public void RemoveFromEndOutOfRangeUnder() { ISimpleTestSpline2D testSpline2D = PrepareSpline(); float2 a = float2.zero; testSpline2D.AddControlPoint(float2.zero); float2 b = new float2(1f, 0f); testSpline2D.AddControlPoint(b); Assert.AreEqual(2, testSpline2D.ControlPointCount); Assert.AreEqual(2, testSpline2D.Modes.Count); Assert.AreEqual(testSpline2D.ExpectedControlPointCount(2), testSpline2D.ControlPoints.Count); Assert.AreEqual(testSpline2D.ExpectedTimeCount(testSpline2D.ControlPointCount), testSpline2D.Times.Count); Assert.AreEqual(0.5f, testSpline2D.Length()); TestHelpers.CheckFloat2(a, testSpline2D.GetControlPoint(0, SplinePoint.Point)); TestHelpers.CheckFloat2(b, testSpline2D.GetControlPoint(1, SplinePoint.Point)); // Remove a point less than 0 testSpline2D.RemoveControlPoint(-3); Assert.AreEqual(2, testSpline2D.ControlPointCount); Assert.AreEqual(2, testSpline2D.Modes.Count); Assert.AreEqual(testSpline2D.ExpectedControlPointCount(2), testSpline2D.ControlPoints.Count); Assert.AreEqual(testSpline2D.ExpectedTimeCount(testSpline2D.ControlPointCount), testSpline2D.Times.Count); Assert.AreEqual(0.5f, testSpline2D.Length()); TestHelpers.CheckFloat2(a, testSpline2D.GetControlPoint(0, SplinePoint.Point)); TestHelpers.CheckFloat2(b, testSpline2D.GetControlPoint(1, SplinePoint.Point)); }
public void RemoveFromEnd3Points() { ISimpleTestSpline2D testSpline2D = PrepareSpline(); float2 a = float2.zero; float2 b = new float2(1f, 0f); float2 c = new float2(10f, 0f); testSpline2D.AddControlPoint(a); testSpline2D.AddControlPoint(b); testSpline2D.AddControlPoint(c); Assert.AreEqual(3, testSpline2D.ControlPointCount); Assert.AreEqual(3, testSpline2D.Modes.Count); Assert.AreEqual(testSpline2D.ExpectedControlPointCount(3), testSpline2D.ControlPoints.Count); Assert.AreEqual(testSpline2D.ExpectedTimeCount(testSpline2D.ControlPointCount), testSpline2D.Times.Count); Assert.AreEqual(5f, testSpline2D.Length()); TestHelpers.CheckFloat2(a, testSpline2D.GetControlPoint(0, SplinePoint.Point)); TestHelpers.CheckFloat2(b, testSpline2D.GetControlPoint(1, SplinePoint.Point)); TestHelpers.CheckFloat2(c, testSpline2D.GetControlPoint(2, SplinePoint.Point)); //Remove a point testSpline2D.RemoveControlPoint(2); Assert.AreEqual(2, testSpline2D.ControlPointCount); Assert.AreEqual(2, testSpline2D.Modes.Count); Assert.AreEqual(testSpline2D.ExpectedControlPointCount(2), testSpline2D.ControlPoints.Count); Assert.AreEqual(testSpline2D.ExpectedTimeCount(testSpline2D.ControlPointCount), testSpline2D.Times.Count); Assert.AreEqual(0.5f, testSpline2D.Length()); TestHelpers.CheckFloat2(a, testSpline2D.GetControlPoint(0, SplinePoint.Point)); TestHelpers.CheckFloat2(b, testSpline2D.GetControlPoint(1, SplinePoint.Point)); }
public void RemoveFromOutOfRange() { ISimpleTestSpline2D testSpline2D = PrepareSpline(); float2 a = float2.zero; testSpline2D.AddControlPoint(float2.zero); float2 b = c_xOne; testSpline2D.AddControlPoint(b); Assert.AreEqual(2, testSpline2D.ControlPointCount); Assert.AreEqual(2, testSpline2D.Modes.Count); Assert.AreEqual(testSpline2D.ExpectedControlPointCount(2), testSpline2D.ControlPoints.Count); Assert.AreEqual(1, testSpline2D.Times.Count); Assert.AreEqual(1f, testSpline2D.Length()); TestHelpers.CheckFloat2(a, testSpline2D.GetControlPoint(0, SplinePoint.Point)); TestHelpers.CheckFloat2(b, testSpline2D.GetControlPoint(1, SplinePoint.Point)); //Remove a point testSpline2D.RemoveControlPoint(300); Assert.AreEqual(1, testSpline2D.ControlPointCount); Assert.AreEqual(1, testSpline2D.Modes.Count); Assert.AreEqual(testSpline2D.ExpectedControlPointCount(1), testSpline2D.ControlPoints.Count); Assert.AreEqual(1, testSpline2D.Times.Count); Assert.AreEqual(0f, testSpline2D.Length()); TestHelpers.CheckFloat2(a, testSpline2D.GetControlPoint(0, SplinePoint.Point)); }
public void Add3Remove2() { ISimpleTestSpline2D testSpline2D = PrepareSpline(); float2 a = float2.zero; testSpline2D.AddControlPoint(float2.zero); float2 b = c_xOne; testSpline2D.AddControlPoint(b); float2 c = c_xTwo; testSpline2D.AddControlPoint(c); Assert.AreEqual(3, testSpline2D.ControlPointCount); Assert.AreEqual(3, testSpline2D.Modes.Count); Assert.AreEqual(testSpline2D.ExpectedTimeCount(testSpline2D.ControlPointCount), testSpline2D.Times.Count); Assert.AreEqual(2f, testSpline2D.Length()); TestHelpers.CheckFloat2(a, testSpline2D.GetControlPoint(0, SplinePoint.Point)); TestHelpers.CheckFloat2(b, testSpline2D.GetControlPoint(1, SplinePoint.Point)); TestHelpers.CheckFloat2(c, testSpline2D.GetControlPoint(2, SplinePoint.Point)); // Remove a point testSpline2D.RemoveControlPoint(2); Assert.AreEqual(2, testSpline2D.ControlPointCount); Assert.AreEqual(2, testSpline2D.Modes.Count); Assert.AreEqual(testSpline2D.ExpectedControlPointCount(2), testSpline2D.ControlPoints.Count); Assert.AreEqual(1, testSpline2D.Times.Count); Assert.AreEqual(1f, testSpline2D.Length()); TestHelpers.CheckFloat2(a, testSpline2D.GetControlPoint(0, SplinePoint.Point)); TestHelpers.CheckFloat2(b, testSpline2D.GetControlPoint(1, SplinePoint.Point)); // Remove another point testSpline2D.RemoveControlPoint(1); Assert.AreEqual(1, testSpline2D.ControlPointCount); Assert.AreEqual(1, testSpline2D.Modes.Count); Assert.AreEqual(testSpline2D.ExpectedControlPointCount(1), testSpline2D.ControlPoints.Count); Assert.AreEqual(1, testSpline2D.Times.Count); Assert.AreEqual(0f, testSpline2D.Length()); TestHelpers.CheckFloat2(a, testSpline2D.GetControlPoint(0, SplinePoint.Point)); }
public void Add1() { ISimpleTestSpline2D testSpline2D = PrepareSpline(); float2 a = float2.zero; testSpline2D.AddControlPoint(a); Assert.AreEqual(1, testSpline2D.ControlPointCount); Assert.AreEqual(testSpline2D.ExpectedControlPointCount(1), testSpline2D.ControlPoints.Count); Assert.AreEqual(1, testSpline2D.Modes.Count); Assert.AreEqual(testSpline2D.ExpectedTimeCount(testSpline2D.ControlPointCount), testSpline2D.Times.Count); Assert.AreEqual(0f, testSpline2D.Length()); TestHelpers.CheckFloat2(a, testSpline2D.GetControlPoint(0, SplinePoint.Point)); }
public void Add3() { ISimpleTestSpline2D testSpline2D = PrepareSpline(); float2 a = float2.zero; testSpline2D.AddControlPoint(float2.zero); float2 b = new float2(1f, 0f); testSpline2D.AddControlPoint(b); float2 c = new float2(2f, 0f); testSpline2D.AddControlPoint(c); Assert.AreEqual(3, testSpline2D.ControlPointCount); Assert.AreEqual(testSpline2D.ExpectedControlPointCount(3), testSpline2D.ControlPoints.Count); Assert.AreEqual(3, testSpline2D.Modes.Count); Assert.AreEqual(testSpline2D.ExpectedTimeCount(testSpline2D.ControlPointCount), testSpline2D.Times.Count); Assert.AreEqual(1f, testSpline2D.Length()); TestHelpers.CheckFloat2(a, testSpline2D.GetControlPoint(0, SplinePoint.Point)); TestHelpers.CheckFloat2(b, testSpline2D.GetControlPoint(1, SplinePoint.Point)); TestHelpers.CheckFloat2(c, testSpline2D.GetControlPoint(2, SplinePoint.Point)); }