void OnCollisionEnter2D(Collision2D collision) { if (collision.gameObject.name.Equals("Border")) { Destroy(this.gameObject); if (this.gameObject.name.Equals("Virus(Clone)")) { healthControl.DecreaseLife(); } if (this.gameObject.name.Equals("BigVirus(Clone)")) { healthControl.BigVirusDecreaseLife(); } } }