internal FenceCreateInfo(Interop.FenceCreateInfo* ptr) { m = ptr; Initialize (); }
internal unsafe void MarshalTo(Interop.FenceCreateInfo *pointer) { pointer->SType = StructureType.FenceCreateInfo; pointer->Next = null; pointer->Flags = this.Flags; }
public FenceCreateInfo() { m = (Interop.FenceCreateInfo*) Interop.Structure.Allocate (typeof (Interop.FenceCreateInfo)); Initialize (); }