public unsafe override void OnAttach() { ImGuiContext = ImGui.CreateContext(); //ImGui.SetCurrentContext(context); ImGuizmo.SetImGuiContext(ImGuiContext); Application app = Application.Instance; GLFW.Window windowHandle = app.Window.Handle; if (ImGuiController.ImGui_ImplGlfw_InitForOpenGL(windowHandle, true)) { Log.Core.Info("ImGui GLFW part initialized"); } if (ImGuiController.ImGui_ImplOpenGL3_Init("#version 330 core")) { Log.Core.Info("ImGui OpenGL part initialized"); } ImGuiIOPtr io = ImGui.GetIO(); io.DisplaySize = new Vector2( app.Window.Width / Vector2.One.X, app.Window.Height / Vector2.One.Y); io.DisplayFramebufferScale = Vector2.One; io.DeltaTime = 1.0f / 60.0f; // base theme //ImGui.StyleColorsClassic(); //ImGui.StyleColorsLight(); ImGui.StyleColorsDark(); SetDarkThemeColors(); io.ConfigFlags |= ImGuiConfigFlags.DockingEnable; //io.ConfigFlags |= ImGuiConfigFlags.NavEnableKeyboard; // Enable Keyboard Controls ////io.ConfigFlags |= ImGuiConfigFlags.NavEnableGamepad; // Enable Gamepad Controls //io.ConfigFlags |= ImGuiConfigFlags.DockingEnable; // Enable Docking //io.ConfigFlags |= ImGuiConfigFlags.ViewportsEnable; // Enable Multi-Viewport / Platform Windows ////io.ConfigFlags |= ImGuiConfigFlags.ViewportsNoTaskBarIcons; ////io.ConfigFlags |= ImGuiConfigFlags.ViewportsNoMerge; //io.BackendFlags |= ImGuiBackendFlags.HasMouseCursors; //io.BackendFlags |= ImGuiBackendFlags.HasSetMousePos; //io.Fonts.AddFontDefault(io.Fonts.AddFontFromFileTTF(FileEnvironment.ResourceFolder + "fonts/consola.ttf", 16.0f, null, io.Fonts.GetGlyphRangesChineseSimplifiedCommon()).ConfigData); //ImFontAtlasPtr fonts = ImGui.GetIO().Fonts; //io.Fonts.AddFontDefault(); //io.Fonts.AddFontFromFileTTF(FileEnvironment.ResourceFolder + "fonts/arial.ttf", 18.0f); //io.Fonts.AddFontDefault(io.Fonts.AddFontFromFileTTF(FileEnvironment.ResourceFolder + "fonts/arial.ttf", 18.0f).ConfigData); //io.FontDefault = io.Fonts.AddFontFromFileTTF(FileEnvironment.ResourceFolder + "fonts/arial.ttf", 18.0f); // // // //ImGuiStylePtr style = ImGui.GetStyle(); //if ((io.ConfigFlags & ImGuiConfigFlags.ViewportsEnable) > 0) //{ // style.WindowRounding = 0.0f; // style.Colors[(int)ImGuiCol.WindowBg].W = 1.0f; //} // }