private static readonly String s_newline = Environment.NewLine; //$NON-NLS-1$ public PlayerSessionManager() { m_debuggerCallbacks = new DefaultDebuggerCallbacks(); m_serverSocket = null; m_prefs = new System.Collections.Hashtable(); // manager setPreference(SessionManager.PREF_ACCEPT_TIMEOUT, 120000); // 2 minutes setPreference(SessionManager.PREF_URI_MODIFICATION, 1); // session // response to requests setPreference(SessionManager.PREF_RESPONSE_TIMEOUT, 750); // 0.75s setPreference(SessionManager.PREF_CONTEXT_RESPONSE_TIMEOUT, 1000); // 1s setPreference(SessionManager.PREF_GETVAR_RESPONSE_TIMEOUT, 1500); // 1.5s setPreference(SessionManager.PREF_SETVAR_RESPONSE_TIMEOUT, 5000); // 5s setPreference(SessionManager.PREF_SWFSWD_LOAD_TIMEOUT, 5000); // 5s // wait for a suspend to occur after a halt setPreference(SessionManager.PREF_SUSPEND_WAIT, 7000); // invoke getters by default setPreference(SessionManager.PREF_INVOKE_GETTERS, 1); // hierarchical variables view setPreference(SessionManager.PREF_HIERARCHICAL_VARIABLES, 0); }
/// <summary> Tells the session manager to use the specified IDebuggerCallbacks for /// performing certain operatios, such as finding the Flash Player and /// launching the debug target. If you do not call this, the session manager /// will use a <code>DefaultDebuggerCallbacks</code> object. /// </summary> public abstract void setDebuggerCallbacks(IDebuggerCallbacks debugger);
/* * @see Flash.Tools.Debugger.SessionManager#setDebuggerCallbacks(Flash.Tools.Debugger.IDebuggerCallbacks) */ public override void setDebuggerCallbacks(IDebuggerCallbacks debuggerCallbacks) { m_debuggerCallbacks = debuggerCallbacks; }
private static readonly String s_newline = Environment.NewLine; //$NON-NLS-1$ public PlayerSessionManager() { m_debuggerCallbacks = new DefaultDebuggerCallbacks(); m_serverSocket = null; m_prefs = new System.Collections.Hashtable(); // manager setPreference(SessionManager.PREF_ACCEPT_TIMEOUT, 120000); // 2 minutes setPreference(SessionManager.PREF_URI_MODIFICATION, 1); // session // response to requests setPreference(SessionManager.PREF_RESPONSE_TIMEOUT, 750); // 0.75s setPreference(SessionManager.PREF_CONTEXT_RESPONSE_TIMEOUT, 1000); // 1s setPreference(SessionManager.PREF_GETVAR_RESPONSE_TIMEOUT, 1500); // 1.5s setPreference(SessionManager.PREF_SETVAR_RESPONSE_TIMEOUT, 5000); // 5s setPreference(SessionManager.PREF_SWFSWD_LOAD_TIMEOUT, 5000); // 5s // wait for a suspend to occur after a halt setPreference(SessionManager.PREF_SUSPEND_WAIT, 7000); // invoke getters by default setPreference(SessionManager.PREF_INVOKE_GETTERS, 1); // hierarchical variables view setPreference(SessionManager.PREF_HIERARCHICAL_VARIABLES, 0); }
/* * @see Flash.Tools.Debugger.SessionManager#setDebuggerCallbacks(Flash.Tools.Debugger.IDebuggerCallbacks) */ public override void setDebuggerCallbacks(IDebuggerCallbacks debuggerCallbacks) { m_debuggerCallbacks = debuggerCallbacks; }
/// <summary> Tells the session manager to use the specified IDebuggerCallbacks for /// performing certain operatios, such as finding the Flash Player and /// launching the debug target. If you do not call this, the session manager /// will use a <code>DefaultDebuggerCallbacks</code> object. /// </summary> public abstract void setDebuggerCallbacks(IDebuggerCallbacks debugger);