public SpawnController(ISpawnItemSource <T> spawnItemSource) { _spawnItemSource = spawnItemSource; }
public EnemySpawnController(ISpawnItemSource <EnemyController> spawnItemSource, IPlayerNotifierEvent playerNotifier, IEnumerable <IEnemyPosNotifiable> enemyNotifiables) : base(spawnItemSource) { _enemyNotifiables = enemyNotifiables; _playerNotifier = playerNotifier; }