_Q_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 30)); M_Main.AddSeparator(10); M_Main.Add("Harass_E", new CheckBox(language.Dictionary[EnumContext.SpellE])); M_Main.Add("Harass_E_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 80)); M_Main.AddSeparator(10); M_Main.Add("Harass_R", new CheckBox(language.Dictionary[EnumContext.SpellR])); M_Main.Add("Harass_R_Hp", new Slider(language.Dictionary[EnumContext.MyHp1] + "[ {0}% ]" + language.Dictionary[EnumContext.MyHp2], 55)); M_Main.Add("Harass_R_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 25)); M_Main.AddSeparator(20); M_Main.AddGroupLabel(language.Dictionary[EnumContext.Flee]); M_Main.Add("Flee_W", new CheckBox(language.Dictionary[EnumContext.SpellW])); M_Main.Add("Flee_E", new CheckBox(language.Dictionary[EnumContext.SpellE])); M_Main.Add("Flee_R", new CheckBox(language.Dictionary[EnumContext.SpellR])); M_Main.Add("Flee_R_Hp", new Slider(language.Dictionary[EnumContext.MyHp1] + "[ {0}% ]" + language.Dictionary[EnumContext.MyHp2], 35)); //===================================================================================================================================================================// //===================================================================================================================================================================// M_Clear = Menu.AddSubMenu(language.Dictionary[EnumContext.Clear]); M_Clear.AddGroupLabel(language.Dictionary[EnumContext.LaneClear]); M_Clear.Add("Lane_Q", new CheckBox(language.Dictionary[EnumContext.SpellQ])); M_Clear.Add("Lane_Q_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 45)); M_Clear.AddSeparator(10); M_Clear.Add("Lane_E", new CheckBox(language.Dictionary[EnumContext.SpellE])); M_Clear.Add("Lane_E_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 85)); M_Clear.AddSeparator(20); M_Clear.AddGroupLabel(language.Dictionary[EnumContext.JungleClear]); M_Clear.Add("Jungle_Q", new CheckBox(language.Dictionary[EnumContext.SpellQ])); M_Clear.Add("Jungle_Q_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 25)); M_Clear.Add("Jungle_E", new CheckBox(language.Dictionary[EnumContext.SpellE])); M_Clear.Add("Jungle_E_Hit", new Slider(language.Dictionary[EnumContext.JungleHitNum1] + "[ {0} ]" + language.Dictionary[EnumContext.JungleHitNum2], 2, 0, 5)); M_Clear.Add("Jungle_E_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 75)); //===================================================================================================================================================================// //===================================================================================================================================================================// M_Item = Menu.AddSubMenu(language.Dictionary[EnumContext.Item]); M_Item.AddLabel(language.Dictionary[EnumContext.sModeCombo]); M_Item.Add("Item.Youmuu", new CheckBox(language.Dictionary[EnumContext.sYoummu])); M_Item.Add("Item.BK", new CheckBox(language.Dictionary[EnumContext.sBK])); M_Item.Add("Item.BK.Hp", new Slider(language.Dictionary[EnumContext.sBKHp1] + "[ {0}% ]" + language.Dictionary[EnumContext.sBKHp2], 95, 0, 100)); M_Item.AddSeparator(10); M_Item.Add("QSS", new CheckBox(language.Dictionary[EnumContext.sQSS])); M_Item.Add("Scimitar", new CheckBox(language.Dictionary[EnumContext.sScimiter])); M_Item.Add("CastDelay", new Slider("{0}ms" + language.Dictionary[EnumContext.sDelay], 350, 0, 1200)); M_Item.AddSeparator(10); M_Item.Add("Blind", new CheckBox(language.Dictionary[EnumContext.sBlind])); M_Item.Add("Charm", new CheckBox(language.Dictionary[EnumContext.sCharm])); M_Item.Add("Fear", new CheckBox(language.Dictionary[EnumContext.sFear])); M_Item.Add("Ploymorph", new CheckBox(language.Dictionary[EnumContext.sPloymorph])); M_Item.Add("Poisons", new CheckBox(language.Dictionary[EnumContext.sPoisons])); M_Item.Add("Silence", new CheckBox(language.Dictionary[EnumContext.sSilence])); M_Item.Add("Slow", new CheckBox(language.Dictionary[EnumContext.sSlow])); M_Item.Add("Stun", new CheckBox(language.Dictionary[EnumContext.sStun])); M_Item.Add("Supression", new CheckBox(language.Dictionary[EnumContext.sSupression])); M_Item.Add("Taunt", new CheckBox(language.Dictionary[EnumContext.sTaunt])); M_Item.Add("Snare", new CheckBox(language.Dictionary[EnumContext.sSnare])); M_Item.AddSeparator(10); M_Item.AddLabel(language.Dictionary[EnumContext.sAlways]); M_Item.Add("Item.Redemption", new CheckBox(language.Dictionary[EnumContext.sRedemption])); M_Item.Add("Item.Redemption.MyHp", new Slider(language.Dictionary[EnumContext.MyHp1] + "[ {0}% ]" + language.Dictionary[EnumContext.MyHp2], 50, 0, 100)); //===================================================================================================================================================================// //===================================================================================================================================================================// M_Misc = Menu.AddSubMenu(language.Dictionary[EnumContext.Msic]); M_Misc.Add("Misc_Ignite", new CheckBox(language.Dictionary[EnumContext.AutoIgnite])); M_Misc.AddSeparator(10); M_Misc.Add("Misc_KillSt", new CheckBox(language.Dictionary[EnumContext.KillSteal])); M_Misc.Add("Misc_KillStE", new ComboBox(language.Dictionary[EnumContext.KillOption], 0, language.Dictionary[EnumContext.KillText1], language.Dictionary[EnumContext.KillText2])); M_Misc.AddSeparator(10); M_Misc.Add("Misc_JungleSt", new CheckBox(language.Dictionary[EnumContext.JungleSteal])); //===================================================================================================================================================================// //===================================================================================================================================================================// M_Draw = Menu.AddSubMenu(language.Dictionary[EnumContext.Draw]); M_Draw.Add("Draw_Killable", new CheckBox(language.Dictionary[EnumContext.DrawText])); M_Draw.AddSeparator(10); M_Draw.Add("Draw_Q", new CheckBox(language.Dictionary[EnumContext.DrawQ])); M_Draw.AddSeparator(10); M_Draw.Add("Draw_W", new CheckBox(language.Dictionary[EnumContext.DrawW])); M_Draw.AddSeparator(10); M_Draw.Add("Draw_E", new CheckBox(language.Dictionary[EnumContext.DrawE])); Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; }
public static void Load() { Chat.Print("<font color = '#ebfd00'>Welcome to </font><font color = '#ffffff'>[ Nebula ] " + Player.Instance.ChampionName + "</font><font color = '#ebfd00'>. Addon is ready.</font>"); Menu = MainMenu.AddMenu("[ Nebula ] " + Player.Instance.ChampionName, "By.Natrium"); Menu.Add("Language.Select", new ComboBox("Language / 언어", 0, "English", "한국어")); Menu.AddVisualFrame(new VsFrame("Img_Kailsta", System.Drawing.Color.Purple)); Controller language; switch (Menu["Language.Select"].Cast <ComboBox>().CurrentValue) { case 0: language = new Eng(); break; case 1: language = new Kor(); break; default: language = new Eng(); break; } Menu.AddLabel(language.Dictionary[EnumContext.Main0]); Menu.AddLabel(language.Dictionary[EnumContext.Main1]); MenuCombo = Menu.AddSubMenu(language.Dictionary[EnumContext.Combo]); MenuCombo.Add("Combo_Q", new CheckBox(language.Dictionary[EnumContext.UseQ])); MenuCombo.Add("Combo_Q_Style", new ComboBox(language.Dictionary[EnumContext.Combo_Q_Mode], 1, language.Dictionary[EnumContext.Combo_Q_Mode0], language.Dictionary[EnumContext.Combo_Q_Mode1], language.Dictionary[EnumContext.Combo_Q_Mode2], language.Dictionary[EnumContext.Combo_Q_Mode3])); MenuCombo.Add("Combo_Q_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 15, 0, 100)); MenuCombo.AddSeparator(); MenuCombo.Add("Combo_W", new CheckBox(language.Dictionary[EnumContext.UseW])); MenuCombo.Add("Combo_E", new CheckBox(language.Dictionary[EnumContext.UseE])); MenuHarass = Menu.AddSubMenu(language.Dictionary[EnumContext.Harass]); MenuHarass.Add("Harass_Q", new CheckBox(language.Dictionary[EnumContext.UseQ])); MenuHarass.Add("Harass_Q_MCount", new Slider(language.Dictionary[EnumContext.MinionNum0] + "[ {0} ]" + language.Dictionary[EnumContext.MinionNum1], 1, 1, 5)); MenuHarass.Add("Harass_Q_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 80, 0, 100)); MenuHarass.AddSeparator(); MenuHarass.Add("Harass_E", new CheckBox(language.Dictionary[EnumContext.UseE])); MenuHarass.Add("Harass_E_MCount", new Slider(language.Dictionary[EnumContext.MinionNum0] + "[ {0} ]" + language.Dictionary[EnumContext.MinionNum1], 1, 0, 5)); MenuHarass.Add("Harass_E_CStack", new Slider(language.Dictionary[EnumContext.StackNum0] + "[ {0} ]" + language.Dictionary[EnumContext.StackNum1], 3, 1, 5)); MenuHarass.Add("Harass_E_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 70, 0, 100)); MenuLane = Menu.AddSubMenu(language.Dictionary[EnumContext.Clear]); MenuLane.AddLabel(language.Dictionary[EnumContext.Lane]); MenuLane.Add("Lane_Q", new CheckBox(language.Dictionary[EnumContext.UseQ])); MenuLane.Add("Lane_Q_Num", new Slider(language.Dictionary[EnumContext.MinionNum0] + "[ {0} ]" + language.Dictionary[EnumContext.MinionNum1], 2, 1, 5)); MenuLane.Add("Lane_Q_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 80, 0, 100)); MenuLane.AddSeparator(); MenuLane.Add("Lane_E_All", new CheckBox(language.Dictionary[EnumContext.UseE])); MenuLane.Add("Lane_E_Num", new Slider(language.Dictionary[EnumContext.MinionNum0] + "[ {0} ]" + language.Dictionary[EnumContext.MinionNum1], 2, 1, 5)); MenuLane.Add("Lane_E_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 70, 0, 100)); MenuLane.AddSeparator(); MenuLane.AddLabel(language.Dictionary[EnumContext.Jungle]); MenuLane.Add("Jungle_Q_Mode", new ComboBox(language.Dictionary[EnumContext.JungleModeQ], 2, language.Dictionary[EnumContext.JungleMode0], language.Dictionary[EnumContext.JungleMode1], language.Dictionary[EnumContext.JungleMode2], language.Dictionary[EnumContext.JungleMode3])); MenuLane.Add("Jungle_Q_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 55, 0, 100)); MenuLane.Add("Jungle_E_Mode", new ComboBox(language.Dictionary[EnumContext.JungleModeE], 2, language.Dictionary[EnumContext.JungleMode0], language.Dictionary[EnumContext.JungleMode1], language.Dictionary[EnumContext.JungleMode2], language.Dictionary[EnumContext.JungleMode3])); MenuLane.Add("Jungle_E_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus1] + "[ {0}% ]" + language.Dictionary[EnumContext.ManaStatus2], 45, 0, 100)); MenuMisc = Menu.AddSubMenu(language.Dictionary[EnumContext.Misc]); //MenuMisc.Add("WallJump", new CheckBox("벽 점프 - Flee 모드")); //To do //MenuMisc.AddSeparator(15); MenuMisc.AddLabel(language.Dictionary[EnumContext.Esetting]); MenuMisc.Add("E_KillSteal", new CheckBox(language.Dictionary[EnumContext.EKillSteal])); MenuMisc.Add("E_MonsterSteal", new CheckBox(language.Dictionary[EnumContext.EJungSteal])); MenuMisc.Add("E_Dmage", new CheckBox(language.Dictionary[EnumContext.ECustom])); MenuMisc.Add("E_Dmage_Value", new Slider(language.Dictionary[EnumContext.ECustomDmg0] + "[ {0} ]" + language.Dictionary[EnumContext.ECustomDmg1], 0, -100, 0)); MenuMisc.AddSeparator(15); MenuMisc.Add("E_Death", new CheckBox(language.Dictionary[EnumContext.EDeath])); MenuMisc.Add("E_Death_Hp", new Slider(language.Dictionary[EnumContext.EDeathHp1] + "[ {0}% ]" + language.Dictionary[EnumContext.EDeathHp2], 10, 0, 30)); MenuMisc.AddSeparator(15); MenuMisc.AddLabel(language.Dictionary[EnumContext.Rsetting]); MenuMisc.Add("R_Save", new CheckBox(language.Dictionary[EnumContext.SaveR])); MenuMisc.Add("R_Save_Hp", new Slider(language.Dictionary[EnumContext.SaveRHp1] + "[ {0}% ]" + language.Dictionary[EnumContext.SaveRHp2], 30, 0, 30)); MenuMisc.AddSeparator(15); MenuMisc.Add("R_LongGrap", new CheckBox(language.Dictionary[EnumContext.Bali])); MenuMisc.Add("R_LongGrap_Dis", new Slider(language.Dictionary[EnumContext.BaliDis], 700, 450, 1100)); foreach (var enemyR in EntityManager.Heroes.Enemies) { MenuMisc.Add("R_" + enemyR.ChampionName, new CheckBox(enemyR.ChampionName)); } MenuItem = Menu.AddSubMenu(language.Dictionary[EnumContext.Item]); MenuItem.Add("Hextech", new CheckBox(language.Dictionary[EnumContext.sHextechG])); MenuItem.Add("Bilge", new CheckBox(language.Dictionary[EnumContext.sBilge])); MenuItem.Add("BladeKing", new CheckBox(language.Dictionary[EnumContext.sBlade])); MenuItem.Add("Youmuu", new CheckBox(language.Dictionary[EnumContext.sYoumuu])); MenuItem.Add("BladeKing.Use", new Slider(language.Dictionary[EnumContext.sBKHp1] + "[ {0}% ]" + language.Dictionary[EnumContext.sBKHp2], 95, 0, 100)); MenuItem.AddSeparator(); MenuItem.Add("Quicksilver", new CheckBox(language.Dictionary[EnumContext.sQsilver])); MenuItem.Add("Scimitar", new CheckBox(language.Dictionary[EnumContext.sScimitar])); MenuItem.Add("Cast.Delay", new Slider(language.Dictionary[EnumContext.Delay], 350, 0, 2000)); // /ms MenuItem.AddSeparator(); MenuItem.AddLabel(language.Dictionary[EnumContext.sBuffType]); MenuItem.Add("Poisons", new CheckBox(language.Dictionary[EnumContext.sPoisons])); MenuItem.Add("Supression", new CheckBox(language.Dictionary[EnumContext.sSupression])); MenuItem.Add("Blind", new CheckBox(language.Dictionary[EnumContext.sBlind])); MenuItem.Add("Charm", new CheckBox(language.Dictionary[EnumContext.sCharm])); MenuItem.Add("Fear", new CheckBox(language.Dictionary[EnumContext.sFear])); MenuItem.Add("Polymorph", new CheckBox(language.Dictionary[EnumContext.sPolymorph])); MenuItem.Add("Silence", new CheckBox(language.Dictionary[EnumContext.sSilence])); MenuItem.Add("Slow", new CheckBox(language.Dictionary[EnumContext.sSlow])); MenuItem.Add("Snare", new CheckBox(language.Dictionary[EnumContext.sSnare])); MenuItem.Add("Stun", new CheckBox(language.Dictionary[EnumContext.sStun])); MenuItem.Add("Knockup", new CheckBox(language.Dictionary[EnumContext.sKnockup])); MenuItem.Add("Taunt", new CheckBox(language.Dictionary[EnumContext.sTaunt])); MenuDraw = Menu.AddSubMenu(language.Dictionary[EnumContext.Draw]); MenuDraw.Add("Draw_Q", new CheckBox(language.Dictionary[EnumContext.DrawQ])); MenuDraw.Add("Draw_E", new CheckBox(language.Dictionary[EnumContext.DrawE])); MenuDraw.Add("Draw_R", new CheckBox(language.Dictionary[EnumContext.DrawR], false)); MenuDraw.AddSeparator(); MenuDraw.Add("Draw_E_CDamage", new CheckBox(language.Dictionary[EnumContext.DrawECDamage])); MenuDraw.Add("Draw_E_MDamage", new CheckBox(language.Dictionary[EnumContext.DrawEJDamage])); MenuDraw.AddSeparator(); MenuDraw.Add("Draw_E_Position", new ComboBox(language.Dictionary[EnumContext.DrawPosition], 1, language.Dictionary[EnumContext.Position0], language.Dictionary[EnumContext.Position1], language.Dictionary[EnumContext.Position2], language.Dictionary[EnumContext.Position3])); MenuDraw.Add("Draw_Position_X", new Slider(language.Dictionary[EnumContext.DrawX], 160, 160, Drawing.Width - 10)); MenuDraw.Add("Draw_Position_Y", new Slider(language.Dictionary[EnumContext.DrawY], 60, 0, 900)); CheckVersion.CheckUpdate(); Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Draw_Range; }
public static void Load() { Chat.Print("<font color = '#cfa9a'>Welcome to </font><font color = '#ffffff'>[ Nebula ] " + Player.Instance.ChampionName + "</font><font color = '#cfa9a'>. Addon is ready.</font>"); Menu = MainMenu.AddMenu("[ Nebula ] TwistedFate", "By.Natrium"); Menu.Add("Language.Select", new ComboBox("Language / 언어", 0, "English", "한국어")); //Menu.AddVisualFrame(new VsFrame("Load_Img", System.Drawing.Color.Purple)); Controller language; switch (Menu["Language.Select"].Cast <ComboBox>().CurrentValue) { case 0: language = new Eng(); break; case 1: language = new Kor(); break; default: language = new Eng(); break; } Menu.AddLabel(language.Dictionary[EnumContext.SelectLanguage]); Menu.AddSeparator(10); Menu.AddLabel(language.Dictionary[EnumContext.Text_1]); Menu.AddLabel(language.Dictionary[EnumContext.Text_2]); M_Combo = Menu.AddSubMenu(language.Dictionary[EnumContext.Combo]); M_Combo.Add("Combo_Q", new CheckBox(language.Dictionary[EnumContext.SpellQ])); M_Combo.Add("Combo_Q_Stun", new ComboBox(language.Dictionary[EnumContext.ComboQMode], 0, language.Dictionary[EnumContext.ComboQMode0], language.Dictionary[EnumContext.ComboQMode1])); M_Combo.Add("Combo_Q_Pre", new Slider(language.Dictionary[EnumContext.QPrediction], 75)); M_Combo.Add("Combo_Q_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus] + "[ {0}% ]" + language.Dictionary[EnumContext.sMore], 25)); M_Combo.AddSeparator(10); M_Combo.Add("Combo_W", new CheckBox(language.Dictionary[EnumContext.SpellW])); M_Combo.Add("Combo_W_Pick", new ComboBox(language.Dictionary[EnumContext.CardMode], 0, language.Dictionary[EnumContext.CardMode0], language.Dictionary[EnumContext.CardMode1], language.Dictionary[EnumContext.CardMode2])); M_Combo.Add("Combo_W_Red", new Slider(language.Dictionary[EnumContext.EnemyNum0] + "[ {0} }" + language.Dictionary[EnumContext.EnemyNum1], 4, 1, 5)); M_Combo.Add("Combo_W_Blue", new Slider(language.Dictionary[EnumContext.ManaStatus] + "[ {0}% ]" + language.Dictionary[EnumContext.BlueStatus], 25)); M_Harras = Menu.AddSubMenu(language.Dictionary[EnumContext.Harass]); M_Harras.Add("Harass_Q", new CheckBox(language.Dictionary[EnumContext.SpellQ])); M_Harras.Add("Harass_Q_Pre", new Slider(language.Dictionary[EnumContext.QPrediction], 75)); M_Harras.Add("Harass_Q_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus] + "[ {0}% ]" + language.Dictionary[EnumContext.sMore], 30)); M_Harras.AddSeparator(10); M_Harras.Add("Harass_W", new CheckBox(language.Dictionary[EnumContext.SpellW])); M_Harras.Add("Harras_W_Pick", new ComboBox(language.Dictionary[EnumContext.CardMode], 0, language.Dictionary[EnumContext.CardMode0], language.Dictionary[EnumContext.CardMode1], language.Dictionary[EnumContext.CardMode2])); //스마트 모드 챔치언 주위에 적이 3명이거나 라이너 + 미니언2이상일때 레드카드 M_Harras.Add("Harras_W_Blue", new Slider(language.Dictionary[EnumContext.ManaStatus] + "[ {0}% ]" + language.Dictionary[EnumContext.BlueStatus], 25)); //===================================================================================================================================================================// //===================================================================================================================================================================// M_Clear = Menu.AddSubMenu(language.Dictionary[EnumContext.Clear]); M_Clear.AddGroupLabel(language.Dictionary[EnumContext.LaneClear]); M_Clear.Add("Lane_Q", new CheckBox(language.Dictionary[EnumContext.SpellQ])); M_Clear.Add("Lane_Q_Mode", new ComboBox(language.Dictionary[EnumContext.LaneMode], 0, language.Dictionary[EnumContext.LaneMode0], language.Dictionary[EnumContext.LaneMode1], language.Dictionary[EnumContext.LaneMode2])); M_Clear.Add("Lane_Q_Hit", new Slider(language.Dictionary[EnumContext.MinionsNum] + "[ {0} ]", 2, 0, 5)); M_Clear.Add("Lane_Q_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus] + "[ {0}% ]" + language.Dictionary[EnumContext.sMore], 45)); M_Clear.AddSeparator(10); M_Clear.Add("Lane_W_Red", new CheckBox("W 레드 사용")); M_Clear.Add("Lane_W_RedHit", new Slider(language.Dictionary[EnumContext.MinionsNum] + "[ {0} ]", 3, 0, 5)); M_Clear.Add("Lane_W_RedKill", new Slider(language.Dictionary[EnumContext.MinionsKNum] + "[ {0} ]", 2, 0, 5)); M_Clear.Add("Lane_W_Blue", new CheckBox("W 블루 사용")); M_Clear.Add("Lane_W_TotalMana", new Slider(language.Dictionary[EnumContext.ManaStatus] + "[ {0}% ]" + language.Dictionary[EnumContext.sLow], 50)); M_Clear.AddSeparator(20); M_Clear.AddGroupLabel(language.Dictionary[EnumContext.JungleClear]); M_Clear.Add("Jungle_Q", new CheckBox(language.Dictionary[EnumContext.SpellQ])); M_Clear.Add("Jungle_Q_Mana", new Slider(language.Dictionary[EnumContext.ManaStatus] + "[ {0}% ]" + language.Dictionary[EnumContext.sMore], 25)); M_Clear.AddSeparator(10); M_Clear.Add("Jungle_W", new CheckBox(language.Dictionary[EnumContext.SpellW])); M_Clear.Add("Jungle_W_Pick", new ComboBox(language.Dictionary[EnumContext.CardMode], 0, language.Dictionary[EnumContext.CardMode0], language.Dictionary[EnumContext.CardMode1], language.Dictionary[EnumContext.CardMode2])); M_Clear.Add("Jungle_W_TotalMana", new Slider(language.Dictionary[EnumContext.ManaStatus] + "[ {0}% ]" + language.Dictionary[EnumContext.BlueStatus], 35)); //===================================================================================================================================================================// //===================================================================================================================================================================// M_Item.AddLabel(language.Dictionary[EnumContext.ItemExp]); M_Item.Add("Item_BK_Hp", new Slider(language.Dictionary[EnumContext.sBKHp1] + "[ {0}% ]" + language.Dictionary[EnumContext.sBKHp2], 95, 0, 100)); M_Item.AddSeparator(10); M_Item.Add("QSS", new CheckBox(language.Dictionary[EnumContext.sQsilver])); M_Item.Add("Scimitar", new CheckBox(language.Dictionary[EnumContext.sScimitar])); M_Item.Add("CastDelay", new Slider(language.Dictionary[EnumContext.Delay], 350, 0, 1200)); M_Item.AddSeparator(10); M_Item.AddLabel(language.Dictionary[EnumContext.SpellQ]); M_Item.Add("Blind", new CheckBox(language.Dictionary[EnumContext.sBlind])); M_Item.Add("Charm", new CheckBox(language.Dictionary[EnumContext.sCharm])); M_Item.Add("Fear", new CheckBox(language.Dictionary[EnumContext.sFear])); M_Item.Add("Ploymorph", new CheckBox(language.Dictionary[EnumContext.sPolymorph])); M_Item.Add("Poisons", new CheckBox(language.Dictionary[EnumContext.sPoisons])); M_Item.Add("Silence", new CheckBox(language.Dictionary[EnumContext.sSilence])); M_Item.Add("Slow", new CheckBox(language.Dictionary[EnumContext.sSlow])); M_Item.Add("Stun", new CheckBox(language.Dictionary[EnumContext.sStun])); M_Item.Add("Supression", new CheckBox(language.Dictionary[EnumContext.sSupression])); M_Item.Add("Taunt", new CheckBox(language.Dictionary[EnumContext.sTaunt])); M_Item.Add("Snare", new CheckBox(language.Dictionary[EnumContext.sSnare])); M_Item.AddSeparator(10); M_Item.AddLabel(language.Dictionary[EnumContext.sZhonya]); M_Item.Add("Item_Zy", new CheckBox(language.Dictionary[EnumContext.sZhonya])); M_Item.Add("Item_Zy_BHp", new Slider(language.Dictionary[EnumContext.sZhonyaBHp] + "[ {0}% ]" + language.Dictionary[EnumContext.sLow], 35, 0, 100)); M_Item.Add("Item_Zy_BDmg", new Slider(language.Dictionary[EnumContext.sZhonyaBDmg] + "[ {0}% ]" + language.Dictionary[EnumContext.sMore], 50, 0, 100)); M_Item.AddSeparator(10); M_Item.Add("Item_Zy_SHp", new Slider(language.Dictionary[EnumContext.sZhonyaSHp] + "[ {0}% ]" + language.Dictionary[EnumContext.sLow], 35, 0, 100)); M_Item.Add("Item_Zy_SDmg", new Slider(language.Dictionary[EnumContext.sZhonyaSDmg] + "[ {0}% ]" + language.Dictionary[EnumContext.sMore], 50, 0, 100)); M_Item.AddSeparator(10); M_Item.AddLabel(language.Dictionary[EnumContext.sZhonyaR]); foreach (var enemyR in EntityManager.Heroes.Enemies) { M_Item.Add("R_" + enemyR.ChampionName.ToLower(), new CheckBox(enemyR.ChampionName + " [ R ]")); } //===================================================================================================================================================================// //===================================================================================================================================================================// M_Misc = Menu.AddSubMenu(language.Dictionary[EnumContext.Msic]); M_Misc.Add("Misc_Ignite", new CheckBox(language.Dictionary[EnumContext.AutoIgnite])); M_Misc.Add("Misc_KillSt", new CheckBox(language.Dictionary[EnumContext.KillSteal])); M_Misc.Add("Misc_JungSt", new CheckBox(language.Dictionary[EnumContext.JungSteal])); M_Misc.Add("Misc_Auto_Q", new CheckBox(language.Dictionary[EnumContext.AutoQ])); M_Misc.Add("Misc_Auto_Yel", new CheckBox(language.Dictionary[EnumContext.AutoPickYel])); M_Misc.Add("Misc_Delay", new CheckBox(language.Dictionary[EnumContext.PickDelay], false)); M_Misc.Add("Misc_DisableAA", new CheckBox(language.Dictionary[EnumContext.DisAA])); M_Misc.AddSeparator(20); M_Misc.AddLabel("Gapcloser"); M_Misc.Add("Misc_Gap_Q", new CheckBox(language.Dictionary[EnumContext.SpellQ])); M_Misc.AddSeparator(20); M_Misc.AddLabel("Interrupt"); M_Misc.Add("Misc_Int_Q", new CheckBox(language.Dictionary[EnumContext.SpellW])); M_Misc.Add("Misc_Int_Q_Lv", new ComboBox(language.Dictionary[EnumContext.InterruptLv], 0, language.Dictionary[EnumContext.InterruptLv1], language.Dictionary[EnumContext.InterruptLv2])); //===================================================================================================================================================================// //===================================================================================================================================================================// M_Draw = Menu.AddSubMenu(language.Dictionary[EnumContext.Draw]); M_Draw.Add("Draw_Killable", new CheckBox(language.Dictionary[EnumContext.DrawText])); M_Draw.AddSeparator(10); M_Draw.Add("Draw_Q", new CheckBox(language.Dictionary[EnumContext.DrawQ])); M_Draw.AddSeparator(10); M_Draw.Add("Draw_W", new CheckBox(language.Dictionary[EnumContext.DrawW])); M_Draw.AddSeparator(10); M_Draw.Add("Draw_R", new CheckBox(language.Dictionary[EnumContext.DrawR])); CheckVersion.CheckUpdate(); Gapcloser.OnGapcloser += OnGapcloser; Interrupter.OnInterruptableSpell += OnInterruptableSpell; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Obj_AI_Base.OnProcessSpellCast += Mode_Item.OnProcessSpellCast; Obj_AI_Base.OnBasicAttack += Mode_Item.OnBasicAttack; Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; }