public void Construct(
     [Inject(Id = "GameCamera")] CinemachineVirtualCamera playerGameCamera,
     IHapticManager hapticManager,
     ISoundPlayer soundPlayer,
     GameManager gameManager,
     GameData gameData)
 {
     _playerGameCamera = playerGameCamera;
     _hapticManager    = hapticManager;
     _soundPlayer      = soundPlayer;
     _gameManager      = gameManager;
     _gameData         = gameData;
 }
示例#2
0
 public void Construct(IHapticManager hapticManager)
 {
     _hapticManager = hapticManager;
 }