示例#1
0
    private IEnumerator DownLoad(string url, HandleFinishDownload finishFun)
    {
        WWW www = new WWW(url);

        while (!www.isDone)
        {
            if (DicMD5.Count > 0)
            {
                currentNum = (www.progress * int.Parse(DicMD5[DicMD5UpdateName[updateCount]][1]));
            }
            else
            {
                currentNum = www.progress;
            }
            // LoadPro = (((int)(www.progress * 100)) % 100) + "%";
            //Debug.Log("进度:" + www.progress);
            //Debug.Log("进度:" + currentNum);
            //Debug.Log("进度:" + DicMD5[DicMD5UpdateName[updateCount]][1]);
            yield return(1);
        }
        yield return(www);

        if (finishFun != null)
        {
            finishFun(www);
        }
        www.Dispose();
    }
示例#2
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        //下载版本检测信息
        private IEnumerator downLoadCheckVersion(string url, HandleFinishDownload finishFun)
        {
            WWW www = new WWW(url);

            yield return(www);

            Debug.Log("1111...");

            //网络出错
            if (!string.IsNullOrEmpty(www.error))
            {
                DebugEx.Log(www.error, ResourceCommon.DEBUGTYPENAME);
                www.Dispose();

                //检测网络连接
                //yield return StartCoroutine(checkNetworkConnections());
                //StartCoroutine(downLoad(url, finishFun));
            }
            //成功
            else
            {
                if (finishFun != null)
                {
                    finishFun(www);
                }
                www.Dispose();
            }
        }
示例#3
0
    private IEnumerator DownLoad(string url, bool isRes, HandleFinishDownload finishFun)
    {
        WWW www = new WWW(url);

        if (isRes)
        {
            loadResIdx++;
        }
        while (isRes && !www.isDone)
        {
            if (www.progress > 0.01f)
            {
                SendDownLoadProgressArgs(loadResIdx, url, www.progress);
                yield return(null);

                downLoadTime += Time.deltaTime;
            }
        }

        yield return(www);

        if (finishFun != null)
        {
            finishFun(www);
        }
        www.Dispose();
    }
示例#4
0
    private IEnumerator DownLoad(string url, HandleFinishDownload finishFun)
    {
        WWW www = new WWW(url);

        yield return(www);

        if (finishFun != null)
        {
            finishFun(www);
        }
        www.Dispose();
    }
示例#5
0
    /// <summary>
    /// 下载资源
    /// </summary>
    /// <param name="url">url</param>
    /// <param name="handle">下载完成回调</param>
    /// <param name="timeout">超时时间</param>
    /// <param name="errorCall">超时或错误回调</param>
    /// <returns></returns>
        private IEnumerator Download(string url, long length, HandleFinishDownload handle, int timeout = 10000, HandleDownloadError errorCall = null)
    {
        DebugConsole.Log("==>Download url = " + url);
        //创建download info
        curDownload.url           = url;
        curDownload.length        = length;
        curDownload.timeout       = timeout;
        curDownload.errorCallback = errorCall;
        curDownload.flag          = true;
        curDownload.www           = new WWW(url);         //打开下载路径

        //DebugConsole.Log("new www");
        yield return(curDownload.www);            //等待下载完成

        //下载完成后
        DebugConsole.Log("<==www return url = " + url);

        WWW doneWWW = curDownload.www;  //保存下载好的info

        curDownloadLength += curDownload.length;
        //重置curDownload参数
        curDownload.Reset();

        if (string.IsNullOrEmpty(doneWWW.error))
        {
            if (handle != null)              //回调不为空
            {
                handle(doneWWW);             //传递下载信息
            }
            doneWWW.Dispose();               //释放资源
            //doneInfo.Reset();
            doneWWW = null;
        }
        else
        {
            DebugConsole.LogError("WWW Error = " + doneWWW.error);

            try
            {
                if (errorCall != null)
                {
                    errorCall.Invoke();
                }
            }
            catch (System.Exception ex)
            {
                DebugConsole.LogError("Error Handle Callback Exception!");
                DebugConsole.LogError(ex.Message);
                DebugConsole.LogError(ex.StackTrace);
            }
        }
    }
    ///// <summary>
    ///// 复制文件到外部存储
    ///// </summary>
    //private void loadLocalData()
    //{
    //    StartCoroutine(DownLoad(@"file:///" + Application.dataPath + "/StreamingAssets/" + VERSION_FILE, delegate(WWW localVersion)
    //    {
    //        ReplaceLocalRes(VERSION_FILE, localVersion.bytes);
    //    }));
    //}

    private IEnumerator DownLoad(string url, HandleFinishDownload finishFun)
    {
        WWW www = new WWW(url);

        yield return(www);

        //if (www.error != null)
        //    Debug.LogError("url = " + url + ".  error = " + www.error);

        if (finishFun != null)
        {
            finishFun(www);
        }
        www.Dispose();
    }
示例#7
0
    private IEnumerator DownLoad(string url, HandleFinishDownload finishFun)
    {
        // Debug.Log("Begin Downlaod");

        WWW www = new WWW(url);

        Debug.Log("------------------------" + www.progress);
        yield return(www);

        Debug.Log("------------------------" + www.progress);
        if (finishFun != null)
        {
            finishFun(www);
        }
        www.Dispose();
        // Debug.Log("End Download");
    }
示例#8
0
    public IEnumerator LoadEachTexture(string url, HandleFinishDownload finishFunc)
    {
        WWW www = new WWW(url);

        yield return(www);

        if (www.error == null || www.error == "")
        {
            finishFunc(www);
        }
        else
        {
            LoadEachTexture(url, finishFunc);
        }
        {
            //   Debug.LogError("url"+url+"error:" + www.error);
        }
        www.Dispose();
    }
示例#9
0
    ///----------------------------------------------------------------------------------------------
    /// <summary>
    /// 下载 Asset 自愿
    /// </summary>
    ///----------------------------------------------------------------------------------------------
    private IEnumerator DownLoadAsset(string url, HandleFinishDownload finishFun)
    {
        if (mCurDownLoadAsset == url)
        {
            ++mCurDownLoadAssetFailedTimes;
        }
        else
        {
            mCurDownLoadAssetFailedTimes = 0;
            mCurDownLoadAsset            = url;
        }

        if (mCurDownLoadAssetFailedTimes > mMaxRepeatDownLoadTimes)
        {
            mForceTermination = true;
            yield break;
        }


        WWW www = new WWW(url);

        yield return(www);

        if (!string.IsNullOrEmpty(www.error))
        {
            Common.DEBUG_MSG(www.error);
            www.Dispose();

            //检测网络连接
            yield return(StartCoroutine(checkNetworkConnections()));

            StartCoroutine(DownLoadAsset(url, finishFun));
        }
        else
        {
            if (finishFun != null)
            {
                finishFun(www);
            }
            www.Dispose();
        }
    }
示例#10
0
        private IEnumerator DownLoadFile(string url, HandleFinishDownload onFinishedDownload)
        {
            DebugUtils.Log(DebugUtils.Type.DownloadResource, string.Format("Down load file url :{0}", url));
            WWW www = new WWW(url);

            yield return(www);

            if (!www.isDone || !string.IsNullOrEmpty(www.error))
            {
                DebugUtils.LogError(DebugUtils.Type.DownloadResource, string.Format("Down load file failed! error msg:{0} isDone:{1} url = {2}", www.error, www.isDone, url));

                onFinishedDownload(null);
            }
            else
            {
                onFinishedDownload(www);
            }

            www.Dispose();
            www = null;
        }
示例#11
0
    ///----------------------------------------------------------------------------------------------
    /// <summary>
    /// 从服务器上下载当前版本信息
    /// </summary>
    ///----------------------------------------------------------------------------------------------
    private IEnumerator downLoadCheckVersion(string url, HandleFinishDownload finishFun)
    {
        WWW www = new WWW(url);

        yield return(www);


        /// 网络出问题
        if (!string.IsNullOrEmpty(www.error))
        {
            Common.DEBUG_MSG(www.error);
            www.Dispose();
        }
        else
        {
            /// 访问操作执行成功
            if (finishFun != null)
            {
                finishFun(www);
            }

            www.Dispose();
        }
    }
示例#12
0
 private IEnumerator DownLoad(string url, HandleFinishDownload finishFun)
 {
     WWW www = new WWW(url);
     yield return www;
     if (finishFun != null)
     {
         finishFun(www);
     }
     www.Dispose();
 }
示例#13
0
    private IEnumerator DownLoad(string url, HandleFinishDownload finishFun)
    {
        WWW www = new WWW(url);
        while (!www.isDone) yield return null;
        //yield return www;

        if(www.error != null)
        {
            //文件不存在
            Debug.Log(www.error);
        }
        else
        {
            if (finishFun != null)
            {
                finishFun(www);
            }
            //www.Dispose();
        }
    }
示例#14
0
    public IEnumerator LoadBundle(string bundleName, HandleFinishDownload finishFun)
    {
        string patchUrl = "";

        if (System.IO.File.Exists(LOCAL_CACHE + bundleName))
        {
            //patch = LOCAL_CACHE;
            patchUrl = LOCAL_CACHE_URL;
        }
        else// if (System.IO.File.Exists(LOCAL_RES + bundleName))//streamingAssets 目录在安卓下是压缩包,不能用接口检测存不存在
        {
            //patch = LOCAL_RES;
            patchUrl = LOCAL_RES_URL;
        }

        WWW www = new WWW(patchUrl + bundleName);
        while (!www.isDone) yield return null;
        //yield return www;

        if (www.error != null)
        {
            //文件不存在
            Debug.LogError(patchUrl + bundleName + "is not exit!");
        }
        else
        {
            if (finishFun != null)
            {
                finishFun(www);
            }
            //www.Dispose();
        }
    }