public string IsPlayerAlreadyIn(string json_userID) { long userID = long.Parse(JSonUtil_Server.GetSingleValueFromJson(json_userID, "userID")); TPlayerDataObj tPlayer = new TPlayerDataObj(); tPlayer.UserID = userID; string retValue = new TPlayersReps().IsPlayerAlreadyIn(tPlayer); return(retValue); }
public string SetReadyToPlay(string json_userID) //OK { long userID = long.Parse(JSonUtil_Server.GetSingleValueFromJson(json_userID, "userID")); TPlayerDataObj tPlayer = new TPlayerDataObj(); tPlayer.UserID = userID; new TPlayersReps().SetReadyToPlay(tPlayer); return(string.Empty); }