public void showTooltip(Vector3 toolPosition, ItemScript2 item) { tooltip.SetActive(true); tooltip.GetComponent<RectTransform>().localPosition = new Vector3(toolPosition.x + 80, toolPosition.y -80, toolPosition.z); //setting the tooltip texts tooltip.transform.GetChild(0).GetComponent<Text>().text = item.itemName; tooltip.transform.GetChild(2).GetComponent<Text>().text = item.itemDesc; }
public void showTooltip(Vector3 toolPosition, ItemScript2 item) { tooltip.SetActive(true); tooltip.GetComponent <RectTransform>().localPosition = new Vector3(toolPosition.x + 80, toolPosition.y - 80, toolPosition.z); //setting the tooltip texts tooltip.transform.GetChild(0).GetComponent <Text>().text = item.itemName; tooltip.transform.GetChild(2).GetComponent <Text>().text = item.itemDesc; }
void AddItemAddEmptySlot(ItemScript2 item) { for (int i = 0; i < Items.Count; i++) { if (Items[i].itemName == null) { Items[i] = item; break; } } }
void AddItem(int id) { for (int i = 0; i < database.items.Count; i++) { if (database.items[i].itemID == id) { //we take the Item from the database and put it ind the "item" ItemScript2 item = database.items[i]; AddItemAddEmptySlot(item); break; } } }
public void showDraggedItem(ItemScript2 item) { draggeditem.SetActive(true); draggingItem = true; draggeditem.GetComponent<Image>().sprite = item.itemIcon; }
public void showDraggedItem(ItemScript2 item) { draggeditem.SetActive(true); draggingItem = true; draggeditem.GetComponent <Image>().sprite = item.itemIcon; }