public override void CreateHashKey(string gameID, HashKeyID hashKey) { var data = (HashKeyIDEX)hashKey; Debug.Log($"{DefineContain.DebugMapping} Create hash key {gameID}"); var json = JsonUtility.ToJson(data); hashKeyMapping.Child(gameID) .SetRawJsonValueAsync(json) .ContinueWithOnMainThread(task => { if (task.IsCompleted) { Debug.Log($"{DefineContain.DebugMapping} Create hash key is complete"); } else { Debug.LogError($"{DefineContain.DebugMapping} Create hash key is faulted"); } }); }
public virtual void CreateHashKey(string gameID, HashKeyID hashKey) { }